Towering Knights On The Horizon For Warhammer 40,000
February 17, 2014 by brennon
Not to be outdone by Warhammer Fantasy there have been some leaks concerning the next steps for Warhammer 40,000 surfacing on the internet. See what you think of these mighty Imperial Knights originally sourced from 40k Radio...
These Knights, the Paladin and the Errant are part of a new codex that brings these super heavies to the battlefield. I was looking at these to begin with and almost immediately dismissed them but I think that on closer inspection they aren't too bad. The Knight Paladin is certainly the better looking of the two in my opinion but both are very ostentatious.
As well as the Imperial Knights there is also a selection of Imperial Guardsmen on the way including a new tank, plastic Stormtroopers and plastic Ogryns, now called 'Bullgryns'. The Legion of the Damned is also getting itself a digital codex so you can use these flame wreathed Space Marines as their own force I imagine.
On the rumour front 7th Edition is also touted for later on this year and a very plastic-centric release of the new Space Orks.
It's certainly looking like this new schedule of releases for Games Workshop could see both sides of the hobby being bolstered quickly.
Do you like the Imperial Knights?
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These… are… gonna… sell.
Mind you, they will also allow me to use the awesome Dream-forge Leviathans 🙂 http://dreamforge-games.com/products/1-100-15mm-scale-leviathan-crusader
I was watching an old weekender where you showed one of these off and you were all talking about the Knights in the law and how they should be put in the game. Maybe W are through all your old weekenders for tips.
Funny how so many people habitually call out GW for their shoddy rules, yet it’s the rules they get “excited” over, whether it’ll be a 3rd party mini of their choice or the official GW mini they’ll play with it.
Shouldn’t it be the other way around? A cool GW-model with some DreamForge (or whatever) rules?
It can go either way of course.
But when you take the number of any particular model sold (GW will by far sell the most), if you want to have something a bit different, it’s probably more simple to base anything you create of a non GW model to start with.
As for rules and ‘habitual call outs’ I suppose that’s down to the individual. For most people, I think they get excited about buying something cool and using in battle with their friends. 🙂
That seems a bit paradox.
If most people get excited to buy something cool for battles with their friends, saturation of GW kits can hardly be a problem. How many GW Knights can there be in a local group of friends?
If differentiation from the market leader’s product is the goal, it surely only matters for the most far-travelling perpetual tournament player and globe-trotter.
No?
erm. no
Some folk just like to have something different from their friends or the other chaps down the club.
“If differentiation from the market leader’s product is the goal”
That’s not the goal, having something cool and that you like talking about or showing off is the goal.
If that’s an official model that you have customized or painted really well, than that ticks the same box.
Fair enough, but if it’s just about “showing off a cool model”, why do you need GW rules for it?
Doesn’t answer the paradox really. Simply speaking, GW produces 4 types of products
1. Citadel Hobby stuff and paints
2. Citadel (and FW) miniatures
3. Black Library novels and books
4. Games Workshop rules
By most peoples account, the rules-part is the “weak-link” there and the “worst” quarter in GW’s offerings.
And yet, the cool kits all buy DreamForge and Puppet Wars, paint it with Vallejo, read some non-BL fiction, yet remain “anchored” in the hobby by GW-rules?
It’s just a puzzle I can’t get my head around.
If you’ve bought a DF Leviathan 6 months ago, because it is cool and you like to show off cool stuff to your friends, more power to you.
But if you buy a DF Leviathan now (!), triggered by GW’s new Knight rules (!), but wouldn’t have bought one, no matter how cool it is, without GW Knight rules, it ends up making for an odd upside-down conundrum vis-a-vis the thing most people find wrong with GW these days (and, in aggregate, the kind of “signals” GW gets from the market as to what people buy and don’t buy).
I use my GW minis in GW games. I am not one of the cool kids 🙁
Catastrophic exclusion of the negative in that sentence lol. I use my GW minis in non-GW games is what it should have said lol
“why do you need GW rules for it?”
A: Because your friends down the club are playing 40K and you would like to get a game in?
“By most peoples account, the rules-part is the “weak-link” there and the “worst” quarter in GW’s offerings.”
A: I think this is nonsense really, ‘most people’ are playing 40K and loving it
“But if you buy a DF Leviathan now (!), triggered by GW’s new Knight rules (!), but wouldn’t have bought one, no matter how cool it is, without GW Knight rules, it ends up making for an odd upside-down conundrum”
A: You might just get it because you have been waiting for an excuse to add one (or more) to your army, this release would be such an excuse.
However you may well look at the GW models and feel they are superior and be happy to go with them.
