Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare

September 16, 2020 by avernos

Supported by (Turn Off)

Osprey Games have announced an upcoming game from Last Day: Zombie Apocalypse writer Ash Barker.  Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare is on its way this November and it's already looking very interesting. For fans of Mecha there are surprising few games out there to sate their appetite, which surprises me as it seems to be a popular genre. Enter Gamma Wolves, stage left.

Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare // Osprey Games

Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare is set in 2291 on Earth with a blasted landscape dotted with the remaining hives of humanity, called Arcology's they are pale reminders of the resident's former nations. Roaming the land between these are the Gamma Wolves, single piloted mechs in gangs of three to five metal monsters, fighting for resources under the baking sun.

The Frames can be any models from your collection and the first step is to "build" your Frames. Depending on the base size your model fits on will define whether it's a Light, Medium or Heavy  Frame and the loadouts vary in price depending on the size of the Frame. This should allow you to use whatever models you want to play meaning those pretty ones you have on the shelf over there that are gathering dust can be brushed off and put on the table. The skill of your pilots is also decided when you build your group, and you can even designate one as an Ace.

Game mechanics are based around d6 with a true line of sight for targeting although the Frames fill the volume of their base like Infinity making it easier to judge if something is viewable to be hit. Tests are made on 3d6 like Mantic's Dreadball with dice being added and subtracted to the pool for modifiers rather than changing the required value itself. This should lend itself to an intuitive system that is easy to pick up and remember without having to consult the rules every 2 minutes.

If you want to know more about it you can download a 20 page introduction to Gamma Wolves here it certainly seems like it should be a winner for Mecha fans out there and I will be interested in seeing what John our resident mech fan thinks when the rules are released later in the year.

Will you be leading a lance of Gamma Wolves into the cursed Earth?

" This should lend itself to an intuitive system that is easy to pick up and remember without having to consult the rules every 2 minutes."

Supported by (Turn Off)

Supported by (Turn Off)

Related Companies