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> At what point does a tabletop miniature game become “old”
Dice-based dungeoncrawlers and miniature games are “old” in my book. Sure, if you’d like to spend another $50+ on rules, $100+ on miniatures, then 100+ hours painting them before the next similar “evolution not revolution” game comes along, you’re welcome to drain your hobby budget. I collect miniatures that come with free boardgames (: and that’s enough to keep me busy without buying yet another game system.
> Did you ever find any of your games to be obsolete and why?
As someone who used to play CCG’s and RPG’s, I got off the version treadmill — then started collecting miniatures. 😛 I less find games obsolete than redundant, recycling game mechanics I’ve already played.
> Have you ever tried to make your own set of rules for a complete game?
Made some rules-light RPG’s, one using the SGJ Cthulhu Die. Kept on the back-burner a diceless miniatures game, that fits the chaotic theme of a western gunfight. The game uses AI so can even be played “nolo” and watch everyone make dumb mistakes and shoot themselves. And not only can you play a gunslinger with a trigger-happy semi-incompetent posse, but also a civilian who’s caught in the middle of this mess. I’ll probably make it compatible with the Zombicide: Undead or Alive miniatures, so will include zombies, at least.