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Emergency Miniature Work – 15mm USMC Super Cobra

Emergency Miniature Work – 15mm USMC Super Cobra

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Project Blog by oriskany Cult of Games Member

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About the Project

It's the return of Oriskany's Web Wargames, where we connect with YOU, members of the community, over the web to stage live wargames. This thread will go over the ideas, concept development, design, LIVE PLAYS, and after-action reports for these games, covering all periods and ranges of the historical genre.

For anyone who's ever interested in participating in one of these games, all you need is an internet connection (so software downloads required). Reach out me (Oriskany) on a PM and so we can agree on a time and a system.

Systems so far include multiple iterations of Panzer Leader (1939-2020), Valor & Victory (1918-1993), Naval Command, AirWar C21, Contact Front, and others!

So feel free to toss in ideas, reach out to play, just spectate, or just comment and +1 on the design and after action reports!

This Project is Active

Sitrep Hobby Stream: 13 Days to 13 Hours Transit Game Project

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With our summer break over (wait, we were ever on break?) we’re getting the wheels turning again on the Thirteen Days to Thirteen Hours project on the Sitrep Podcast.

This is our continuing research, design, and miniature hobby project to recreate the assault and defense of the American mission compound and embassy annex in Benghazi, Libya on the night of September 11-12, 2012.

I’m in charge of the “transit game,” the mini-game that challenges the American player to get his GRS military contractors to the embassy under attack in time, and of course the insurgent player to stop them.

Today we’ll be looking at the maps and playing pieces.

We hope to see some of you there!

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SITREP YOUTUBE

Napoleonics Stream Tonight on Sitrep Podcast - Preview Pics

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Here are a few pics for the set up, research, and design of our upcoming Waterloo Anniversary game (Live on Sitrep Twitch and YouTube).

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The French Center.  Of course we see Napoleon, Ney, the Imperial Guard, the The French Center. Of course we see Napoleon, Ney, the Imperial Guard, the "Old Guard", and plenty of artillery along with Lancer cavalry.
The French left, made up primarily of General Reille's Corps.  Heavier Cuirassier cavalry, and lots of conscripts.  Often its forgotten that much of Napoleon's army at Waterloo was recently-levied recruits in the army he was trying to rebuild.  I've added those badass The French left, made up primarily of General Reille's Corps. Heavier Cuirassier cavalry, and lots of conscripts. Often its forgotten that much of Napoleon's army at Waterloo was recently-levied recruits in the army he was trying to rebuild. I've added those badass "Sapper" assault engineers with the deadly axes we'll see at either La Haye Sainte or Hougoumont (depending on what the computer does with them).
The French right wing, primarily made up of General d'Erlon's Corps.The French right wing, primarily made up of General d'Erlon's Corps.
The British center, fronted by La Haye Sainte and Hougoumont.  These are defended by King's German Legion, Coldstream and other Foot Guards regiments, and plenty more German troops.  The elite 95th Rifles stand by to jump in.  We also see Wellington, Uxbridge (Wellington's second-in-command), and William, Prince of Orange.The British center, fronted by La Haye Sainte and Hougoumont. These are defended by King's German Legion, Coldstream and other Foot Guards regiments, and plenty more German troops. The elite 95th Rifles stand by to jump in. We also see Wellington, Uxbridge (Wellington's second-in-command), and William, Prince of Orange.
The British / Allied left wing, under the command of Sir Thomas Picton (famously in civilian clothes that day).  Dutch and Belgian troops hold the forward positions at Smolhain.  And OOOF!  That The British / Allied left wing, under the command of Sir Thomas Picton (famously in civilian clothes that day). Dutch and Belgian troops hold the forward positions at Smolhain. And OOOF! That "95th Rifles" label in the center is a blatant error. They're not even on this map, that's a vestigial graphics object from an earlier template file. Ignore that.
The British right wing, under the dubious command of our boy William Prince of Orange.  We also have more allied troops in the form of Brunswick (They are labeled The British right wing, under the dubious command of our boy William Prince of Orange. We also have more allied troops in the form of Brunswick (They are labeled "Hanover", error on my part) Dutch and Belgians. We also have the famous Scots Greys and plenty of Dragoons if we want to recreate that massive British cavalry charge.
High-level map of the whole field.High-level map of the whole field.

Napoleonics Stream Tonight on Sitrep Podcast

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To commemorate today’s anniversary of The Battle of Waterloo, we’re running a short, fun live stream on the Sitrep Podcast, playing some Napoleonic-themed mods and expansions of the People’s General series by SSI.

Our British force includes flank companies of grenadiers and light infantry, Scots Greys elite cavalry, Dragoons light cavalry, 6-pounders, and of course an elite company of “Chosen Men” in the green jackets, with the extended Riflemen range, close combat, and special ammo upgrades!

Too bad our French opponents also have artillery, lancer cavalry, tons of line infantry, and of course “Imperial Guard” shock troops!

Join us on our Twitch or YouTube Channels and see how we do!

We hope to see some of you there!

