Weekender XLBS: How Do You Get Mad Max On The Tabletop?
May 31, 2015 by lloyd
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Happy Sunday.
Happy Sunday!
Happy sunday & Happy gaming !
Happy sunday
Happy sunday
Happy Sunday one and all. 😀
Hot wheels and matchbox are about 1/87 scale if I remember correctly
You might like to check these guys out
http://www.stanjohansenminiatures.com
Hot Wheels would be much more fun and unique. The Dropzone stuff tends to be samey.
Hot wheels, match box for Mad Max, allows you to customize and use 15mm and 28mm bitz box for parts, and gives you that depth of immersion. I find anything smaller than 15mn just looks a bit clunky and out of sync.
Happy Sunday!
Actually, it is possible to get what you all want in 28mm, Ill see if I can get something for you.
Nothing that has not been done in the past, Gorkamorka had a clever solution for the speed and table issues and much can be expanded upon this basic idea.
For Mad Max vehicles at 28mm (ish) scale how about Wild West Exodus? The vehicles were the main reason I got into the game
And for the bikes from the the Raging heroes range.
@jpmax Just after we shot this I was kicking myself for not thinking of Wild West Exodus 🙂
for the terminator game the minis and Volvo need to have a few skeletons sat in them ala’ T2 opening sequence. also get the a 1/35 model kit like this for the win
then you can make your technical rock out with 50 cals
Hot Wheels.
Just the right size to have character and individuality. I think if the scale is any smaller than that, everything looks too samey at distances beyond two feet away.
Added bonus: Devil’s Run is doing conversion bits at that scale.
Added bonus part deux: You guys are well versed with the art of building 18 foot long tables… Salute 2016: Thunder Road!
I would love the idea of a hobby weekend. if for no other reason of having a couple of days set aside where I can just paint, its difficult with family commitments and a job to set aside painting time, but having a ‘holiday’ just to paint would be amazing
Happy sunday!
Excellent initiative regarding future boot camps. I´m hoping for an AvP boot camp in September. Just thinking about the cool terrain stuff the BoW crew could do for AvP, my chest almost burst out of excitement! 😉
HAPPY 92ND SUNDAY
Hot wheels are roughly 20mm, this means you can use 1/72 and 1/76 kits to customise the vehicles, plus you can use 1/72 (20mm) miniatures to represent the people.
When I use to run a painting club ( Sheffield Irregulars) we use to have some weekends dedicated to painting a particular technique, or in the case of one weekend only using paints with the word grey in the colour description. It was really great to be able to spend a day painting with other people, getting tips and bouncing ideas of each other. So I really like the idea of a hobby weekend….
Happy sunday!
Check out “Scenario 5: Da chase” from the Gorkamorka rules for some great highspeed vehicle action.
I would try to go for 28mm if using miniature boarding actions but if doing it abstract i would go for Hot Wheels.
Two useful websites to get some inspiration for mad max style gaming
http://futurehighways.roll2dice.com/
http://zenseeker.net/BoardGames/CarCombatGames.htm
In regard to the boot camp, I would love to come to one! Gutted that I wasn’t able to do the Infinity one (I tried, but just not viable for a few reasons). However, those selections you’ve picked out don’t excite me. For other suggestions for ones even further in the future how about Relic Knights, Warzone: Resurrection, Bushido, Hawk’s spaceship game (when it’s out of course) or even Dust.
Hot wheels are the way to go. Anyone with kids will probably already have a bunch of them kicking around just waiting to be mad maxified. They would also work with warren’s formula d movement mechanic, perhaps convert to cm rather than inches?
I feel a designer challenge coming on!
Happy Sunday,
Hot wheels for me.
Great show guys! For the Mad Max game it’s well worth a closer look at the Devil’s Run Route 666 gameplay (about 14hrs to go on Kickstarter). It’s 20mm and designed for use with Matchbox and Hot Wheels cars as well as their own vehicles. Some interesting mechanics too. You could probably modify them for a larger board. If you ran it at a convention (a la Hoth) you could get people to bring their own customised gangs to try and take down the rig. The Devil’s run rolling board mechanic could be used to keep the thing going all day.
Ooh ooh ooh!
Great idea!
Build a giant conveyor belt contraption with the road printed on it. Use the rolling road mechanic, instead of having to shuffle the tiles to the end, just wind the handle back a bit as things move along.
If you fall off the back of the road, you literally fall off!
I had the same idea.
Hot Wheels all the way, they make such a massive variety of models you’ll get a much more diverse looking table-top which is what you want for that low tech post-apocalyptic feel
Happy Sunday!
