Skip to toolbar
A Fighting Fantasy Journey

A Fighting Fantasy Journey

Supported by (Turn Off)

Book twenty eight: Phantoms of Fear

Tutoring 6
Skill 8
Idea 7
No Comments
In my opinion the best of Robin Waterfields books helped by the brilliant art of Ian Miller. We play an elf Prince who sets off into the woods defeat Ishra the demon Prince. I remember the cover freaking me out as a child and it put me off playing the book. The game has some interesting features such as entering your own dreams and at the end of the adventure you can flip from the real to the dream world. Millers art perfectly captures that dream state although it makes it hard to distinguish the real world from the dream when it's all so weird In my opinion the best of Robin Waterfields books helped by the brilliant art of Ian Miller. We play an elf Prince who sets off into the woods defeat Ishra the demon Prince. I remember the cover freaking me out as a child and it put me off playing the book. The game has some interesting features such as entering your own dreams and at the end of the adventure you can flip from the real to the dream world. Millers art perfectly captures that dream state although it makes it hard to distinguish the real world from the dream when it's all so weird
Israel has the appearance of a medieval demon which is interesting and he's poisoning the forest. Despite this we set off on our quest without provisions thinkingvwe can live off the land. Silly elf ends up starving. We get a choice of how to tackle the main villain, either in the real world or the dream world giving us interesting options Israel has the appearance of a medieval demon which is interesting and he's poisoning the forest. Despite this we set off on our quest without provisions thinkingvwe can live off the land. Silly elf ends up starving. We get a choice of how to tackle the main villain, either in the real world or the dream world giving us interesting options
I good tradition we get a potential companion Eric Rune-Axe who went mad trying to get out of the maze of Zagor. I know the feeling. As always this companion dies.I good tradition we get a potential companion Eric Rune-Axe who went mad trying to get out of the maze of Zagor. I know the feeling. As always this companion dies.
My favourite moment was meeting the cook. You can disguise yourself as a Dark Elf and sit in the guard room eating dinner. You find human remains in the pot and end up throwing up. I found the adventure to be more fun than I was expecting. There were some odd bits, but it felt like a classic quest to me. Helped by some  classic artMy favourite moment was meeting the cook. You can disguise yourself as a Dark Elf and sit in the guard room eating dinner. You find human remains in the pot and end up throwing up. I found the adventure to be more fun than I was expecting. There were some odd bits, but it felt like a classic quest to me. Helped by some classic art

Leave a Reply

Supported by (Turn Off)