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Role: Dungeon Master (Cleric is my favorite class on the very rare occasion when I do get to play)
Playing Since: Playing RPGs since the summer of 1980
Location: Metro Detroit area, Michigan, USA
Campaigns: Almost exclusively home brew content for the last almost twenty years, I do throw the occasional store bought idea or adventure into the mix.
Playtime: Well, almost 40 years but I think you are asking something else here. I run 5e for three different groups, between them we meet almost every Friday and Saturday night, we take one of each off each month for some private/family time. Our sessions are usually 5-6 hours long, they use to be 7-9 when we were younger.
Number of Players: Group one has 5, group two has 4, group three(my “veteran” group that the has been together for 21 years now) has 5 although 1 player is new to the group and the game.
Last D&D Product Bought: Literally just bought Dungeon of the Mad Mage this morning.
Next to Buy: Not sure. Nothing left that I want to buy for 5e of which I am aware.
Other: While I do like this edition for its streamlining and ease of play I find the “dumbing down” of magic spells and a few of the combat rules a little annoying. I am still not sure why but advantage and disadvantage REALLY wear on me during play.
One of my favorite systems to play in is GURPS and one of my groups is switching back to that at the end of their current campaign, which should wrap up around the end of February.