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Reply To: Anti Shiny Syndrome League

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#1679205

phaidknott
7023xp
Cult of Games Member

Yup, but it seems these days that EVERYTHING is streamlined.

I’m trying to think of a rules system that’s on par with BattleTech in regards to complexity, record keeping etc…..and I can’t think of one released in the last 10 years (with the vast amount of KickStarters propergating new games you’d think there would be at least one).

It would be nice to be able to pick to play a in-depth, complicated, full afternoon (or even a full day) game as well as a five or six player quick and easy (and perhaps more social) game from the FLGS shelves.

Perhaps this is why we’re seeing players becoming bored and perhaps a little jaded with a lot of game systems (lets face it players tend to buy game based on the IP or minis rather than how good the rules are). Personally I put a lot of the blame for the “overload” on kickstarter (there’s very few Kickstarter games that have had good rules, usually it’s fantastic components and rules as an after-thought). Perhaps this is why we’re seeing a movement towards “I’m tired of buying new stuff (that just sits on the shelf unplayed)”, and having players relook at older game systems and rules (where perhaps the focus was perhaps more on writing a good set of rules than producing fantastic minis). I mean when BattleTech first came out (as BattleDroids), it didn’t even have any bespoke minis and used either standees or some Japanese 3″ tall plastic kits of “Mechs” for a totally different IP that BT kinda “borrowed” (the popularity for BT grew from the rules rather than the components).

…..and I’m still kicking myself for selling all my Crimson Skies stuff (another FASA game) years ago (I’d love to play that again), and hey it nicked the damage system/rules from Renegade Legion : Centurion as well 😀

 

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