Star Wars RPG Campaign Setting (2019 & 2020) – Reactivated for May the 4th 2022 – Re-opened 2024
Recommendations: 639
About the Project
Creating a sector of space for my Star Wars RPG Group, I didn't want it to be within the known planets of the Star Wars canon. This allows me to have some freedom with the sector in creating a living environment for my players.
Related Game: Star Wars: The Roleplaying Game d6
Related Company: West End Games
Related Genre: Science Fiction
Related Contest: Star Wars Hobby Weekend
This Project is Completed
Interlude - Work in Progress, Possible Player Ship
Like the look of this ship as a possible player ship so I’m looking to update the information to the game timeline and not from the old republic, an excellent cross-section of the ship to show the compartments. (taken from Wookieepedia and images from artstation)
The XS stock light freighter was a model of freighter used mostly by smugglers during the Great Galactic War and its resultant Cold War.WEG Star Wars RPG Ship Stats
XS Stock Light Freighter
Craft: Corellian Engineering Corporation XS Stock Light Freighter
Type: Light Freighter
Scale: Starfighter
Length: 35 meters
Skill: Space Transports: XS Stock Light Freighter
Crew: 2; 1 pilot, 1 co-pilot; 2 gunners (optional)
Passengers: 5
Cargo Capacity: 150 metric tons
Consumables: 3 months
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 3D
Space: 10
Atmosphere: 380; 1100 km/h
Hull: 4D
Shields: 1D; 1D
Sensors:
Passive: 25/1D
Scan: 75/3D+1
Search: 85/3D+2
Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D+2
2 Double Laser Turrets
Fire Arc: Turret (Ventral and Dorsal)
Crew: 1
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Proton Torpedo Launchers (6 torpedoes; 3 each launcher)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 100/300/700 m
Damage: 9D
Game notes:
Easy to Modify: The XS Stock Light Freighter is designed for easy modification and repair. Characters receive a +2 bonus to any skill rolls to modify or repair the XS Stock Light Freighter.
Other Ship Features: Recreational lounge, medical bay, large cargo hold, conference room, cafeteria.
Interlude - Work in Progress, Possible Imperial Fleet Ship
The Onager-class Star Destroyer, nicknamed the Siege Breaker by members of the Rebel Alliance, was a type of rare capital ship and superweapon deployed by the Galactic Empire that was shrouded in secrecy. The Onager-class was considered to be a possibly greater threat than the Death Star, and was seen by the remains of the Empire as a vital instrument to regain power after the Battle of Endor.Future Development - Expanding the Sector - Coming Soon
Correx Sector Map (Player & GM Versions) includes the Rebel Base and Vode An and changes to the Hyperlanes (some of which have been removed) the map now including a key to show the difficulties of navigating that lane within the sector.
Looking to expand up from the Correx Sector into a new region of space for the players to explore. I’m thinking about adding some planets bout also create it like the pathfinder kingmaker where they are investigating the sector and maybe becoming in charge of the some of the planets etc.
Future Development - Expanding the Sector
The Janutra Nebula Gazetteer - Imperial Hub Station KC166 (Cryocia Outpost) (Complete)
Note: Images created with some pages templates and content from deviant art, Pinterest and an internet search then modified in Photoshop CC2020.
This outpost was originally constructed by the Trade Federation a few years before the blockade and then the Battle of Naboo, Cryocia Outpost, as it was named, was designed as a commercial facility positioned along a more prominent trade route at the time. The outpost was built to accommodate a large number of permanent vendors, including living quarters and recreational facilities for the residents and administrative staff.
With the rise of the Empire, the Imperial Military took control of the station due to its placement along trade routes and was renamed as Imperial Hub Station KC166.
The Empire uses the station to monitor traffic along the hyperspace route between Correx and Janutra and to be used as a staging area for local strikes as necessary. To this end, two Pursuit-class cruisers, two Interdictor-class cruisers, and one Victory-class Star Destroyer have been assigned to duties staged from KC166 under the direct command of Grand Moff Kyreiken.
While those who control the station changed several times over the years, many of its operations and functions stayed a constant. The Trade Federation used the Outpost for purely commercial reasons. The Empire has continued many of the commercial functions while adding a military presence.
The Imperial Equipment (Rewrite)
Note: Images created with some pages templates and content from deviant art, Pinterest and an internet search then modified in Photoshop CC2020.
