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Dungeons of undermountain

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This topic contains 6 replies, has 5 voices, and was last updated by  facepull 1 month ago.

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #1469987

    facepull
    Participant
    74xp

    Far too long have my players explored with impunity,  now it endsFB_IMG_1578754486423FB_IMG_1578754472087FB_IMG_1578754461668FB_IMG_1578754452783

    #1469991

    stubbybrush
    Participant
    102xp

    Impressive

    #1469993

    sundancer
    Participant
    17975xp

    Hirst Arts molds?

    #1469996

    facepull
    Participant
    74xp

    Gerry, dwarven forge tiles!

    #1470010

    zorg
    Participant
    10474xp

    That is a fabulous table and the light’s just gives it the wow factor.

    #1470026

    slayerofworlds
    Participant
    1133xp

    Very interesting.  I am curious.

    Don’t you find that revealing the entire dungeon takes some of the mystery away?   It would make mapping so much easier, for sure.  If players even bother mapping now.

    How does the session go?   Do you remove parts as you go?   Or do you plan to have a huge running battle all over the dungeon?

    #1472448

    facepull
    Participant
    74xp

    There is a fog of war

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