Let’s Play: Darkstar

November 15, 2018 by dignity

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Justin is joined in the studio by Jim and Jen with their game Darkstar for some colonial naval combat in the 26th century!

Let's Play: Darkstar

In development for around six years, Jim challenges Justin to some old-fashioned fisticuffs...in space...with battleships...and torpedoes. The three ships on each side of the conflict are intricately designed with weapon lists, shield information and internal layouts.

In addition to all this information, the two players have to take their movement into account. With no friction in space, any thrust applied carries the ship perpetually forward turning our understanding of movement in games on its a head.

What famous spaceship battle would you love to reenact with the Darkstar system?

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