Or… you may be thinking, I can create something cool here and surprise the guys down the club with something they are not expecting…
There is only a paradox here if you insist that ‘most people’ dislike the 40K rules. yet that is clearly not the case, because ‘most people’ have fun playing those rules all the time.
Everyone has issues with every rule set they have ever played, 40K is no different, the fact GW are also the biggest automatically make them a target as well.
But the bottom line is you could walk into basements, clubs, living rooms, stores and town halls all over the world and find people having much fun in 40K – and they are more concerned with what’s cool, rather than what’s broken 😉
Possibly
Maybe I’ve just read too many “40K is broken” discussions ;O
“Maybe I’ve just read too many “40K is broken” discussions”
I don’t know IMHO, a game is a game, players are broken.
40K is a game not a sport…
sports tend to have simple rules to enable an easy and clear cut method of picking a winner.
games, can have loose frameworks to allow players to act out interesting scenarios and action moments.
Priestly set out to create a cool game, not a sport. So why would anyone be surprised when its better suited to acting out a cool movie like moment, than to cleanly awarding a title or trophy to a player.
:S
I don’t know why.
But (at least based on the possibly biased sample of net-conversation), there seems to be a lot of discontent about the “game” that 40K is.
I (perhaps advisably) tend to take it for granted, that 40K is widely considered to be “bad” game (at least on the internet).
The tiny minority of “competitive players” aside, most people tend to agree that some games are “better” than others, and few people these days seem to come out forthrightly saying that 40K is a “good game”, possibly a “superiour game” to those offered by companies like PP/Mantic/Corvus Belli/etc…
The most frequent phrases you’d see is that people play 40K “despite the rule” for the miniatures, the background, etc.. . …
I meant “perhaps in-advisably”
OK how do I put this mmm…
I think part of the issue is this.
40K is a great game owned by a not so great company (God here we go)
40K has a huge range of amazing models, interesting rules and special rules and has tons of support systems like the painting system etc – what’s not to like!
The Company though have over the years perhaps soured the experience a little. A disconnectedness krept in where the company has perhaps lost touch with its most vocal fans.
Seth Godin (I like his stuff) writes about ‘Tribes’ and that your fan base becomes your marketing engine (Flipping the funnel).
If you blindly alienate your fan base, they don’t just stop being fans, many of them become unmarketers.
Others go through a horrendous love hate relationship with what they loved, because what they loved is still there, but its now wrapped in something which annoys them.
Every company can make their own choices, but when your in a niche market, you have to be aware that your ‘tribe’ is louder than all your stores, all your advertisements, and all your social media endeavors combined.
And if the two don’t gel, a lot of what you ‘do’ will look contrived.
That love/hate thing might me the source of that paradox you’re wondering about 🙂
If only there were evidence on these very comments for people seeing a cool GW mini and thinking about what other game they might use it in….
I use GW minis for my Dungeon Crawling collection 🙂
I’ve seen them used numerous times in Kings of War and God of Battles.
Even if the premise is accepted that most people consider the rules to be substandard, which is far from proven, even then, it’s still a mistake to equate rules, minis, and IP as being equally appealing/important. For most people, the opportunity to game in the 40K universe is the most appealing part of 40K. By and large they will do this with the official minis as those minis are designed specifically for this. When other companies produce minis designed for 40K then some players will incorporate those minis too, especially when they fill a need that GW do not (usually either the mini is cheaper than a Citadel equivalent, provides an appealing alternative, or there is no Citadel equivalent).
The rules are not all that important in comparison to the IP and the minis. As long as they are competent, then even if they are flawed (and many rulesets are) then this is no hinderence to those people who have bought into the IP. I have known players endure GW rulesets they thought were poor just so they could game in the IP. Pretty much as soon as Deadzone was released, a project began to use the rules (including the mat and the terrain) in 40K, using Citadel minis. For these people, the strength of the IP is such that they will hack other systems they like just so they can keep playing within it.
I see no paradox because I don’t see the rules as being all that important and attraction in the case of a game with a strong IP. I would find it much more likely that people would alt minis in the IP they like, rather than use minis from the IP they like in non-IP games.
Yeah. But the Deadzone-hack you talk about kinda make sense (to my perhaps wrong biases).
Deadzone, by and large, is a good set of rules with (IMO) sub-par miniatures, at least compared to GW, and a somewhat generic background.
GW in turn has (IMO) superiour miniatures and background. A 40K-Deadzone hack works, because it complements each other, cancelling the “weakest spot” of either side.
The “Knight-Paradox” is almost the inverse. It’d be more akin to using 40K rules with Deadzone Miniatures and Background.
Maybe I could have been clearer. There is a hierarchy of appeal which goes (very) roughly like this –
1) IP
2) Minis
3) Rules
The IP is the most important. People attached to the IP will primarily seek to game within it. Most people who are fans of 40K are attached to the IP.
