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I kind of hope other companies don’t follow this trend.
Or rather … that they think about why they are resurrecting a game that was commercially declared dead.
I suspect most will follow GW’s direction and sell old crap at inflated prices, because it is ‘easy money’ and any effort will lower the profit margins.
Turning a game into a pure digital product still adds a barrier to new players who don’t have access to such machinery, but it does make it more accessible than pure fan support with the associated fleabay hunt for parts.
Having access to the rules as released (or at least a specific version of the rules) is something that also is something that appears to be forgotten (or a lost feature) as games become more dependent on digital version of rules.
(I wonder if Mantic releasing Twilight Kin 2023 as a separate list was a happy coincidence or done on purpose … )
It’s a shame that the need to make a short term profit tends to make long term planning a thing that the stakeholders in companies aren’t fond of. The hobby and associated communities would definitely be better if we could rely on things to exist for more than a single production run.
Historical gamers are at an advantage here though.
Fictional games are forever doomed to survive at the whim of the IP owners. Here today, gone tomorrow.
Mantic’s Walking Dead is probably the only IP based game to ever be resurrected …