This topic contains 11 replies, has 6 voices, and was last updated by fogh 5 years, 7 months ago.
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Home › Forums › Historical Tabletop Game Discussions › Battle of Lutzen, 1632, refight at Salute
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Tagged: Lutzen, Pike and Shotte, TYWl
This topic contains 11 replies, has 6 voices, and was last updated by fogh 5 years, 7 months ago.
Hello all. I thought some people might be interested that I have just published a battle report of the Lutzen 1632 game, as featured on the BoW VLOG, here:
It was a closely fought game, with heavy action all along the battle line. Lutzen is a classic Thirty Years War battle with the Swedes and their allies trying to dislodge the doughty Imperial troops of Generalissimo Wallenstein. We used Warlord Games’ Pike and Shotte rules.
There was plenty of cavalry action with the Swedes trying to batter through the Imperial Cuirassiers.
It was a real meat-grinder of a battle, much like the real thing, with both sides taking heavy loses.
The refight changed history in that Gustav Adolf, the Swedish king, survived the battle whereas in real life he was killed. However his army didn’t perform quite as well and the game ended as a minor Imperial victory.
Orders of battle and troop rosters are available for download on the blog.
thanks for this, I loved the refight as you might have noticed by my stalking at beginning and end of the day. It was a wonderful set up and a great table
One of the greatest military minds of all time and amazing windmills, what is not to like? Amazing looking table and game. Thanks for sharing!
my guess is you were in bed, I made a bee line to them first thing in the morning as I stalked from table to table like some grim reaper dragging a non historical camera man with me…great days
Thanks, Torros! Easy to miss things at Salute 🙂
It was a definite highlight of the show to meet Gerry and the rest of the BoW gang. Always happy to get the spotlight on to 17th century games!
Do love a good refight…
Playing with the original ORBAT and using troops there where there on the day (rather than cherry picking an elite army list) throws up some challenges that wargamers don’t usually experience these days. You can often play a refight and get totally different results than what happened on the day (for example refights of Waterloo have the French winning 9 times out of 10), proves our generalship is totally different or the rules are not that good at representing the tactics of the day 😀
Great to see two historical armies arrayed in all there glory, it used to be Salute was mainly tables of these historical games, but over the past 20 years things have moved more over to the sci-fi and fantasy genres for the display/participation games at the show.
thankfully this year historic outnumbered scifi and fantasy, maybe it’s a sign that things are swinging back the way.
Thanks, Phaidknott. We like starting form the historic position and exploring the possibilities. As you say, always a good test of the rules if they allow a historic result to be possible, but perhaps not a forgone conclusion.
As Gerry says, historical games were well represented, both with big, epic games, as well as plenty of interesting smaller scale affairs. I like the mix of games at Salute; I find things to take away, and inspire, from just about every game there, of what ever genre.
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