Denziens Bughunt
Jumping to scenario 6
The original trio of heroes are back from recovery and RandR which skips a campaign turn. The next scenario will be number 6 and things will get more difficult. They are taking with them two fireteams with a smart gun.
Coney colony marshals office contain the power breaker for the nearby buildings. The main target is the server room on the far right and scout the area near the entrance. There are five signals and two need to be investigated. There are also two spawn points so I expect more xenos to get in the way.




























