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With all due respect (man I hate that term) I don’t think it’s a cop out at all, there paper strengths and ideal doctrine.
When you see battalions and regiments taking 50% casualties in the Pacific campaigns sometimes in a single day with weeks of fighting before reinforcement or rotation even with heavy consolidation your going to see understrength units at every level from squad/section upwards at some point. It’s also assuming that every engagement starts with that paper strength, ideally it would but in the chaos of some of the ongoing engagements that would be sure to break down, not every battle ever unit went into pre planned and organised, quite often the chaos of war saw things happening unexpectedly and ad-hoc, what’s to say our games aren’t representing some mid day action either after some earlier fighting thats seen their strengths depleted?
It’s all a mute point really anyway, bolt action has never been about creating those perfectly formed on paper organisations, it’s been about letting people have fun wargaming how ever they want. Want to rock up with two 5 man squads as your platoon, you do that, want to have a perfect Japanese platoon including it’s support you so that. The rules offer guidance, your free to play it how you wish.
It just seems odd to be complaining about it for Bolt Action, when its clearly for the last 12 years been first and foremost a wargame rather than a simulation.
- This reply was modified 5 months ago by jamescutts.