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Mythic Battle Pantheon update & Ragnarok news – AND AN FAQ

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This topic contains 21 replies, has 6 voices, and was last updated by  chazelliott 4 years ago.

Viewing 15 posts - 1 through 15 (of 22 total)
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  • #1572826

    chazelliott
    388xp
    Cult of Games Member
    #1572829

    chazelliott
    388xp
    Cult of Games Member
    #1572851

    kantor72
    4854xp
    Cult of Games Member

    Looking good.The wallet is ready for the kick-off ( whenever that may be ).

     

    #1572896

    limburger
    21711xp
    Cult of Games Member

    I wasn’t expecting MB:Ragnarok to still be a thing after they did that Hel game.

    I do like the minis and concept of the original version, so we’ll have to wait and see what this variant will bring to the table.

    #1572952

    kantor72
    4854xp
    Cult of Games Member

    Mythic and Monolith are entirely separate companies now,wasn’t Hel from Leo and Mythic ? Monolith took on MB:Pantheon from them and this is the follow up that can be played on its own or played against MB:P ? It’s just taken a long time to get here.

    #1573180

    limburger
    21711xp
    Cult of Games Member

    Could be … it just seems like it was them. Probably because of the theme.

    #1573233

    onlyonepinman
    18062xp
    Cult of Games Member

    Mythic Battles Pantheon was originally a collaboration between Mythic Games and Monolith which was eventually acquired in whole by Monolith. This happened around the time that MB:P 1.0 was being fulfilled and delivered if I recall.  However Monolith have not been without their share of troubles of late.

    That said I won’t deny a small amount of anticipation for Ragnarok, not least because in each game they tease the next one in the series. They always said they planned 3 Mythic Battles games and whilst Vikings are ok (not as cool as ancient greeks I hasten to add), I am curious to see where they might take the game next.

    #1573246

    kantor72
    4854xp
    Cult of Games Member

    If,if they follow the fan wishes,it may well be Ancient Egyptian ? But finding out is a long ways off yet,so i’ll be happy for this coming campaign to go smoothly.

    #1573351

    chazelliott
    388xp
    Cult of Games Member

    Egypt was next on the slate. Think that is still the case-

     

    #1573392

    coxjul
    13301xp
    Cult of Games Member

    So looking forward to this one.  I’d better get down to IKEA to buy more shelving…

    #1573406

    limburger
    21711xp
    Cult of Games Member

    Greek sand Egyptians … those were the big mythic pantheons of ancient history.
    In theory there’s the Romans as well.
    And of course everyone loves vikings these days …

    It will be interesting to see where this goes next.
    However I feel that too much focus on the competitive aspect could lead them in the same trouble that Guildball had near its final season.

     

    #1573515

    onlyonepinman
    18062xp
    Cult of Games Member

    The problem with Egypt is that it doesn’t really have the same legendary heroes or monsters as Norse and Greco Roman. It’s got some cool Gods but I don’t think it’s quite as rich in terms of its myths and legends.  The closest I think they get to legendary figures would be the Pharaohs.

    I think perhaps looking to the far east might be a more interesting option, although while not short on legendary characters or monsters, they tend to be a little more lacking in deities. But Mythic Battles: Samurai…

    Finding out probably isn’t as far off as you think though. Fairly sure they teased Ragnarok at the end of the MB:P funding campaign.

    Let’s also not forget Age of Empires: Mythologies (the mythological version of the Age of Empires video game). Which has thus far been followed by Mythic Battles.

     

    #1573516

    onlyonepinman
    18062xp
    Cult of Games Member

    @limburger It was always designed for competitive play from the outset, however don’t think it will ever go the way of Guildball – it’s not going to retail so it’s not likely to ever have ongoing support beyond the kickstarter and the inevitable v1. 5 kickstarter

    #1573634

    dawfydd
    Participant
    11926xp

    @limburger the Roman pantheon was really just the Greek with a new lick of paint. @onlyonepinman makes a good point as well that Egyptian mythology does not really feature much in the way of the heroic mortals & demigods that keep folks coming back to the Greco-Roman myths.

    I wonder if when they get past Ragnarok that Monolith may have to get creative – I wonder if they may end up having to do Egypt as a much smaller expansion, but could be just one of several smaller projects. I’m thinking a conversion kit for Rome, maybe featuring minis of the more obviously Roman elements, a set for Mesopotamia perhaps? Or maybe something for the Celtic mythos? Otherwise they would need to look much farther a field – Japan, China and India are rich veins to draw from, but there’s a lot of material that could be drawn from the Meso-American mythologies as well. To say nothing of the myths of Polynesian people, and sub-Saharan Africa.
    Certainly I reckon if Monolith want to keep the game fresh, competitive, and (eventually) actually brought to retail, they could do worse than look at smaller more focused releases for Pantheons less well known to western audiences…

    #1573664

    limburger
    21711xp
    Cult of Games Member

    I hadn’t heard about half the things in MB:P before that kickstarter.
    And I barely know anything beyond Thor and Loki from the Vikings.

    As such I wouldn’t know how many gods and myths the Egyptians really had.
    IIRC Stargate mined the Egyptian myths for quite a few names of their enemies.

    Romans may be a re-skin of the Greeks, but I suspect that there’s enough wiggle room to make it unique.

    @onlyonepinman they would have to do something retail related if they want to make it a competitive game, because those things need fresh blood to survive. I suspect the split between monolith/mythic and now the event has probably killed any momentum the game had as well, so they may have to re-think that aspect with Ragnarok.

    I also wonder if forcing both games to be compatible is the way to go. There may be things that are so thematically unique to Ragnarok or MB:P that it would mean sacrificing the few things that would make it worth buying.

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