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For this Crimson Scales scenario, we had to heal four Infected city guards and archers. Except, if you’ve played Gloomhaven, you might remember how the random draws from the enemy decks resulted in less-than-brilliant enemy behavior. Well, the city guards and archers, once you heal them and they become allies, use their enemy decks, so, basically valiantly pew-pewed the enemy for a few points of damage, until they got killed. One of them decided to move, but, since he couldn’t walk over the obstacle, he decided to walk into a trap, killing himself. Semi-useful drake fodder, though.
For the city archers, I used the Wildspire Monster set’s Kitty Pistoliers, and, for the imprisoned City Guards, I used that as an excuse to paint the Goblin Miners. I guess the plot, then, was less that monsters were infecting the city, than the Kitty Pistoliers ate a bad batch of fish, while the Goblin City Guard Sometimes Deadly Mushroom Picking Festival ran into a few problems.
Room pic is of the party fleeing the room after reviving the City Archers. Who them made several bad decisions, leading them back to their deaths. 😛