Grand Moff Kyreiken Personal Flagship, The ISD Oppressor is a freshly commissioned Onager-class Star Destroyer, nicknamed the Siege Breaker by members of the Rebel Alliance, was a type of rare capital ship and superweapon deployed by the Galactic Empire that was shrouded in secrecy.Game Stats
After the Clone Wars, the Empire needed a warship that could shorten the costly and prolonged process of planetary sieges The Onager-class Star Destroyer was developed to swiftly and brutally counter the planetary shields of Separatist holdouts and rebellious Core Worlds. Also known as the Imperial Siege Breaker, the Onager has a tapered wedge shape like many Star Destroyer designs, but with a large hammerhead-like structure at the bow. This wide, forward hull mounts the Onager’s siege-breaker weaponry, either a pair of capital-scale mass-driver cannons or high-powered composite beam turbo lasers. Advanced targeting and sensor arrays help direct these devastating weapons These large systems, and the power amplifiers to use them. take up much of the vessel’s interior. As such, the Onager carries only a fraction of the additional armaments, starfighters. and troops of comparable Star Destroyers.
The Onager’s heavy weapon systems require massive amounts of power, and the power conduits are susceptible to attack. A focused strike to the main weapon system can cause a catastrophic failure to the ship’s systems, critically damaging or even destroying the warship outright. To protect against this, the Onager mounts more than half of its shield generators forward. This does leave the ship’s flanks and engines vulnerable. but designers consider the trade-off acceptable.
Onager-class Star Destroyer
Craft: Rothana Heavy Engineering Onage-class Star Destroyer
Type: Star destroyer
Scale: Capital
Length: 1,204.44 meters
Skill: Capital ship piloting: Onager
Crew: 25,200; skeleton: 730/+10
Crew Skill: Capital ship piloting 5D+2, capital ship shields 5D, sensors 3D+1, astrogation 4D, capital ship gunnery 5D
Passengers: 240 (troops)
Cargo Capacity: 16,000 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x1.75
Hyperdrive Backup: x6
Nav Computer: Yes
Manoeuvrability: 1D+1
Space: 3
Hull: 5D+2
Shields: 3D+2 (1D must always be placed front)
Sensors:
— Passive: 50/1D
— Scan: 100/3D
— Search: 200/4D
— Focus: 6/4D+2
Weapons:
6 Twin Heavy Turbolaser Batteries
— Fire Arc: 3 (front, left), 3 (front, right)
— Skill: Capital ship gunnery
— Fire Control: 0D
— Space Range: 3-15/35/75
— Atmosphere Range: 6-30/70/150 km
— Damage: 7D
24 Heavy Turbolasers Batteries
— Fire Arc: 12 (front, left), 12 (front, right)
— Skill: Capital ship gunnery251
— Fire Control: 1D
— Space Range: 3-15/35/75
— Atmosphere Range: 6-30/70/150 km
— Damage: 5D
20 Point-Defense Twin Laser Cannons
— Fire Arc: 5 front, 5 left, 5 right, 5 rear
— Scale: Starfighter
— Skill: Starship gunnery
— Fire Control: 4D
— Space Range: 1-5/10/20
— Damage: 4D
Orbital Bombardment Particle Cannon (Planet Breaker)
— Fire Arc: Forward
— Scale: Capital
— Skill: Capital ship gunnery: Super Laser
— Body: 7D (capital scale)
— Space Range: 1-10/20/50
— Damage: 2D to 12D*
Notes:
1. Docking Bays: 2
2. Complement: 36 TIE (a mixture of makes including TIE/AT), 6 Lambda Shuttles, 2 Assault Shuttles, 1 Command Shuttle
3. The Onager’s power systems can generate 2D of damage per 12 rounds (1 minute). The Onager’s mass drivers can only fire at maximum power.
4. Overload Vulnerability: When the particle cannons are Heavy damage or worse and 6 comes up on the wild die, roll whatever energy has been stored against the Strength of the cannons.
This ship was optimized for stealth, with a dark, sloped hull and composite skin. The crew cabin was sparse, with simple crash seats and storage straps. The foldable lateral wings decreased the shuttle's footprint when on the ground. The wings contained HoloNet and Subspace antennae to maintain communications when in deep space. Laser cannons were attached to the bottom of the shuttle and on the tip of each of its three wings.


