Minis are the next most important as as GW produce a wide range of minis specifically for use in gaming the IP and in physically representing the IP, the most fans will use those minis either exclusively or primarily. Other companies cannot replicate the IP, but can produce minis for use within the IP. When a company produces minis that meet a need (as outlined above) then some customers will buy them and incorporate them in their games of 40K.
Finally the rules. These are less important as all they do is facilitate gaming within the IP. As long as the rules are competent then they will allow this. Whilst people can either write or hack their own rules, this is time-consuming and prevents gaming with people from outside a given circle involved in the process. As long as the rules are competent, then most people will use them. They don’t have to be perfect, nowhere near in fact, just competent.
Deadzone is a good example not of in the inadequacy of the 40K rules, but of the lengths people with an attachment to the IP will go to to keep playing within the IP. If it was just a case of preferring Citadel minis to Mantic minis, then it would easy to use the former as proxies in the case of the Enforcers and Marauders, but this is not what is happening. What is happening is that these people are taking the time to write entirely new army lists that will allow the game to be used in the IP. Such is the buy-in to the IP, even a very appealing game from another company is not enough to break it. When that is realised, it becomes easy to understand why many gamers will import minis from other companies to play 40K, rather than exporting 40K minis to play other games.
@redben oddly enough when I sat down to write my own rules I 100% intended it be used as rules to play 40K fluff games. The fluff is the king.
But it’s rare when someone sits down to play a game and it’s just about “fun” – though you may have set out to do that, or claim such. Competitive natures always come and wake their sleepy heads :p
If it’s all about fun then we’d let our opponents get away with all sorts of silly sh*t and bend over and take it up the ###. Instead we say “hang on, the rules state”… Why? Because winning games, fairly, within a defined rule-set IS FUN for many, many people. There is fun and enjoyment in tactical depth and calculation – whether you win or lose.
Every single person who says they only play it for fun but then can be found writing army lists based on tactical abilities and value-for-points etc. well, you know what they are…
There are some who just play for pure fun, sh*t and giggles, but they’re a special chosen few.
GW used to be talented in hitting all nails on all heads for all, that is why they stood like a Titan for so long.
For 370 points these Knights are probably balanced, seeing as Vehicles don’t last long in 40K. A few strong weapons, sure, but a short life expectancy.
This is something other than what I was getting at. I am not saying that an attachment to the IP means people play for fun. Far from it. I am saying that an attachment to the IP overrides the quality of rules for most people, and that the rules need be no more than competent, even for tournament play, for those with an attachment to the IP to use them, even if their primary goal when playing is to win the game.
There is a separate discussion to be had on the effect of a ruleset which is incompetent for tournament play, but it isn’t relevant to pursue it here.
I disagree, although you do make a valid point about players putting up with rules they are unsatisfied with, as long as the IP appeals to them. Personally, I enjoy the tactical side of tabletop gaming, and therefore the order of priority is firmly fixed in the rule set. My initial attraction to a game is through the minis but if the rules are unappealing then I won’t be playing. Finally, I often create my own fluff to support the choices I make in terms of which factions I play in games, and even the choices of which mini’s to use, as I often don’t use the official minis.
What is important is the fact that people play for different reasons, and if you’re more tactically minded, and therefore enjoy that aspect more, then the rules are going to be your priority. Incidentally, I believe it’s the more tactically orientated gamers who are voicing their concerns over GW’s games design ethic, because I believe they are more aware of the fact that GW are leaning their gaming too far towards luck, and further away from tactics. In a luck biased system, people will win as often as they loose and therefore will be more likely to keep on buying and playing (imho). Not saying this is necessarily bad, just that it’s going to attract the happy go lucky gamers, and disenfranchise the tactical aficionados.
Without meaning to get into the discussion I said wasn’t appropriate to pursue here, 8th ed WFB is a good example of what happens when a game is incompetent for tournament play. This is a separate issue to the original question I was addressing, which was why do people complain about the rules yet use alt minis in the game rather than vice versa.
When I read Mechanicum I had the size of these Dreamforge models more in mind than the actual size of the Knights. I definitely would love to see them on the table together, the aesthetic definitely matches.
Cheers to you and Wayland Games…. I owe all of you a pint at the very least.
http://us2.campaign-archive2.com/?u=6e697ea61cafd03a718e99086&id=4c7daa9557&e=312101b11b
Yeah, I’m tempted too. I’ve managed to resist the new dwarves (wtf is with that airbus???), but this reminds of the old school 40K. You know, back when it still had a soul
I so, so, sooooo want to paint one of these.
I’m having another “no way am I getting into 40k but I really want one” moments.
