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Gaz’ork’as – A Gorkamorka Project, … or better a Gorka Project

Gaz’ork’as – A Gorkamorka Project, … or better a Gorka Project

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Project Blog by andre77

Recommendations: 200

About the Project

Last year Nerd-Rage vacation, we decided to start a new group project: Gorkamorka. We would building and painting them starting from february on in a bi-monthly 50 teefs cycle up to 200 teefs. So resulting in a 8 months project. So from november to february there would be more time to do some gubbins. As usually i got overboard again. You will see here. Where ist the gorkamorka related game pull down selection?

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Heinz Sielmann memorial post

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Skill 1
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Just one more week and i can start working on the second batch. Well the Mad Doc and the Weirdboy still looking in my direction. But to fill some time in this crazy times i started working on a giant desert scorpion:

What a little stingy scorpi. Outside in the slid you can find much bigger ones, than this one. Those i would avoid.What a little stingy scorpi. Outside in the slid you can find much bigger ones, than this one. Those i would avoid.
Heinz Sielmann memorial post
Heinz Sielmann memorial post

And a big thank you for this golden button. More to come, Stay safe and at home. There will big games comin’ when all is fine again.

We need more Squigs

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Skill 5
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More ist better:

We need more Squigs

Expect a mad doc and weirdboy

Things to fill da teef

Tutoring 3
Skill 7
Idea 6
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Not much left from my fundus of orkish things. Some barricades and an orkish Orkivalent Da Krusha:

Still much time left till april, for the second batch.Still much time left till april, for the second batch.

Scrapmarkers/Treasure Troves/Things or so

Tutoring 4
Skill 10
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Scrapmarkers/Treasure Troves/Things or so
UXOO = UneXploded Orkish OrdnanceUXOO = UneXploded Orkish Ordnance

Well i used this time mostly contrast paints and worked out quite well. Added some details and from this point no additional work had to be done. Ork vehicles will be very thankfull for those paints i think.

The Ketta/Trakk "The loud one"

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Skill 14
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Next we have the Ketta/Trakk with the driver Agronak:

The Ketta/Trakk

The model is from Kromlech and i changed not much. The shoota holder was turned by 180° and placed nearer to the driver so the gunner has more room

The gunner Maknok can be mounted and dismounted The gunner Maknok can be mounted and dismounted
The Ketta/Trakk
So was quite helpful that the head sprue from kromlech always includes two times the same part. So was quite helpful that the head sprue from kromlech always includes two times the same part.
The whole 50 teefs mob so far. The whole 50 teefs mob so far.

So from now on i have to wait till april so i can continue. But i am allowed to continue on gubbins and buildings.

The first were a herd of flesh squigs.

The Ketta/Trakk
Who is the prey?Who is the prey?

Da Boss Gaz

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Skill 13
Idea 6
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So this is my Boss Gaz. What a marvelous scuplt and paintjob (obvious with new camera)

Da Boss Gaz

A break, so my mates could catch up

Tutoring 6
Skill 10
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I painted the first ones quite fast and thought i should slow down. So i painted some more terrain. This time from GW Mek store set and i used a quick paint guide. I also wanted to see if i could implete this techniques into my vehicles.

With flashlight photographedWith flashlight photographed
Without flashlight photographedWithout flashlight photographed
With my new camera photographed and without flashlight.With my new camera photographed and without flashlight.

Works quite nice. Maybe not so fast, as the stream may imply. And some things i changed a bit, because this is just not the way i would do this. But the result is quite nice.

A mob to die for - for a least the first 50 teefs

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Skill 9
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And then was february. I was allowed to start on my first 50 teefs of the mob. See first entry for what to come. Assembly was not so hard:

 

A mob to die for - for a least the first 50 teefs

The ketta is from Kromlech, The spanna boy and boss are from GWs old gorkamorka range. Some head swaps from Kromlech and Spellcrow. My mob theme will we punks or punky orks. No future for us 😉 Connecting colour in the mob will be yellow. Especially yellow pants.

