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Dan’s 2025 Side Projects

Dan’s 2025 Side Projects

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Project Blog by danlee Cult of Games Member

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About the Project

This is where I'll keep track of my painting projects for this year. I tend to paint a variety of models.

This Project is Completed

Stone golem

Tutoring 7
Skill 8
Idea 8
1 Comment

This model was painted up for the current painting competition.

 

I wanted to have another go at painting marble. I had a look online to see what sorts of marble you can get, and to be honest it looks like you can have almost one colour with any other colour streaked through it.

Step by step pictures below.

  1. Screamer pink lines painted over a pallid wych flesh base coat.
  2. A screamer pink wash was applied over the previous lines. I’m not sure this and the next few steps were worth doing.
  3. The entire model is washed in pallid wych flesh.
  4. A second wash of pallid wych flesh is applied.
  5. The screamer pink lines are re-applied. At this point it almost looks like step one again.
  6. This time, I mix screamer pink with pallid wych flesh to make the wash. A second wash, with more pallid wych flesh mixed in, is applied further out from the screamer pink lines.
  7. Re-apply the screamer pink lines, yet again…
  8. Paint the entire model with apothecary white.
  9. Apply edge highlights of pallid wych flesh.

The model is then finished with ardcoat gloss applied over all the stone. The metal areas were painted screaming bell, washed reikland fleshshade, then highlighted sycorax bronze.

Practicing skin tones - model eight

Tutoring 3
Skill 5
Idea 3
No Comments

This is the last model I’ll be doing to practice skin tones for the time being. I’ve now used every paint in the army painter skin tones paint set and really enjoyed it.

 

The skin was painted about three base layers of mocca skin to get a good solid base coat. The it was washed dark skin wash. Then it was given three highlight layers of mocca skin with more and more tiger’s eye skin added in.

 

The brown clothes were painted either xv-88steel legion drab, or zandri dust, washed agrax earthshade, then highlighted zamesi desert, karak stone, or screaming skull (respectively). They were all then given a second wash of agrax earthshade.

 

The metal bits were painted leadbelcher, washed nuln oil, then highlighted runefang steel.

 

The hair was painted apothecary white.

 

To add a bit of colour, the skirt was painted waaagh! flesh and washed biel-tan green. The sash was painted mephiston red then washed carroburg crimson. The bottle was painted caledor sky then washed drakenhof nightshade.

Aeon Trespass: Odyssey - Cycle Four Primordials

Tutoring 4
Skill 6
Idea 5
1 Comment

The Midascore was painted apothecary white all over, and then the horns, claws, and wing membranes were painted iyanden yellow.

 

The Dahaka was simply painted basilicanum grey all over.

 

The Demidjinn was painted basilicanum grey with the gold bits painted iyanden yellow.

 

The Babelian Lunacy was painted snakebite leather and then dry brushed karak stone. The black liquid was painted abaddon black. The eye was painted iyanden yellow.

 

The bases were painted using skeleton horde and militarum green. The rims were painted rhinox hide.

Aeon Trespass: Odyssey - Cycle Four Titans

Tutoring 3
Skill 5
Idea 4
1 Comment

Same paints used as the primordials in my last post. All I added was darkoath flesh and guilliman flesh for the skin tones. Also used volupus pink for some clothing.

Aeon Trespass: Odyssey - Cycle Five Primordials

Tutoring 3
Skill 5
Idea 3
No Comments

The Ur Fleece was painted plaguebearer flesh all over. Then some bits were painted over with aethermatic blue to get a nice green colour. Some parts were then repainted wraithbone to make them pale again. Apothecary white was then used for the glaive, fish, claws and centre of the chest.

 

The Dragon of Phobos was painted aethermatic blue over the top 2/3 of its body. Wraithbone was then dry brushed over the bit near the bottom to give a better colour transition, as well as the tips of the claws and horns. Then plaguebearer flesh was applied to the bottom 1/3 of the body, the claws and horns, including over the bits that had been dry brushed. This gave (I think) a good colour transition. The tips of the tails were then painted apothecary white with a bit of volupus pink added in. The entire model was then dry brushed flayed one flesh. The inside of the mouth was painted volupus pink, the teeth painted wraithbone and the eyes abaddon black.

