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Monday Dungeon Design

Monday Dungeon Design

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Project Blog by caesar

Recommendations: 223

About the Project

Every Monday me, my brother and our 'new GM' friend Sarah have resolved to create a little bit of D&D content. It started as a way of mixing all that creative juice together and became what we believe to be a sweet bit of live content on a Monday evening.

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Glow Gardens: Part 3

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Glow Gardens: Part 3

Ice Dungeon: Part 1

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This might be my personal favorate dungeon we've done on our monday stream. It has instant This might be my personal favorate dungeon we've done on our monday stream. It has instant "i get it" factor. BIG WORM. oh ok...

The Hive: Finished

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wrapped this rather silly dungeon up last week. Lots of bee puns, was great fun to draw. Not sure how people will react to the tone of the dungeon...wrapped this rather silly dungeon up last week. Lots of bee puns, was great fun to draw. Not sure how people will react to the tone of the dungeon...

The Hive: Part 1

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Tonight's live stream saw the creation of this seemingly wholesome beehive with a dark twist.Tonight's live stream saw the creation of this seemingly wholesome beehive with a dark twist.

Glow Gardens: Part 2

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Really over committed on the vegetation.Really over committed on the vegetation.

Ishum; FINISHED

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This dungeon took us an extra week but we finally finished it. Check it out over on drive thru at https://www.drivethrurpg.com/browse/pub/14420/Caesar-Ink?term=caesar+ink and let me know if you have any feedback. we'd love to get some playtesters to run a group through these.This dungeon took us an extra week but we finally finished it. Check it out over on drive thru at https://www.drivethrurpg.com/browse/pub/14420/Caesar-Ink?term=caesar+ink and let me know if you have any feedback. we'd love to get some playtesters to run a group through these.

Glow Gardens: Part 1

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Map 4 of 7, thats like, almost halfway. The glow gardens is the area surrounding the palace hopscotch. The map is less dungeon crawley and a bit more big picture. with key locations being larger then life. Map 4 of 7, thats like, almost halfway. The glow gardens is the area surrounding the palace hopscotch. The map is less dungeon crawley and a bit more big picture. with key locations being larger then life.

The Boathutch: Part 3

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This bad boy is almost there. or at least it was before i started fantasising about doing interiors...  That's not a joke. I'm genuinely thinking about it.This bad boy is almost there. or at least it was before i started fantasising about doing interiors... That's not a joke. I'm genuinely thinking about it.

Kobold Cave: Part 2

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Our monday stream failed to finish the dungeon, hopefully next monday we'll have it in the bag!Our monday stream failed to finish the dungeon, hopefully next monday we'll have it in the bag!

Cottontail court

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This is the second of seven maps ive been doing for a project ive been working on for over a year now. it’s very close to being finished. As you can see the maps come in two’s, a DM map with lables and secrets and a player map without.

The Boathutch: Part 3

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Chipping away at this map of The Boathutch. It's the main city space within the Palace Hopscotch, As you can now see its an adapted sewer of giant proportions. The world itself will make a lot more sense when we've finished the adventure its for. Chipping away at this map of The Boathutch. It's the main city space within the Palace Hopscotch, As you can now see its an adapted sewer of giant proportions. The world itself will make a lot more sense when we've finished the adventure its for.

The Boathutch: Part 2

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made a little more progress on the Boathutch. Most notably changed the title. Cottontail court is a different map. As you can see I've continued 'vertic alley' upto the gantry (it needs to go higher i reckon, and started 'hang row' which are the houses converted from shipping containers.made a little more progress on the Boathutch. Most notably changed the title. Cottontail court is a different map. As you can see I've continued 'vertic alley' upto the gantry (it needs to go higher i reckon, and started 'hang row' which are the houses converted from shipping containers.

Dungeon 4: part 1

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We haven't named this dungeon yet but its got a dwarvern fortress and a kobold base inside some dragon bones.We haven't named this dungeon yet but its got a dwarvern fortress and a kobold base inside some dragon bones.

The Boat Hutch: A map on the side

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Been working on the third map for a personal project I've been working on. It's a busy Venice style canal city with a slum below water level in the husks of sunken ships.Been working on the third map for a personal project I've been working on. It's a busy Venice style canal city with a slum below water level in the husks of sunken ships.

