Star Wars RPG Campaign Setting (2019 & 2020) - Reactivated for May the 4th 2022 - Re-opened 2024
Planet of the Dead - Yinrâ Koihûs
Orbital Metrics: 375 days per year / 33 hours per day
Government: None
Population: None
Languages: Basic
Terrain: Barren and Lifeless
Major Cities: None
Areas of Interest: The Mad-lands, Rhara Canyon, The Temple to Lord Arkis
Major Exports: none
Major Imports: none
Trade Routes: none
Special Conditions: Isolation from the rest of galactic civilization
Yinrâ Koihûs is a dark and foreboding world at the far reaches of the known space, wherein years past countless millions were laid to rest beneath grim grey skies and cold stone. That anyone would choose such a forlorn place may be a surprise, it is believed that Yinrâ Koihûs contains some the strange power: those who were swiftly interred within days of passing may live on again, albeit in a ghostly form.
Some great wonder was at work on the world, and the dead continue to appear before the living and commune with them, though there are some limitations. The dead could not learn anything new, only recall memories from their living days, and they must receive regular contact, or their memories will fade away, leaving a ghostly apparition of their former selves. It is believed by some that those who are risen are the dark memories of those and wish to return to undertake some dark purpose for the planet.
A great temple to some ancient lord, the largest single structure stands at the centre of the planet. Here the vast marbled halls are filled with silence, in the past petitioners could have brought their fallen and seek permission to bury them on Yinrâ Koihûs. If it had been approved, instructions, where to find their final resting place, were given, and once the fallen was interred in the soil of the world, they may rise once more. There are sad tales of the living being unable to let go of loved ones buried on Yinrâ Koihûs, remaining in the presence of the past, til they too pass away. All attempts to study the planet have met with failure; expeditions have been known to encounter extraordinary runs of ill luck and data corruption.
For now, the secrets of Yinrâ Koihûs remain undisturbed, and the jump beacons have been destroyed and the primary jump point is under a blockade that was until the fall of the Empire.
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