Yeah stuff the expense; I’ll be getting one of these.
Damn you nostalgia!
My un-painted pile is about to get a new addition.
These were a given, ever since the leviathan crusader appeared. GW need to compete or lose the market to dream forge models……Been waiting for them.
I like both of those, and I’m not usually fan of 40K stuff or GW’s big plastic kits. I wonder if they’d be suitable proxies for a colossal.
Bullgryns? The random adjective-noun smasher at GW has gone crazy! lol
No thanks, this is getting ridiculous.
And I even liked Adeptus Titanicus. Why not bring that back?
I’m thinking warjack all blown up in size…
I’m thinking cygnar…
I’m thinking privateer Press…
Granted I have gotten back into 40k as of recent, it still doesn’t change the fact
GW can rip off design and even paint scheme all day long. 40K will never play as smooth
as warmahordes even on a bad day in the Iron Kingdoms.
Don’t hate the player hate the game 🙂
http://www.youtube.com/watch?v=I1N0NLykLyQ
I see Privateer Press owning GW out right one day,
All GW fan boys come to the darkside we have cookies…
I’m fairly sure that this design and concept existed before Privateer Press thought about Warjacks. It’s essentially a scaled down Titan. The Blue and Gold colour scheme is also the one used by the Ultramarines, which were around before Cygnar were as well.
While yes, it does look like a big Cygnar Warjack, and yes, Warmahordes is a decent game I don’t think you can call out GW for copying someone considering this kind of aesthetic and look existed in their fluff long before PP.
If anything you call them out for nicking some of the ideas from Dreamforge’s Leviathans.
Away from all of that however, like I stated in the article above I think these are going to be very nice indeed and we’ll see a lot of different conversions and interesting dynamic choices when it comes to making it your own. I wasn’t sold at all on the Knight but the Paladin has me interested.
BoW Ben
I think @dawnpatrolchapter means the idea of using extremely large minis such as colossals not the idea or concepts behind the model.
Thank you in a joking manner that is what I was pointing out game design and paint scheme was a plus.
As per usual you will have directed in another way though.
No Biggie I am still gonna call it on this one that’s why I referenced video
Certainly wasn’t having a go – and the reply I wrote just happened to be before you posted the video, so, my mistake on that part. I can see what you mean about them scaling up the game which has happened in the same time frame as Privateer Press and the Colossals. I guess if the rivals are going big, you have to go bigger.
On the whole the main thing for me to take from it is that it’s competition, and it shows it’s working. Competition drives the industry, in fact, any industry, and if Privateer and GW are now finding themselves actively duking it out then we as the consumer are going to be the ones who benefit.
If, we take for example, these Knights and hypothesis that the arrival of the Colossals IS what drove them to make these kits then we as gamers have managed to get some massive kits out of GW because they want to be the best.
I own Khador, Trollbloods and plenty of Warhammer 40,000 armies so I don’t really have a side of the fence to come down on (if I were pushed I’d have to say 40k) so I just enjoy the fact that both companies are delivering us epic level miniatures with oodles of design and flare to them.
BoW Ben
I doubt that it was. GW have a long lead time from conception to release and the switch to large kits dates back a few years. Throw in the release of Apocalypse a few years ago as well, and these types of minis were inevitable.
@brennon
I don’t have a side either and my jabs at this, is light hearted and good natured.
However I did predict 3 years ago that GW was gonna take a back seat to Privateer Press based on how the game warmahordes is played and how it feels in contrast to 40k.
So it is only natural for me to get excited when I see solid signs of this happening…
When the things like this happen it is the gamers that benefit as well as the industry as a whole.
If I was a Privateer Press employee I would be very proud of myself right now…
This design has been around since the 80s dude. Knights existed in their books, and in their other 40k games like EPIC. http://wh40k.lexicanum.com/wiki/Knight#.UwH6yEJ_vgQ Why don’t you read that before flying PP flag. Because it be the same if GW fanboys just plastered your news with predating steampunk franchises.
Not in standard play and not as a center piece model designed to further tactics GW is playing catch up to Privateer Press.
Look I have multiple Armies in both games I am only being honest in what I see. I feel my opinion is well placed this time.
i think it’s something “everyone” knows, that PP ripped off GW in the design (aesthetics) department for “mechs”.
But that’s fair enough. They made them their own.
@dawnpatrolchapter
What does it matter that it isnt in the main game? The point you made was “GW can rip off design and even paint scheme all day long. 40K will never play as smooth
as warmahordes even on a bad day in the Iron Kingdoms”.
Since the design has been round for longer than PP has even existed I hardly see how they are ripping them off. Its like saying the spacemarine game ripped of Gears of War because GW never made a third person shooter before.