For Mad-Max vehicles, it’s got to be Hotwheels! I used them for terrain and a few vehicles for my own PA game a while back. 😀
The latest issue of Wargames Illustrated is themed around PA gaming, and has some fantastic articles you guys will find useful…
Also, as psychoticstorm says above, the Gorkamorka rules cover all kinds of vehicle ramming, boarding and chasing shenanigans!
I like the hotwheels but i hate to convert stuff so I would have to say 10mm, its also possible to get at decent playing field on a 4×6 table
Deffo go with matchbox/hotwheels cars… If I remember correctly the guys behind Route 66 are creating conversion kits specifically for this scale…
Happy Sunday everyone. 10mm for Mad Max.
I think Warren’s got it right 10mm/ N scale for this one.
All those cars seem pretty expandable so too much ’emotional’ attachment isn’t necessarily beneficial.
There’s enough stuff out there to make sure it’s not gonna be same-y I’m sure..
Happy Sunday
Btw, Red Orctober looks absolutely spectacular!!!
Made me signing up for the 40k Bootcamp..haven’t played since Rouge Trader times it seems!
Check out my buddies report on a Death race using Axels and Alloys rules with modified hot wheels. We have also done everyone vs everyone scenarios too with these rules. Be fore warned, lots of eye candy here as they pride themselves on nice tables.
http://z15.invisionfree.com/Terrain_Specialties/index.php?showtopic=290
Another modified hot wheel for ya.
http://z15.invisionfree.com/Terrain_Specialties/index.php?showtopic=342&st=30
And a link to a convention game of it they ran along time ago…2011
http://z15.invisionfree.com/Terrain_Specialties/index.php?showtopic=204
Definitely Matchbox/Hotwheels scale, the variety of stuff available means each piece can be totally unique and you’ve got enough space to craft a distinctive silhouette for each car. The DMZ stuff all looks great, but from a distance it is very samey 🙂
Happy sunday!
I would lean towards 28mm for mad max as well. If tablesize is an issue dont use a table. take it outside to the parkinglot, the playground or the beach 🙂
@Warren the new warlord titan is very close the the original warlord titan from Adeptus Titanicus that came out 25ish years ago 🙂 the more blocky titan is the new one :p
and btw I was really looking for a warzone ressurection bootcamp. So sad that didnt make your list
Happy Sunday! the only one of those suggestions for a bootcamp I’d consider giving a miss is 40k, and who knows, maybe a BoW bootcamp would make me want to use my bajillion points of ultramarines again…
happy sunday
With regard to the Mad Max game, instead of building a massive board, you could have a rolling board (similar to Dark Future, the old GW game). That kind of set up could give you a real sense of speed; scenery flashing past, cars crashing and left behind,outrunning your pursuers. Also with a rolling board I wonder if scale would be such an issue?
lol I’m sorry Lloyd, it’s not that I don’t like you talking about Dust, it’s just that you talk about Dust and rarely show us your army. Still friends? 😛
2nd that show us your army
Happy Sunday again my video stops at 18mins and only the sounds continues.
Happy Sunday!
You want John to do something with those Mini cars? Look at the Brit Attack render on the 666 KS page!
Two words folks… ‘Rolling roadway’. Add scenery and even roadblocks as they appear ahead. Vehicles etc left behind are out.
some of the guys at my club have been using matchbox cars and these rules https://www.kickstarter.com/projects/outridergame/outrider-outrun-outgun-outlast/description and it looks fun
@warzan I am with Justin on this one. I would have put this to him but not sure what his name is on the forums. Found this image of the game being played with Hot Wheels models and it does look pretty great.
Second pic on this page.
http://fatdogcon.com/miniatures-event-sign-up/
Mad max boardgame ? I am on it for a week and…. The best scale is 15mm – 1/100. You can find minis in 15mm for Mad max and the vehicules in 1/100 scale (15mm) or legion and easy to convert. For the rules…. Thunder road guys !!! And thunder roads add ons are on the internet. So easy to create a so cool game with all of that.
http://khurasanminiatures.tripod.com/15mmpostapoc.html
Adnaced thunder road rules.
https://boardgamegeek.com/filepage/117389/thunder-road-advanced-rules
I’m so glad Warlord have made metal heroes for Terminator. Gotta still have some metal minis! 😀
I’ve been making a 15mm madmax with diecast cars and trucks. I’ll post pics when I’m finished :). So I’m with Justin and yes if everyone customized their own cars then they would ALL be unique like in Mad Max.
As for the Bootcamps, a WarmaHordes and Aliens VS Predator Bootcamps would be great!