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Video Game Recording - Rasmus v. Oriskany

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Good morning, OTT!  We had a great game yesterday with community member Rasmus – recreating part of the Battle of Arras (21 May 1940).

We have Matildas vs. 88s, while more Matildas try to overrun Rommel’s personal command halftrack!  Artillery duels, close assault by Durham Light Infantry and motorized infantry of 7th Schützen Regiment, PzKpfw-38(t) tanks, Stukas, the works!

Check out of video and I hope you enjoy!

Thanks to Rasmus for the great game!

Live Game Stream Today at 2PM East US, 7PM UK

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The Battle of Arras is one of the most famous episodes of the German 1940 Blitzkrieg.

On 21 May 1940, British and French armor launched an ill-fated counterattack against the northern flank of the German “panzer corridor,” hoping to cut it off. The Germans found to their horror that their antitank guns couldn’t scratch the heavy British A11 and A12 “Matilda” tanks of 1st Tank Brigade (4th and 7th RTR).

The British were only stopped when the frantic German division commander on the scene, Erwin Rommel, tried using 8.8 cm heavy antiaircraft guns against the British tanks.

The rest is history.

We’ll be recreating a pivotal part of that battle LIVE TODAY on Sitrep Podcast Channel (YouTube and Twitch), engaging with members of the community in a game of Panzer Leader 1940.

We hope to see some of you there!

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British forces for the game, including what the 1st Armored Brigade (4th and 7th RTR) actually had that day.  We also have a small part of the 6th Durham Light Infantry (most of the battalion was engaged further east), and a battery of artillery that was supporting 6th DLI.British forces for the game, including what the 1st Armored Brigade (4th and 7th RTR) actually had that day. We also have a small part of the 6th Durham Light Infantry (most of the battalion was engaged further east), and a battery of artillery that was supporting 6th DLI.
German forces.  Not all these units will be available to them at first, Stukas only arrived after Rommel called for them and most of 25. Panzer Battalion's flanking counter-counterattack from the west was blunted / delayed by French armor on the British right wing.  These are the forces that were there so far as I can find, including two sections of Luftwaffe 8.8 cm FlaK 36 heavy antiaircraft guns.  This was the first time these were used against tanks in WW2 (sources suggest the tactic had been used once before in the Spanish Civil War).German forces. Not all these units will be available to them at first, Stukas only arrived after Rommel called for them and most of 25. Panzer Battalion's flanking counter-counterattack from the west was blunted / delayed by French armor on the British right wing. These are the forces that were there so far as I can find, including two sections of Luftwaffe 8.8 cm FlaK 36 heavy antiaircraft guns. This was the first time these were used against tanks in WW2 (sources suggest the tactic had been used once before in the Spanish Civil War).
Some of the research I've been cross-referencing trying to get an accurate read on what was on the field in question.  We're also keeping this game strictly scaled to history and geography, so as you can see we'll only be doing a small part (albeit the most FAMOUS part) of the battle.Some of the research I've been cross-referencing trying to get an accurate read on what was on the field in question. We're also keeping this game strictly scaled to history and geography, so as you can see we'll only be doing a small part (albeit the most FAMOUS part) of the battle.
Table is set up and ready to go.  I might have given the British a LITTLE too much firepower (I'm being generous with my interpretation of 6th DLI's and 368 / 92nd Field Artillery Regiment's position) but I want to give the Brits a fighting chance to change history.Table is set up and ready to go. I might have given the British a LITTLE too much firepower (I'm being generous with my interpretation of 6th DLI's and 368 / 92nd Field Artillery Regiment's position) but I want to give the Brits a fighting chance to change history.
Rommel himself is on the table!  He's part of that Rommel himself is on the table! He's part of that "CP" unit in his SdKfz-251 command halftrack. WAAAAAY too far forward, of course, but then again, this is Rommel. Sources have him on this ridge personally siting the 88s (note one battery is just two hexes southwest).
Here's a zoom-in of our research area (there were several maps used, but this was the most detailed in regards to military units deployed).  Notet he British breakthrough on the their left (4th RTR), while they were slammed to a halt on the right (7th RTR).  The objectives in today's game illustrate the same dynamic, the British don't have to WIN THE BATTLE to win the game (given the scenario's realism, Here's a zoom-in of our research area (there were several maps used, but this was the most detailed in regards to military units deployed). Notet he British breakthrough on the their left (4th RTR), while they were slammed to a halt on the right (7th RTR). The objectives in today's game illustrate the same dynamic, the British don't have to WIN THE BATTLE to win the game (given the scenario's realism, "winning outright" is just about impossible), but they just thev to do BETTER than historically and they win the game. Given how bad the British were halted historically, this is a pretty low bar to beat. Then again, the British player has to play with the tools available. Sheesh.

BRITISH 1940 EARLY WAR PANZER LEADER COUNTER SHEETS

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Good morning, all ~

Here are the British countersheets for early war Panzer Leader.  With these counters, you can create any historically-accurate British force that saw action or could have conceivably seen action in 1939, 40 (including Operation Compass in the Western Desert or even the defense of British Somaliland or Sudan from the Italian invasions of August – September 1940.  Yes, some colonial armored vehicles are included.

