Skip to toolbar

40k 9th core book – how much lore/fluff?

Home Forums Science Fiction Tabletop Game Discussions 40k 9th core book – how much lore/fluff?

Supported by (Turn Off)

Related Games:

Related Companies:

This topic contains 2 replies, has 2 voices, and was last updated by  tankkommander 1 week, 3 days ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #1614770

    tankkommander
    Participant
    4059xp

    I played 40K way back at 1st edition and love the setting but didn’t stick with the game. I just got the Wrath & Glory RPG  )latest version from Cubicle 7) and wonder how much lore/fluff is in the new 40k 9th edition core rules? From watching a few unboxing vids it seems to be over half the book, so would be a great asset for the RPG.

    So any folks that have the new core rules…will it give me a comprehensive overview of the 40K setting?

    The RPG setting is in the Gillead System which is cut off from the rest of the empire by the rift, so i’m expecting the rpg books to be focused on this rather than the complete setting.

    #1614773

    greyhunter88
    1401xp
    Cult of Games Member

    The new rulebook does have a lot of lore, but it’s mostly very surface-level. Armies will get a few pages giving their most basic premise, and there’s some brief discussion about the Imperium and “the story thus far”.

    The core rulebook will probably give someone unfamiliar to the setting a good primer, but it doesn’t really give you a ton to sink your teeth into. The Codices are even worse. The new books basically assume you know everything already, and are mostly rules. The new space marine units, for example, sometimes have only 2-3 lines discussing them at all.

    I would honestly recommend the old Fantasy Flight Games RPG books, which you can grab digitally on DriveThruRPG. They’re chock-full of amazing lore, in most cases much better than what GW puts out.

    For example, “First Founding” has a ton of amazing lore about Space Marines and the original legions.
    The ‘Dark Heresy’ core rulebook has a ton of lore about the Imperium, the Inquisition, and the life of ‘day to day’ Imperials.
    Things like ‘Creatures Anathema’ and ‘Mark of the Xenos’ have a ton of cool monsters and aliens.
    ‘Battlefleet Koronus’ gives you a ton of detail about imperial vessels, warp travel, etc.

    The rules might not be as useful playing Wrath & Glory but the fluff in those books is still top-notch, and they have a sourcebook detailing almost anything you could want to know.

    #1614835

    tankkommander
    Participant
    4059xp

    Cheers. I will hunt out some of those old books instead.

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.

Supported by (Turn Off)