Ill say hotweels. Small enough to be playable. Big enough to custemize
I’d vote for hot wheels; can I also suggest a boot camp around either dropship commander’s new space combat game or firestorm armada ?
Great show again guys
I’d be going with the matchbox or 28mm scale but think outside the box for the board.
Make up board section about 1200w x 600 that the cars travel across. Every time the first car reaches the end you put down another section with random terrain. Then you make a rule that once the cars coming first hit the fourth section the first section gets removed along with any cars on it. This makes people keep up with the pack. This way you could have a board that ran on for ever.
Happy Sunday. My painting is not good enough for detail at 10mm I’d have to go for Hot wheels.
happy sunday
28 mm all the way
have a look at this months wargames illustrated issue 332
the stop the truck artical
Hot wheels and matchbox, 10mm is just too small, and the technical’s don’t really work since most of the shooting in the movie was done by guys in/on the cars with normal sized guns, not massive turrets strapped to said cars.
Great vid again guys, thanks.
Hot Wheels offer the most choice I think, plenty of scope for modelling and are big enough to see what you are doing. Plus, you can bucket loads of them cheap on a popular internet auction site, mostly pre damaged as well.
For the mad max game, all three of you are describing different aspects of the same concept: 28mm gives you a game based on people fighting in and around vehicles, 10mm is vehicles fighting, and 20mm/hotwheels scale is people fighting with vehicles.
IMO, the hotwheels scale is more like most of fury road, but there are scenes were the 28mm and 10mm would be better, so you just need to pick your favorite sequence then use whichever suits that.
eBay and micro machines get some scion modes on the go for some guns and spikes Tito stick on them as for boarding actions depending on how simple you won’t it to go have car types on a d6 roll have it as 50/50 if there the same speed if the car the boarding party is coming from is boarding type car it gets + 1 to the role and have a drives wereness stat role if they pass the boarders get -1 for the rig u al so add in cawes awareness to the boarding action
http://www.ebay.co.uk/sch/i.html?_nkw=Micro%20machines&ssPageName=GSTL
Hot Wheels definitely
Happy sunday folks!
I’ll just stick to old-school Gorkamorka for the Mad Max theme
Mad Max as a participation game was done in the mid 80’s at Tripples by Sheffield Wargames Society. See the article by my old friend ‘Nog’ Northing in this month’s Wargames Illustrated talking about how they did it. Theirs was done with the big rig being stationary in the middle of the table, and the other vehicles moving on the table relative to the rig.
The outrider rules as a print and play set from Warehouse 23
http://www.warehouse23.com/products/outrider-jumpstart-bundle
Mad Max as a game? Didn’t Steve Jackson Games do a battle cars type game in the 80s?
Yep resently redone as a kickstarter
10 mil rig ladshttp://m.ebay.co.uk/itm/121661048738?nav=SEARCH
Yeah, they did Car Wars; used to play it a lot.
The cars were 1″ long card tokens and it was rather detailed and crunchy.
It wasn’t Mad Max style at all – but it involved cars with guns on them.
I remember we were always doing some crazy development of some mad battle bus, and trying to deliver cargo to somewhere without being gunned down. I know we’d play most of the Steve Jackson games though. I wonder how much these games would stand to replaying now?
I vote for Hot Wheels, both for being a good compromise on scale and low cost to purchase.
For a big participation game, I’d go 28mm. Much like you did with the Battle of Hoth. If you wanted to put Battle of Hoth to retail, you’d select a smaller scale I think. The Route 666: Devil’s Run game has been scaled such that it is compatible with matchbox and hotwheels cars – they mention that on the Kickstarter description or in one of the updates and I think that Mad Max is all about the cars.
In fact, why not just back Devil’s Run?
It is not that our community goes out and re-creates these kinds of Mad Max vehicles (or any kind of moment in a sci-fi/fantasy movie) since that is a give; rather it is the SPEED at which these re-creations appear after a movie comes out. Mere days sometimes even just hours after a movie you will see these images pop up on the ‘mighty internets’. We (our community) have a most excellent and speedy nature and I am proud!
Dropzone Commander the only way to go.
How about some extra bling for the Red Orctober… picture this; two Orcs keelhauling an Ultramarine.
It’s already been mentioned a couple of times, but a rolling road scenario is probably the best way to go about making a mad max game, and using such a mechanic would seriously reduce the amount of table space required. Whilst the hot wheels idea is cool, i think 28mm would work best if utilised in conjunction with a rolling road board, which for those unfamiliar, minimizes the amount of movement the vehicles do, but each turn sees the scenery travel X inches down the board, with new scenery being generated at the front end. This would simulate speed, and although ive not seen Fury Road, the cars in the previous mad max movies dont actually do much until theyre in close proximity to the convoy, which at 28mm could be simulated by reserves being brought on along board edges as the game progresses, if a vehicle gets destroyed it could be taken off and moved to the back of this queue, simulating an unending assault. 28mm would also allow for control of individual miniatures boarding other vehicles and melee combat and maybe have the convoy have to survive X number of turns to win, or destroy X number of attacking vehicles to win.
