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Bob's Going 'Nuts'

Bob's Going 'Nuts'

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2nd Move 1st Blood.

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On 2nd Move Jo failed his radio check , so decided to bugger up both sides by playing an event card which put static across both sides radio nets to randomise everyone’s  initiative .

Unfortunately it probably caused him more problems than his enemy  in that the Rotweilers tank had to activate 1st, so cautiously moved it forward to the crossroads corner  leaving  his nose sticking out.,  his Gunner furiously speed loading his main gun , hoping to survive the possibles fuselage of shots.

2nd Move 1st Blood.

Alex kept his ooll with his now positioned Sherman at the head of the road, and decided to aim at the Panther, Kevin did the same with his equally well.postioned Firefly,  moving the other into position  for a later shot.

As it was Jo opened up again with the Panther, and missed ( a lot of ones being rolled) Alex then replied having aimed and hit. He had decided not to risk  aiming for a specific spot ( the running gear) and his shot bounced harmlessly of the armour.

Kevin fired his aimed Firefly and despite 3 dice failed to get a 5.

Realising that Jo would probably race across the gap and out of harms way for some time  decided not aim and fire a desperate single dice shot. The Dice God’s for once smiled on him and he slammed a round into the side of the Panther, having managed to avoid the location score for partially concealed and with anther 6 for effect ( who is he and what has he done with Kevin) the Panther was toast.

There at this point a stunned silence .

Once the Dust had settled the rest of the German force continued it’s flanking manoeuvrable  just reaching the suohern side of the cross road which had been Rotweilers demise.

Alex moved his 2nd Sherman up ready to cross the road and Kevin cautiously moved down the road, failing to speed load both his tanks.

2nd Move 1st Blood.

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