The design is Gothic scifi, which is consistent with all of their imperial designs. As for the colour scheme, you cant have a ‘bagsy’ on that. Even if you did they are Ultramarine colours, again a scheme that has existed longer than PP has. If we were able to secure schemes then Khador would be ripping off Bloodravens, wordbearers ect…
I think you are taking this strangely and as an excuse to GW bash. Most 40k players would admit that PP offers better rules, but warmahordes doesnt offer the scale that 40k players are after. So it is a simple matter of taste. As for your prophecies of waving the PP flag, they have a long way to go, can they do it? Sure. But what does it even matter. If you like both games like you say then you are in a great place at it is.
Actually, the design for the Imperial Knight has been around for donkeys years, and the miniatures were introduced in Titan Legions back in 1994, so I think it’s actually the other way around here, if anything.
Anyway, I actually quite like these minis. They’re a good approximation of the old plastic ones from Titan Legions, and that’s always a good thing- its kinda nice that they’ve stuck with the old design.
I’m also looking forwards to the Orks release – not so much for new minis, but because the Ork codex just doesn’t work in current edition 40k, which has caused me to boycott it completely since I only play as Orks these days.
Once again game design look guys don’t fear the reaper all things have a start, a middle, and the end.
Privateer Press will dwarf GW eventually provided they keep there eyes on the war game and not be distracted by lesser side projects.
@laughingorc
I fear the new ork codex due to the fact I do very well with the old one I ranked 4th last tourney I was in PM your list let me give it a look over for ya. No need to boycott just change tactics , 🙂
Cygnar was the first thing that passed through my mind, hence my colossals musings.
Though I don’t mean to imply that GW are ripping off PP.
Games Workshop used to make an awesome game called Epic. In that game, there were units called Knights. These new models are GW bringing Knights back into the 40k universe.
All of this happened long before Privateer Press existed, much less warjacks.
Coincidentally, Mike McVey helped design a lot of Privateer Press’ warjacks. Mike used to work for Games Workshop before he worked for Privateer.
PP bigger than GW? Pppffftt, thats like saying Go-Bots are going to be bigger than Transformers.
@amankhan
I’m aware of all that
Sorry, my reply was meant for @dawnpatrolchapter
looks really nice, I’m far more intrested in the Ork’s…..
Any idea on the size of these things in inches and how they compare to the dreamforge leviathan or PP colossal?
GW Trygon (see pic) 6.5″ RRP GBP 36,-
GW Wraithknight (plastic) 9″ RRP GBP 70,-
DF Leviathan (28mm) 8.5″ RRP GBP 95,-
DF Leviathan (15mm) 4.5″ RRP GBP 46,50
PP Colossal (Conquest) 9.3″ RRP GBP 97.50
GW Knight (all rumoured) ~7-8″ RRP GBP 85,-
Models more expensive than GW? Ohh the horror!
It is very gratifying to see nods to the classic designs of Knights from the old Space Marine and Epic days. Interestingly, the Knight Paladin reminds me particularly strongly of the early artwork for Warlord titans from that period, even more so than the Knights from back then.
Obviously very much scaled down, but the leg design, the head, the carapace, the banner, the way the weapon systems depend from the shoulder mounts, and even the colour scheme all seem to hark back to that era. Since I always rather liked that design, I am rather pleased about this.
I sometimes wonder whether it was designs from that period of GW that might have cross polinated into Privateer Press’ rather awesome Warmachine game. Either way, and as noted by others on this thread, gamers who are so inclined could quite easily use this kit to make an alternate Colossal for Cygnar. More options are pretty much always a good thing.
The paintjob makes seeing it as a Cygnar colossal pretty easy. I think with a different colour scheme it could just as easily do for a Khador or Menoth colossal, maybe even one of the Merc colossals.
A good point. The blue definitely reminds me of Cygnar, but at the end of the day this is an awesome giant humanoid battlebot – as such, it could easily be used for other Warmachine factions with the correct colour scheme, just as, with a little work, one could modify a Warmachine Colossal to use as a different class of Knight. I think that the Khador Colossal could make a nice base for a Knight Castellan convesion, for instance
And the PP fan boys come out sorry guys I like the mini’s for warmahordes but the Rule set sucks it improved from MK1 but the rule set just dose not do it for me.
PP might dwarf GW or it might start a decline as another game comes out and makes them shrink only time will tell GW has proven it self through all the doom and gloom and has survived 25+ years.
I personally would like to play a Anime mech styled game. The game systems I do have are
Dropzone commander
Heavy gear
Infinity
40k
fantasy
blood bowl
BFG
Babylon 5
Battletech
Hordes
X-wing
How Many players out there who play warmahordes cignar and 40k ultra marines will proxy the colossal as a Imperial Knight???
