Skip to toolbar
The Rescue of Lufthansa Flight 181

The Rescue of Lufthansa Flight 181

Supported by (Turn Off)

The Principles of the Game

Tutoring 4
Skill 4
Idea 4
3 Comments

The Players

The Game is intended to be played twice (or more) with players changing sides. The “Teams” always win, they cannot lose they can only not win by very much.

A Team boarding a hijacked aircraft is almost always going to take out the Hijackers. SAS/Delta/Spetznaz vs Terrorists tends to be very one sided. That being said if killing the enemy was the only Goal of the mission then it would be a boring game indeed.

Instead the more casualties that the Hijackers can inflict on both the Teams and the Crews will adjust the final score along with things like a Hijacker slipping away with some hostages or killing people.

The Game is played on this Board representing a Generic Aeroplane.

The Green are Aisle Tiles, the Arrows are entry/exit points, the LEft is the cockpit. All other colours are purely decorative and represent things like toilets or places to hide.The Green are Aisle Tiles, the Arrows are entry/exit points, the LEft is the cockpit. All other colours are purely decorative and represent things like toilets or places to hide.

To play the game you’ll need the board, Three Blue Tokens (The “Teams”), Four Red Tokens (The Hijackers) and Ten White Tokens (The Hostages) along with some Wounded and Seriously Wounded Tokens.

3
Leave a Reply

2 Comment threads
1 Thread replies
3 Followers
 
Most reacted comment
Hottest comment thread
3 Comment authors
Elessar2590oriskanyDennis Cross Recent comment authors
newest oldest most voted
templar007
Cult of Games Member
52376xp

I was hoping this game would be made.

I remember it being talked about in the Weekender.

oriskany
Cult of Games Member
60771xp

@elessar2590 – Did you need me to send that enhanced gameboard / map again? I think I still have it.

Glad to seet his project brought back to life.

Supported by (Turn Off)