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And when the game is good once it hits retail there’s often nothing more for you to buy.
This (IMHO) also hurts the chances of the games surviving in retail as the majority of the potential audience likely got all of their stuff during the crowdfunding campaign itself.
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I’ve uninstalled Diablo 4, because I was playing the thing on auto-pilot. I think I’m getting better at recognising when I’m merely addicted to watching numbers go up instead of having fun interacting with the game itself. I’m not sure if that makes sense to anyone, but it kind of does for me.
Anyone else getting sick of the endless grinding for progress in games ?
I want to experience the world and story.
I don’t want to do the same boring type of quest over and over again because the actual quest lines require me to be at a specific level in order to stand a chance of surviving.
Meanwhile I loved doing the various mini quests and cyber psycho takedowns in Cyberpunk 2077 because it felt like part of the world building and they were short enough to have something to do when I didn’t have a lot of time to play.





























