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Reply To: [unofficial Weekender] Why is G'Wullu seemingly invincible?

Home Forums News, Rumours & General Discussion [unofficial Weekender] Why is G'Wullu seemingly invincible? Reply To: [unofficial Weekender] Why is G'Wullu seemingly invincible?

#1896218

limburger
21711xp
Cult of Games Member

@solar

I’d say that IP exhaustion is unlikely. The entire GW product line expects people to get tired of the game and be replaced by fresh faces. That’s kind of why ‘Age of Sigmar’ managed to become a thing IMHO. And it may allow ‘the old world’ be successful (once GW starts selling content for the game … ).

My bet is on Halo being the next big thing if Mantic get things right and don’t get hindered by the IP-owner.
It would need support from a new Halo video game release to hit a proper home run, but the potential is definitely there.
Deadzone as a system is really effective and easy to run, but the lore can be a bit of an acquired taste.
Halo is big … or at least it used to be.

otoh … the last attempt to bring Halo to the tabletop failed. That may simply have been because the company didn’t understand that videogame fans are unlikely to ever get into the hobby side of tabletop gaming.

All one really needs is : timing, timing and a large dosage of luck.

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