Two Coin's Bazaar: Part 2

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As you can see by playing a little game of spot the diffrence with the previous post. We finished the interiors of the towers tonight. I've been doing super badly at re-posting the videos to you tube. The super observant viewer might notice that the rooms and spires are mislabelled. This will be fixed before the pdf goes up.As you can see by playing a little game of spot the diffrence with the previous post. We finished the interiors of the towers tonight. I've been doing super badly at re-posting the videos to you tube. The super observant viewer might notice that the rooms and spires are mislabelled. This will be fixed before the pdf goes up.

Dungeon 3: Part 1

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Really threw some curve balls tonight. It's a relief to find out I can draw an elephant...  As long as its a weird one. I still need to sort out the video from last week and then upload this one too. Keeping ontop of this twitch stuff is a reet pain..Really threw some curve balls tonight. It's a relief to find out I can draw an elephant... As long as its a weird one. I still need to sort out the video from last week and then upload this one too. Keeping ontop of this twitch stuff is a reet pain..

WE DID IT!

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It took us FOOOOOOOOOREVER but we did manage to put our Monday dungeons on drive-thru RPG.

There are a couple of bonus maps on the way too, who knows when they’ll get through the approvals process.

If you are interested and have a few minutes spare we would love to get some feedback. The PDF is free so if you could take a peek maybe even give it a spin with your group and let us know how we could make it better please please please do.

We are also going to be starting a new dungeon at 8.00 GMT Monday (TWITCH) . If you come and shout ideas at us then we might end up making a dungeon you helped design.

Grettas Garden: Part 2

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WOOOO finished another dungeon. We've started setting up a place to give these finished PDFs away but theirs a 48hour approval  on it.WOOOO finished another dungeon. We've started setting up a place to give these finished PDFs away but theirs a 48hour approval on it.

Last Mondays Video

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Gretta's Greenhouse: Part 1

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We got about half way through another map on Monday. We'll have to wait until next wee to finish this one.We got about half way through another map on Monday. We'll have to wait until next wee to finish this one.

Some more maps we drew

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As well as our Monday streams we have been working on a little dungeon setting. I’ve had this idea about the maps for that one (I’ve been thinking about maps a lot recently).

The idea here is that the players will have an ancient version of the map without the notes for the GM. so they will be trying to navigate the dungeon without knowing where the dead ends are.

We are hoping to put this one scene from the finished book together as a separate thing but in the interest of keeping myself posting to my map project I’ve uploaded them here without any of the actual dungeon text.

Second Stream Uploaded

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The Wind Reaper: Part 2

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The Wind Reaper: Part 2

We did our second Monday stream and despite some scheduling difficulties, we finished our first dungeon!

I’m super excited to get the PDF out there as a free download and hear if anyone has any great ideas for us to create.

I’m YouTubing the video like I did last week and will probably share it here, hopefully without spamming three posts I can’t delete in the process.

For now, I only have this picture to show you but if we keep going at this rate we’ll have another dungeon in two weeks.

Last Mondays Stream

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This is the last weeks’ stream. I didn’t trust twitch to save it so I have uploaded it to youtubes for safe keeping.

I wrote a much longer entry for the project thread just now but lost it when I tried to post, so this one will be more abrupt.

We should be finishing this dungeon at 6.30 tonight (https://www.twitch.tv/cheeseboardgames)  and uploading it to the internet sometime shortly after. Obviously, I’ll be super eager to share the PDF here and get any feedback people want to give.

If you could run the dungeon in your game we would be honoured and would LOVE to hear how it went. Although we take no responsibility for any TPKs.

Acidently posted too many times

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urg

How do i delete this post?

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I’m sure ill work it out later

The Wind Reaper Part 1: Drawing

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So we thought we could create a dungeon live on Twitch every Monday and whilst we didn’t manage to finish in a single evening we think the plan went well.

There are technical issues with the stream but as a proof of concept, we are pretty smug. And the dungeon is pretty neat too. Below is the sketch as it stands at the end of the evening, and maybe tomorrow I’ll post up jacks notes. The video is available on twitch for a few days so I’m trying to put it on youtube.

It won’t be edited and their won’t be much preproduction outside of the stream simply because we are all busy people.

If any of you have much experience with this sort of this we are super interested to get some pointers as we are really feeling this out as we go.

 

Forgot to mention the stream is here: https://www.twitch.tv/cheeseboardgames/videos

Session 1Session 1

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