I have a Imperial Fist List under the knife that will definitely sport one just for kicks I may even start a cygnar army to get the full benefit of this.
I reckon Khador’s Konquest is more Imperial-looking.
may be an alternate model : http://www.blightwheelminiatures.com/mecha-prometheus
they promise some new heads and weapons for this year ! (and for only 90 euros for a resin kit not 120 for plastic ….)
I’ll grab one most likely to do an unboxing video and who knows, I might even paint it up too. Colossals seem to be the big thing to paint, no pun intended, at the PP Gen Con competition and I see these knights being right up there in popularity.
This is the kind of artwork I was talking about in my last post can be found here;
I appear to have fried my language circuits in my last post. Apologies.
I’m tempted to get one and mess it up a lot – a crashed/looted one would make for great scenery! As always every 40k vehicle release is an Ork release as well, so I look forward to some of the innevitable lootin’ people do…
I like how GW have brought these guys back, I remember their Epic release and their role in the Titan Legions game, I always thought they were pretty badass and I must say they’ve done a good job of scaling them up to 40k, unlike the Lord of Skulls – in fact I don’t see too many skulls on these…who’d have thought that? 🙂
Look this is how a penny wise war gamer gets the most bang for his buck !
If you are just playing one game and not the other this is only smart money to start playing both…
Regardless of what I or anyone else may say or post here or anywhere else.
Example, if you play cignar and have the fatty in your line up its time to start a ultra marine list of some sort. In order to proxy the fatty in 40k.
If you have a ultra marine army and plan on buying the knight then no better time to start a warmachine list.
Sure some size difference here, but not enough to matter to most. The ones that it does matter too I am sure you don’t want play anyway.
Now your in 2 game systems for less money who is not happy about that ?
The models look good but the price will put a lot of people off.
I’m more bothered about the rumours that 7th edition may be out at the end of the year, I just don’t have the time for this, going to concentrate on other games.
Well well, so GW now is making models for the Cygnar and Khador factions from Warmachine.
Well played GW, well played : )
see above 🙂 or see Epic 40,000
The design harks back to the old Space Marine and Epic 40,000 games from about two decades ago as noted upthread and by Poosh below. Still, I don’t imagine the guys over at GW would exactly be crying buckets if people decided to spend some of their hard earned cash to pick up one of these for use in another games system such as Warmachine, any more than the Privateer Press guys would object to someone like me picking up, say, a Khador Colossal for the purposes of converting up another class of Knight. I doubt that such things ever entered into the design brief or was a particular consideration at all for either company; I imagine it would be viewed as simply serendipitous by them.
Money is still money afterall, whatever a hobbyist’s reason for buying a given product might be.
These look pretty cool. My only gripe is that its yet another space marine that’s going to absolutely eviscerate the competition. Nid’s are pretty much toast. I do hope though that the IG update brings my army back from the dead, an interesting future to say the least.
I kind of knew they would make a giant model for the imperial army sooner or later to stand up against stuff like the Riptide and the Wraithknight (whose name actually hinted at this)
Just kind of happy they did not invent something new and horrid.
I had the Epic scaled knights… something like 20 plus years ago – not sure of the exact dates as there were metals and plastics that came out later.
I am happy for all the players loving them, but I will pass.
Darn it, I swore I would never buy a big GW model due to my personal hatred of Escalation and Apocalypse completely bending over what balance the game does have, then they go and release a awesome looking model of my favorite Epic unit (technically I loved the Paladin sub group but eh details).
I don’t particularly care why GW has decided to bring out the Imperial Knight as a supposed response to PP’s large warjacks – in fact I don’t think that’s the case. First GW brought out the Ork Stompas and Baneblades from Epic for Apocalypse. Then recently they brought out the big Tau mech, then the big Eldar Wraithknight. So here comes the Imperium players’ own answer to big walkers; back from the days of Space Marine before it became Epic Space Marine and Epic 40K; an effing awesome Knight Titan!
Yes, I’m effing blown away and effing pleased and excited that GW has finally produced a proper version of the Knights that I used to see in their artwork 25 years ago! Of course there were the Epic scale versions, but they didn’t live up to the illustrations that fired the imagination.
What’s so good about it? Well it’s a mini effing TItan! It’s made from plastic so it’s easy to assemble! It’s effing cheaper than an effing Forge World titan, that most people can’t afford! It can be used in 30K if you’re into 30K rules – no doubt FW will put them into their rules, (especially the Horus Heresy rules, since they are mentioned in the HH novels) and probably come up with a conversion kit that will make it even more awesome, that I’d run out of superlatives and exclamation marks to describe how great it is!
