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The Walking Dead Boot Camp - Saturday

Did The Vehicle Start?

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Did The Vehicle Start?

41 Comments

We chat more with Warren, Gerry, Joe and Peter as we go through whether or not the vehicle rules worked and how far that car got.

We also find out about quite the underestimated victor too!

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Árpád HargitaiBaranya NoraKristian AngelinGerry mcCabeSteve Mayne Recent comment authors
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fox40
Member
178xp

Interesting game.
Is a hoard tactic viable then?

avernos
Admin
33947xp

Some scenarios can be won in multiple ways. Grabbing lout or killing the other survivors

fanglemane
Member
4xp

So much fun to be had with this game, I wish I was there with you! Over the last couple of days you’ve shown us 2-player, 3-player, 4-player and 2v2 games. Any chance you could show us a solo/co-op game? I’ve been playing ‘Days Gone By’ scenarios and find games go in my favour a lot. For example, if an alarm event shows I can pick the car, and it makes sense to choose the furthest from my group, If Walkers enter play then it seems obvious to choose the board edge furthest away again. I’m tempted to randomise my… Read more »

panzerkaput
Cult of Games Member
33943xp

Cracking game there

drummer
Cult of Games Member
474xp

Congrats Gerry!

wolf320f
Cult of Games Member
3885xp

fun is the name of the game

tmon
Member
1736xp

This looks like a game that the players have to get really into character for it to be good.

cdrvap89
Cult of Games Member
120xp

#DontKillCarl

magedelanuit
Member
76xp

So the Truck didnt start running ??? it must be the transmission that fu*%&%%$ all so just the engine to start and get the zombie close to the vehicule is really Really bad

emoney
Member
37xp

Love the hunker down strategy he used. Lol.

bigdaddio
Member
556xp

Now you need homebrew rules for survivors with mechanic skills, lol.

pojoh
Cult of Games Member
2063xp

Too bad the car didn’t work… but love that scaling works.

somegeezer
Cult of Games Member
18431xp

Tinkering with the rules for extra mayhem. Nice work!

mwcannon
Member
618xp

How about adding more close in battle shots like you did in this one? It helps in inderstanding what happened!

mulletsteve
Cult of Games Member
827xp

nice to see the game scales well

zorg
Cult of Games Member
18801xp

negan is down.

avernos
Admin
33947xp

20 dice of walker death to do it. He is a beast!

swbeil
Member
578xp

Sounds like so much fun. Bleeding out seems to be a real problem.

arbblsbigbelcher
Member
10xp

Who would have thought playing hide and seek as a child would benefit you later in life but then again you weren’t expecting an outbreak of walkers.

jmrecoil
Cult of Games Member
1684xp

Great game.

blasterca
Member
234xp

So glad to hear it scales well for multiplayer free for alls. That’s the best. My most epic Necomunda games have all been multiplayer ffas.

Blaster was here… & may be far more comfortable in a 4 way than cares to admit

spaced2020
Member
2124xp

lol on Walker Sandra disaster. No quick getaway today! Congrats to Gerry to ‘running away’ with the win. Very cool that game played well with 4 players, definitely another feather in Mantic’s cap.

rbwgames
Cult of Games Member
2819xp

So happy to hear how well it scales.

golonka
Member
714xp

Multiplayer free for all with simple, tactical and immersive rules, count me in!

staxer
Member
149xp

Player Tokens in a bag drawn at random for initiative

caleum
Member
16xp

a good scaling is importend

eddator227
Member
680xp

About activation, can be like bolt action, or even more complicated, each player choses a place, 1st 2nd or 3rd, he cannot repeat the place has Played last turn, in case of a tie, the Player without resources goes first than the tied. Si if in a turn i goes first next 2 turns i cannot go first, so always 1st 2nd and 3rd places are swifthing

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