Hürtgen Forest - Game Video
Naval Command: Falklands
I’ve spent most of today gearing up Rory Crabb’s Naval Command system for play in the Falklands War. With a ground scale of 1cm = 1 nautical mile (roughly 1:180,000) this is really the only kind of game that even comes close to representing the scope of modern naval operations. In physical play, the table is usually 6 ‘ x 4’, and the ships re often 1:3000 with groups of aircraft represented by counters at 1:300 or 1:600. (6mm or 3mm).
Of course, to facilitate play online or take screen shots to use in battle reports of use in future Ops Center episodes, I’ve been building everything virtually.
Of course, given the historical course of events, this kind of thing might wind up being more of a “campaign tracker” than an actual live game. Then again, we can always run with the suggestion of a hypothetical game where the Argentinian Navy masses together for one all-out strike at the British, and we actually get the latter-day sea battle that (thankfully) never really happened.
Let me know what you think, or whether you’d ever be interested in trying this out over the next couple of weekends online.
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