These counters also have you covered through the EARLY PART of 1941.  It’s not until Operation Battleaxe (June 1941) that you need additional tanks like  the early Crusader IIs.  For the rest of ’41 you’d need Crusader CS variants, early Valentine IIIs, and the first Lend Lease M3 Honeys for Operation Crusader (Nov 41).

Actually that’s a slight fib, to do SOME of the early-1941 British Western Desert / XIII Corps tanks you’d need captured Italian M13 medium tanks.

THIS COMPLETES THE COUNTER SHEET PROJECT for 1940 Panzer Leader.

As usual, the full-res PDFs are attached here, along with lower-res JPG previews.

Download and use to your hearts content if so inclined!

Low-Res British Infantry, Artillery, TransportLow-Res British Infantry, Artillery, Transport
Low-Res British Armour, Recce, TransportLow-Res British Armour, Recce, Transport

Dutch Mechanized Division vs. Polish Armor in Northern Germany

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Skill 8
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We had a stream last night where we featured PEOPLE’S GENERAL system by SSI (Strategic Simulations, Inc.).  I downloaded the COLD WAR mod and set up a battle for 1985 World War III in Europe …

But not Soviets vs. Americans.  Not Soviets vs. British, West Germans …

But a NATO Netherlands mechanized division vs. two Warsaw Pact Polish armored divisions!

Because Sitrep Podcast is where you see battles you’ll see almost nowhere else.

Check out our YouTube Channel.  You can also follow us on Twitch or Facebook.

Repost from Last Year's Omaha Beach Mega Panzer Leader game

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A quick repost from last year’s game (so I won’t put it ALL up again) … I will post links to the original project thread if anyone is interested …

From last year —>

My God, I think there is something legitimately wrong with me.  What kind of fool tries to recreate a legitimate, full-scale, platoon-based, historically “approximate” re-staging of ALL of Omaha Beach?

Well, the map is complete.  The initial forces are set up.  Just a few special rules to iron out and it’s time to start this apocalyptic game.

The whole map. Almost six miles wide, over three miles deep. At least 5,000 men on the table already. Each hex is a 4x6 15mm table, or three 28mm tables.The whole map. Almost six miles wide, over three miles deep. At least 5,000 men on the table already. Each hex is a 4x6 15mm table, or three 28mm tables.
A close up of what I'm sure will be the bloodiest sector of a very bloody beach, Dog Green and Dog White, the right shoulder of the Omaha assault zone.A close up of what I'm sure will be the bloodiest sector of a very bloody beach, Dog Green and Dog White, the right shoulder of the Omaha assault zone.
THIRTY SECONDS! GOD BE WITH YA! A detail of the initial landing waves of Dog Green and Dog White. Note the THIRTY SECONDS! GOD BE WITH YA! A detail of the initial landing waves of Dog Green and Dog White. Note the "Ranger" counters in Dog Green. This is "C" Company, 2nd Ranger Battalion, "Captain Miller's" unit in Saving Private Ryan. They went in with "A" Company, 1st Battalion, 116th Regimental Combat Team at the mouth of the Vierville Draw. Well, you've seen the movie. The reality was horrifically worse. MOVE FAST, AND CLEAR THOSE MURDER HOLES!
H-Hour +10 minutes. 27 American platoons have been destroyed (marked by black smoke columns) across five miles of assault beach. So that's over 900 men killed, wounded, or hopelessly scattered.H-Hour +10 minutes. 27 American platoons have been destroyed (marked by black smoke columns) across five miles of assault beach. So that's over 900 men killed, wounded, or hopelessly scattered.
As expected, the hot spot is the American right wing, in front of As expected, the hot spot is the American right wing, in front of "Dog One" draw leading toward the Vierville objective hexes. This was BY FAR the bloodiest slice of Omaha, which was BY FAR the bloodiest beach at Normandy (more casualties than the other four invasion beaches plus the three divisional airborne drop zones ... all combined). To kick the historical results a little, I have thrown a lot more support here. Note the naval gunfire support markers (green target icons) and the four P-47 Thunderbolt air strikes. One plane was hit and damaged, but the strike went in and probably saved at least some lives.

Some of the project entries from the original post.

 

What is WRONG with me?

https://www.beastsofwar.com/project-entry/1408912/

 

Dear God, It’s Started.

https://www.beastsofwar.com/project-entry/1409235/

 

H-Hour +36 minutes. It’s Getting Worse!

https://www.beastsofwar.com/project-entry/1409637/

 

H-Hour +1 Hour … A Ray of Hope?

https://www.beastsofwar.com/project-entry/1410084/

 

Omaha Mega Game – Half Complete:

https://www.beastsofwar.com/project-entry/1410966/

 

Omaha Mega Game: The Home Stretch:

https://www.beastsofwar.com/project-entry/1411583/

 

Guns Fall Silent on Omaha – It Is Finished:

https://www.beastsofwar.com/project-entry/1411956/

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