BOW Tips: Death Company | Seven Days of Sanguinius
May 29, 2012 by crew
May 29, 2012 by crew
13
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The Towering Gharlghast Rampages Into Privateer’s Warmachine
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Pledge For Printable Scenery’s Ramshackled & Ruined City Terrain
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1st Corps Expand Home Guard Range With British Shore Party
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Grab Loke BattleMats Calendar Of Many Adventures 2025 Soon
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Monolith Announce Gaining Rackham Company’s IP!
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Grab Your Plastic Citizens Of Rome From Wargames Atlantic
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Grab Your Quar Infantry Boxed Sets From Wargames Atlantic
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Hire New Hangers-On For Your Necromunda Gangs Soon
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Meet The Grim Reclusians Of Warhammer Age Of Sigmar
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Perry Miniatures Preview Their Upcoming Bavarian Jagers
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Inferno Squad & Han Solo Join Star Wars: Shatterpoint Soon
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New Macrocosm Slayers Battle Beasts On Kickstarter
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Pre-Order Age Of Sigmar’s Darkoath Army Set This Weekend
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Add The Wounded To Alternative Armies’ English Civil War Range
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Pre-Order Revised Edition Of Flying Frog’s Fortune And Glory
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A New Global Campaign Coming To Wyrd’s World Of Malifaux
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Snap Up A Special Hellboy: The Board Game Booster At Salute
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Investigate Cosmic Horror In Cubicle 7’s The Laundry RPG
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New Clanrats Sculpts Sneak-Slink Into Warhammer Age Of Sigmar
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Battle Over PWork Wargames’ New Industrial Terrain Kit
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Pre-Order Para Bellum’s New Conquest Two Player Starter Set
7
Modiphius Release New Fallout TV Show Hollywood Heroes Pack
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Snag A Trekkie Soldier Of Fortune For Warlord’s Bolt Action
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moonwalking dreadnought lol
I was looking in the rulebook under universal special rules, and it seems to describe the rage rule properly. It says the unit MUST move as fast as possible (max distance) in the movement phase towards the closest visible unit. Then in the shooting phase, they can choose to shoot or run but they MUST run toward the closest visible unit if they choose to run. Then in the assault phase they MUST ‘consolidate’ towards the closest visible unit (so I would guess this means assault or move towards them 6in if you can’t reach them). So you don’t get… Read more »
But doesn’t consolidation happen at the end of the assault phase after all assaults are resolved? Because since it says they must consolidate it sounds like they can still choose who to assault, but after the assault (when one unit comes out the winner in that assault) when they have to roll for consolidation they have to consolidate towards the closest visible enemy unit. Not saying that I am right and you are wrong, just saying what I seem to interpret from the rules you have written in your comment.
iv got it in my hed that with a chplain rage no longer ffects them but i cant find where i got that from now =S can some one clear this up for me?
Guys im from canada and ive noticed from ur descent of angel rule that lamartes gets they could be deadly simply by putting in a squad deep striking in and then raging towards a unit becasue i belive lemartes can attack the turn of deep striking
I really miss the option of putting them into a storm raven bird and fly them in, in this video!