I’m sick of the the crying and whinging brigade. I hate the prices too, but it will be expensive because GW is making it and because it is a bloody big kit! And because it is a fantastic kit, especially for the fans of the old artwork and the old days; they’ve finally built a proper model of an Imperial Knight, so they get an Astartes sized thumbs up from me for that!
So save up and buy it if you like it; it will be an amazing model to build, paint and own, even if you don’t get any games with it, as you’ll enjoy building it. And if you don’t enjoy building models, then don’t bloody buy it!
As for the 7th Edition rumour – WTF? I read about this on the BoL’s website (along with the Imperial Knights leak) and was surprised to read there could be an update of 40K only 2 years after the last one. It makes me wish I hadn’t bought the last rulebook or boxed game (the box-art, such as it was, I never liked), as I have a terrible time trying to fit in my model making time around real life, and so my boxed game is still unbuilt while I tinker with current projects.
Even so, if there is a new 7th edition, how much of the game can they change to warrant it’s update? I’d imagine any FAQ’s would be written into it, but what’s going to go (I remember reading something about Overwatch being changed, blah de blah…). Hopefully any gripes people had with 6th Ed will be put right, other than that, what will be new? Will there be stat cards, Squats, and alternate unit activation? Something radical or interesting that makes the game more fun to play and less reliant on looking up rules and consulting charts?
Will there be a new boxed game? If so, I hope they put some proper 40K artwork onto the cover, not the crappy black/grey shit with a title slapped on it which should’ve been a strapline to the main event. Theres should be an exciting depiction of a 40K battle that gets you interested and captures your imagination. The last box cover failed to do that miserably, so that’s one tiny improvement that shouldn’t be beyond them to accomplish.
But can I afford to get another boxed set, and rulebook; and do I have the room for them? Not right now I don’t, but I’ll look forward to seeing what actually transpires and make a decision then.
this is an awesome piece of miniature! I don’t play 40K but man! what a great ‘mini’. I think it would do an awesome scenery element or diorama.
If I would use it it would only be in a skirmish (5 to 10 minis) trying to get control or destroying something before the other player. a heavy narrative game.
40K never really appealed to me anyway. too many minis to paint collect. i like every miniatures to have a name, some specifics, etc….
cant wait to see the first conversion and pro painted versions.
I love em they are great models and thank you to GW to bring out some Titan esc models for Space marines. love it guys they will storm on to the battlefield.
Look everybody just stop and listen,
it doesn’t matter who likes what game better or anything else because what we are seeing based on my individual perspective mind you” is historic within the ranks of our hobby.”
Granted somebody will most likely come along and take a piss on what I wish to share but this doesn’t change a thing.
First off I will always be grateful to Privateer Press for keeping me in the hobby. When I was at the most enraged with GW. I am not alone in this within my circle of players nothing will change that.
Nobody that I know wants to see GW fail however a lot of people would like to see them receive a tune up. For more than obvious reasons, enough said.
Look I left the game of 40k for over a year and a half, however kept my armies. Too much time sweat and cash put into them just to sell them.
Well in that time I totally got into warmahordes and through that I was able to become a better war gamer and all around hobbyist.
With the release of escalations among other recent releases I was able to perform better at 40k.
I didn’t really think to ponder why just went with it, Then it hit me with this article and I am like a deer stuck in the head lights here.
The reason I am playing the kind of game with the releases of stronghold and escalations ETC…
Is because GW is finally forced to follow suit behind PP release of colossal and other releases. This is huge because it will force a raising of the bar within the hobby itself…
Once again it doesn’t matter which game you like better this is happy days for the war gamers out there.
I predict another shot across the helm from Privateer Press this year its going to be huge…
Call me on it 🙂
It is all horses for courses. It is good to hear that you are having so much fun with WarmaHordes, and that it kept you in the hobby. Like all games, it probably isn’t for everyone, but it is the right fit for you, and that is (rightly) what matters from your point of view. Besides, branching out into multiple games systems is hardly like being unfaithful in a relationship. I am reliably informed that rulebooks and miniatures do not experience jealously. Why not see what is out there and enjoy whatever takes your fancy? There is even the possibility that hot games-system-on-games-system action could lead to all manner of conversion opportunities and hybrid house rules (OK – I think this metaphor is getting out of hand. Moving swiftly on…:))
I have been thinking about getting into Warmachine for a while – Cygnar and Cryx appeal to me the most, but Khador also has a nice lttle Stalin-esque siren song all of its own. As you have noted before, I don’t need to walk away from GW systems to explore that, though it will require the redirection of funds.