And the first boy i finished was the spanna boy AgronakAnd the first boy i finished was the spanna boy Agronak
A mob to die for - for a least the first 50 teefs
Followed by the shoota boy OgukFollowed by the shoota boy Oguk

A fort to die for part 2 - a continuation

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Skill 8
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People noticed the fort looked too new and unused. Yeah they were right. Again i used much agrax earthshade wash and then i drybrushed the whole with a mix of white + sahara brown. This gave the fort the finish it needed.

A fort to die for part 2 - a continuation

Still not february i had some more time to finish some ork buildings:

Ork Tower:

A fort to die for part 2 - a continuation

Those are already washed, but still need the drybrushing.

But then february was there and i was allowed to start on the first 50 teefs of orks. ‘ere we go!

A fort to die for

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Skill 7
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One of the things i ordered from Kromlech Scenery was the orkenburg fort, which i insanly wanted to upgrade with rivet and nuts heads. These i made with a green stuff world set.

I recommend superglue and latex glooves. Or you fingers will smell for days like burned MDF.I recommend superglue and latex glooves. Or you fingers will smell for days like burned MDF.

Painting those took some serious time of the chart. I started with a basecoat of black and used DIY paints for walls or wallpaper from the hard ware store. First was a layer of mixed grey blue. And then i drybrushed those with light gray, which i added later some more white to. This was the basis for the detail work:

A fort to die for

The details took more time than the drybrushing, but is totally worth. Btw. i added some supermagnets inside of the seperate parts so the fort dont falls appart easily. The first part i added the details was the gate:

Then i added details to the corner pieces:

So far so goodSo far so good

From november to february is a long time.

Tutoring 3
Skill 3
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For the waiting time i had to fill something in.

On the last black friday i orderd some orcs, gubbins and buildings.

I really like the kromlech scenery range. So i wanted to start on these, because orcs were forbidden. But delivery time took some time.. much time 😉 So i started on other things first, which already layed around. Had some Micro Art Studio Scrapyard hardfoam hills, which i did first:

That was easier, than i thought first.That was easier, than i thought first.

Used a army green spray coat as basis and added then some real metal corrosion paint. The earth parts were painted with a drab earth paint. After this some more weathering with more rust effect paints and what i had in my bins. Almost used all of them somewhere. Added some different coloured parts to break the green. Then some drybrushuing and much agrax earthshade wash. Really like the result.

For the next i painted some scatter terrain which layed around for a very long time. Kraken mats Apo-scatter terrain:

From november to february is a long time.

Did those mostly the same way, but with a wider paint range.

And then i was lucky to find a fairly priced mint old buggy box.

From november to february is a long time.

The mob, for some teefs.

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Skill 1
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To start with, we set the list for the first 100 teefs, which is the size to start with. So here we start the start with a start:

Finished till end march:

Gaz (Noob) Kannon, Choppa, Fraggranades =19 Pts.

Maknok (Boy) Gunner: Ketta (linked Shoota), Knife, Knuckles =5 Pts.

Agronak (Spanner) Driver: Ketta, Club, Knife =7 Pts.

Oguk (Boy) Knife, Knuckles, Shoota =7 Pts.

Trak/Ketta (Da Loud) Weapon: Linked Shoota =19 Pts.

 

Finished end may:

Gomoku (Boy) Knife, Knuckles =5 Pts.

Zurbag (Spanner) Driver: Truck, Club, Knife =7 Pts.

Gaakt (Hegel) Six-Shooter, Knife =5 Pts.

Worthag (Hegel), Six-Shooter, Knuckles = 5 Pts.

Truck (Da Karre) Weapon: – =20 Pts.

Sums: 99 Pts. 1 teef for the treasure chest 😉

And if you wonder a hegel is a youf. Just don’t wonder about the kraut.

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