Community Spotlight: Star Wars: Imperial Assault, Gravetides & Ruddy Roads!?

August 11, 2021 by brennon

Supported by (Turn Off)

Come and join us for another delve into the Projects to find the best of the best from the last week or so. We're going to be getting stuck into lots of great looking miniature wargaming painting and hobbying this week...

05-AUG-21-coverimage

...make sure to always let us know what YOU have been working on and share it across the site.

collins-Badge

Star Wars: Imperial Assault by collins

We start by somewhat looking back in time. Whilst these miniatures weren't painted recently it was great to see them revisited by collins over in the projects system. I really like the offerings that we got as part of Star Wars: Imperial Assault and it is neat to see them all painted up!

Star Wars Imperial Assault #1 by collins

Each of the characters has been painted up really nicely and they each match the characters and schemes from the game art. Imperial Assault threw some fun characters into the mix for fans of this universe and it is great to see it still holds a special place in the hearts of folks.

Star Wars Imperial Assault #2 by collins

I particularly liked the way that collins had painted up his Stormtroopers (above). The white is spot on and I like all of the attention to detail bringing their black armour through. Also, those clear bases are a great choice for board games.

Star Wars Imperial Assault #3 by collins

It means that when you're playing the game you don't have a weird dissonance between where the miniatures are and how you've based them. I believe we've looked at some of the miniatures from this collection here before but it always pays to come back to impressive projects and give them another tip of the cap.

Make sure to check out the full project link above where you can see all of these units in more detail.

cptaqua-Badge

Suffocating Gravetide by cptaqua

Next up, we have something of a kitbash. Warhammer Quest: Cursed City (the game that shall not be named) features a scenario where a roiling mass of Death magic chases you through the streets of Ulfenkarn. So, cptaqua created their own version of it using bits and pieces from their Age Of Sigmar collection.

Suffocating Gravetide #1 by cptaqua

This is a big upgrade to the standard cardboard token that you get in the game and seems like it would be a lot more fearsome during gameplay! I like that Cursed City is still getting some love from the community even if it has been forgotten by Games Workshop. I would love to see this blasting through the streets chasing a band of heroes.

Suffocating Gravetide #2 by cptaqua

The neat thing about this piece is that it fits so well into the themes of Cursed City. The magic of Shyish is strong in Ulfenkarn and you could imagine it sending spirits and skulls tumbling through the streets in the search for souls to claim. The luminescent green is a perfect choice and I like how it has been applied to the rest of the terrain to give a glow effect.

redvers-Badge

Ruddy Roads by redvers

Lastly, we have something of a big tutorial. Here redvers is tackling the age-old problem of working out how to make wargaming roads at home that lay flat!

Flat Roads #1 by redvers

I think all of us, especially if we're into old school wargames have had this problem. It looks awkward and weird and doesn't half break the immersion of a game. So, redvers set to the task of working out some interesting options that could be used in place of rigid roads.

Flat Roads #2 by redvers

This led redvers down many roads (hah) including one which used this material to carve a path out down the centre. However, it meant that the road ended up cracking and separating when it was finished. So, a disaster but also a learning experience. This is what I liked about this project. It was as focused on showing the failures as it was the successes!

Flat Roads #3 by redvers

This meant that when we got more successful outcomes (after trying out different materials) it feels all the more awesome! The project breaks down how to go about making all of these different styles of road and redvers isn't finished either. There are cobblestone roads and such on the way next which are going to be impressive to see!

If you have any tips for redvers I'm sure that they would be happy to talk them through in the comments for their project!

What Are You Painting Right Now?

Every week we’re absolutely blown away by the incredible topics that are put into the Projects, it’s getting more difficult to choose Community Spotlights! We love your work and we hope to see a lot more of it in the future!

If you fancy getting your hobby fingers out and showing off your newest paint job, terrain piece or even greatest gaming achievement, we want to know about it!

We don’t mind if you’re a newcomer to painting or a veteran of the brush, everything you do inspires us to create more and more content together!

What do you think of the entries this week?

"Show Us What You Got!"

Supported by (Turn Off)

"What Are You Painting Now?"

Supported by (Turn Off)