Washed UP, 1490 Doom diorama board
Dwellings
I used to hate cutting parts out of a project, even when I knew they weren’t working. It felt like a waste of time and materials. Now I see those sections as research and development I can carry into future projects. Thinking about it that way makes it much easier to rip things out, redo them, and confidently take on bigger projects.
The huts took several attempts to achieve the feel I was looking for. It wasn’t until I looked up references that I was able to design something I was happy with.
I continued to build out the ramshackle platforms and carve more realistic rock formations, constantly considering the visual balance and playability of the board as a whole. I also moved into my favorite phase—the detailing—where the storytelling begins.































