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#1946441
sundancer
43758xp
Cult of Games Member

So the way it works in Frostgrave is such:

A spell has a value you need to meet or exceed with a D20. Let’s say the spell requires you to roll a 10. If you roll a 10 or more you get 10XP and the spell is successful. If you roll 9 – 6 the spell fails but nothing else happens.  But if you fail the spell by more than 5 points (in this example you roll 5 or less) the caster has failed to bad that he takes a wound. And only then you get 5XP for a failed spell. You can modify your dice results and many other things can happen but that’s the basics.

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