As for the future, who is to say? Maybe GW and PP will merge one day, maybe PP will get big enough to buy GW, maybe it will go the other way. Personally, I would be happiest if the two companies continue to operate as independent competitors, because competition is good for the industry and very good for us, the gaming consumers. If PP and GW drive one another to continue making ever more excellent kits that explore more and more of the fluff of their respective universes, then that can only be good for gamers who like thatlore (though I imagine that it might annoy the more highly competative types a bit, but they are free to agree among themselves not to use the more powerful or unbalancing stuff created in line with the fluff in their games should they so choose).
If PP’s Colossals did contribute to GWs decision to revisit the Knight as a 40K model, then I think we should all see that as a good thing, since people who follow either or both systems are all benefiting from it.
“Machine, heal thyself” – The Emperor
That’s my first thought when I saw the Knight’s pictures for the first time. Granted from all my bashing on GW rules and prices. I am tempted to add this to my army, and then I started to wonder why is that?
I’ve done some thinking and realized that fluff is an important fact for me. Sometimes even more so than a game (rules) or price. GW has done a trememdous job in its fluff department through Black Library to get lots of gamers hooked on its models. I think this is the main distinction between GW and competitor models. Those who compared the Imperial Knight with Dreamforge’s offerings are drawn on looks, prices, size, etc. but in the end it is NOT an Imperial Knight.
So fluff is important, and thanks GW for starting to steer your company in a better position with the new WD, discounted battlegroups, models people like and want. You haven’t won me back yet but here’s hopping!
Well you see a flurry of replies that show that yes ignorance is blissful at times,
However you also see some very thoughtful ones as well ones so thoughtful I had to stop painting and think about what is being said…
It is those I wish to expand upon, in closing even the most self medicated among us can see to some degree what it is, that is truly transpiring between Privateer Press and GW. It is obvious that we are seeing a game of catch up in reference to rules and style of play.
The likeness of models only furthers my stance,
I play more than just 2 games and the one thing that leads me to believe that it will be PP that forces their hand is something I noticed three years ago about Privateer Press. Which led me to their game as well as others but mostly in PP.
My dad use to tell me that it is healthy to be passionate about your hobby’s. That doing so bleeds through into other aspects of your life. It will help you if not drive you to being a better dad yourself as well as husband ETC…
Well that was 6 years ago, I understand it now …
Watch this video again
http://www.youtube.com/watch?v=I1N0NLykLyQ
These guys have that passion about what they are doing in reference to the furthering of this game. Look at them it is this passion, that drives them watch carefully, they are all about what it is they are doing and it is a honest passion I see.
I saw this back 3 years ago with this game company,
Does the obvious drive presented by these guys not motivate you to get involved in what they are doing ???
Really ?
I believe GW had this at one time but some how lost it along the way, I believe Privateer Press has passion, to the point that they will force GW to find it sooner or later.
That being said in all seriousness is it not wise for all of us to be the change we want to see in this hobby?
This act alone will bring more people into the hobby eventually regardless of which game system that drives us to that place.
Co-incidence that these appear in the same timeframe as the upcoming game “Titanfall”?
I think not!
After playing the beta for the last few days… I’m going to skip Titanfall. No matter how cool the Titans are, at least the beta is a rather shallow and simple experience. If the multiplayer was an add on to a campaign I would have a different option I’m sure.
how much is it any way.
This totally excites me and reenergizes my desire to hobby. I’ll buy a few for sure. One of each type and one to customize. With the word on a codex for Mechanicus and Knigt Houses I’ll be all over that too and waiting impatiently for Skitarii to hit Forgeworld. I also hope I’m the last one local too because I really want to play against them on the table and have epic wraithknight, riptide and knight battles.
Has anyone else considered what it will be like playing against six of these?
Considering picking one up simply because I like the looks of them; also it will look good beside my FW reaver titan.
Wouldn’t it be cool to use these as titans in a smaller scale version of the game. Ork stompa as a Gargant and wraithknights as eldar titans etc…………somebody should make swap out parts to make this possible….
Happy feeling’s gone…. The Imperial Knight is rumoured to cost $140US/$160CAD, there is a seperate transfer decal selling for $20US. Although I admit the model is tempting, it is not $160CAD tempting for me. There is just too much current competition to throw money away without considering if I am getting the best value for my dollar.
This happened to me with the Hobbit starter set as well. I loved the game to death. But it is not something I would pay for $150CAD. Waited a year and accidently stumple upon a store getting rid of GW stock at 40% off, I picked of the Hobbit starter set without a second thought at $90CAD.
GW has the fluff and quality models, but the price still has me unwilling to commit.
Man you need to stop reading BoLS and listening to all the GW haters.
They look awesome I can see the Errant being used for my dark Mechanicus 🙂