 

The Medukatos’ hair(?) and head tentacles were painted aethermatic blue. The body was painted apothecary white with a bit of volupus pink added in. The stomach was painted iyanden yellow. The limbs were painted plaguebearer flesh. The mouth and tongue were painted volupus pink. The body and stomach were dry brushed flayed one flesh. The teeth painted wraithbone and the eyes abaddon black. The eyes(?) on the tips of the tentacles were painted wraithbone.

 

The ruins and ships on the bases were painted skeleton horde. The rest of the bases were painted black templar and the rims macragge blue.

Aeon Trespass: Odyssey - Cycle Five Titans

Tutoring 4
Skill 6
Idea 4
No Comments

These are the final models for Aeon Trespass: Odyssey.

 

Clothing was a combination of apothercary whiteblack templarbasilicanum grey, and militarum green.

 

The armour was apothecary white with a small amount of iyanden yellow added in. I was trying to get a pale yellow, but there is obviously a bit of blue pigment in the apothecary white, so the result has a green tint to it.

 

The skin was painted guilliman flesh.

 

The red bits were blood angels red and the brunette’s hair was painted gore-grunta fur.

 

The bases were painted black templar with macragge blue rims.

Heroes of Might and Magic 3 - Inferno Models

Tutoring 5
Skill 7
Idea 6
No Comments
Heroes of Might and Magic 3 - Inferno Models

The original plan was to undercoat these models mephiston red, as they’re clearly all red demons. That spray can had ran out, so I fell back on chaos black. That had run out too. So in the end they were sprayed mournefang brown. That turned out to be really great, as when you actually look closely at the art cards for these models (shown above) you will notice that brown is very much the dominant colour.

 

For nearly every colour used, the approach I took was to start with a 50:50 mix of that colour and mournefang brown, and for each subsequent layer I added in more of that colour to the mix. Each colour got about four or five layers of paint. In this way, most colours transition from mournefang brown in the recesses to the chosen colour. I think this replicates the artwork on the cards really well.

 

The imp, magog, and pit lord skin used wild rider red. The cerebus and demon fir used skrag brown. The demon, efreeti and devil skin used evil sunz scarlet. All horns and bone used screaming skull. The metal areas used sycorax bronze. The efreeti turban used flash gitz yellow. When painting these areas I tried to revers the highlights, i.e. make it look like the models were being lit from the glowing ground beneath them, rather than a high light source.

 

The rest of the painting didn’t blend with mournefang brown. The armour plates were simply painted abaddon black, as were the base rims at the end of the painting process. The flames were painted trollslayer orange (this took three coats to get good coverage) and then the recesses were painted flash gitz yellow. This was also used for all the eyes. The flames were then given a wash of casendor yellow.

 

The flames on the hero models didn’t get any yellow paint or wash, then were just washed with fuegan orange. The hero’s brown areas got a wash with agrax earthshade, and their reigns were painted mephiston red and washed carroburg crimson.

 

The bases and castle were dry brushed stormvermin fur with trollslayer orange painted into the recesses.

Heroes of Might and Magic 3 - Necropolis Models

Tutoring 3
Skill 6
Idea 5
1 Comment
Heroes of Might and Magic 3 - Necropolis Models

I wanted these models to look drab and washed out, so I undercoated them mechanicus standard grey, and then for most of the colours, started with a 50:50 mix of the given colour and mechanicus standard grey and then highlighted up by adding in more of the colour each layer.

 

The skeletal areas used screaming skull. The zombie and vampire flesh used pink horror. The leather used gorthor brown. The red areas used either wild rider red or evil sunz scarlet. The zombies clothes used straken green and elysian green. The wood used doombull brown. The purple clothes used genestealer purple. The metal areas used ironbreaker. The black areas used abaddon black.

 

The lich’s metal areas got a wash of 50:50 carroburg crimson and druchii violet.

 

The bases and Necropolis were washed nuln oil. The rims were painted abaddon black.

 

The Ghost Dragon wings were painted white scar, and then highlighted with more and more lothern blue being added in.

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