I’d love to see you guys take the mad max idea further, and although its a way off, Im sure you could pull off a game for salute that would rival the Hoth board
As for MAD MAX on the Tabletop… 2 words… GORKA!!! MORKA!!! Seriously… that game was obviously Ork centered, with Mutants, etc on the fringes… but if I wanted a Mad Max Game I’d go back to that style of “build a vehicle (trukk, trakk, bikes) and then add “upgrades” with weapons, rams, armor, 1-shot devices… then build a “gang”… then go… so check out the GW gorkamorka rules and supplements for a launching point IMHO..
Id be going Hot Wheels personally just allows for so much more and I feel that the 10mm would all look too much alike too quickly.
I agree with others on the rolling road and the scale. The only movement that really matters in a game like that is movement relative to the big rig. I think having a dust grid-like setup would work. Have the board made of squares, have a set number be occupied by the big rig in the center, then have a few squares available on all sides of the rig for it to move to represent it breaking/swerving/accelerating. Then other vehicles move onto the board from reserve and occupy squares around the rig. The grid also helps with moving terrain “past” the scene by providing easy movement guidance.
The thing is, for most games a large tablis needed as you need to move relative to board-centric objectives. When the objective is a miniature, all that matters is movement relative to that miniature.
On the sub, i think you need 2 things for contrast.
1) light green orks – light green skin would work well contrasting with dark red, and the light green skin would represent the sun-bleached orks from being out in the sun. Im talking goblin green highlighted by mixing in bleached bone
2) barnacles – i work on ships, and things grow on ships, and orks arent ones for cleaning. Adding stone-bone colored groups of barnacles near the water line would add some nice contrast to the red. In general, if this vessel spends most of the time on the surface, be sure to emphasize a lot more Growth/weathering near the water line where stuff like barnacles and algae would grow, and rust would form.
i have a bag of tiny shells sitting on the work bench beside the Sub but im just didnt like were they could go, they really only go on the underside which you cant see, but im still thinking on it.
as for the green skin, i always do grots/goblins/gretchin lighter to show the orcs are darker and more aged, so ty great suggestions
Ok seeing as @warzan mentioned me, it would be rude not to comment.
I am actually going to say I like both the idea of 10mm resistance stuff as I play resistance in DZC and the Hot wheels/matchbox stuff as I did convert a load of my old matchbox stuff into mad max style cars years ago.
However I think it all depends on the game you design, I think both scales could work in different types of game. DZC stuff for a vehicle based race/chase type game and the hot wheels stuff for more with figures involved.
So sitting on the fence here…lol
another great xlbs
Hot wheels would imo be the best to use for a Mad Max-vehicle combat based game.
What about digging out the old Gorka morka rules? That would be a fairly good start for a mad max game
Happy Sunday
Happy Sunday
Happy Sunday
got to go with justin on this one hotwheels some of the newer stuff they’ve brought out with exaggerated exhausts and engines already have a madmax vibe but obviously with nice paintjobs the alternative style on the website is a good mishmash
http://www.hotwheels.com/en-gb/collection/index.html
Happy Sunday. The Titan looks Epic, no pun intended. But if you think back before Epic there was Adepticus TItanicus, hope I spelt that correctly and the top armor above the cockpit was closer to this shape, more round than square.
Maybe a Malifaux themed day?!
1 crotch banner coming up,
Also known as nappy diaper ………….
Noooo!! why AvP not Warzone? I am dissapointed!
For mad max I would say hot wheels size and then you can bring in the 15mm Dark Future minis (which i have sitting here somewhere) and then you can get on ebay some of the the vehicles (cars and bikes) for the game as well.
I think Dark future stuff was 20mm.
Happy Sunday
The original Warlord titan had rounded armour, it was a plastic kit available in Adeptus Titanicus and the Battle Titans box set back in the 80’s and was the original epics system along with epic Space Marine both of which where set in the Horus Heresy. Also the old Mad Max GW game was called Dark Future.
A club member is using a bastardized version of the “X-wing / flight path system” for a Mad Max style game. works well with Hot Wheels/ Matchbox and 20 mm figures.
me? I have Dark future 😉
There’s the old Steve Jackson Car Wars game you may want to check out. Maybe you can adapt that rules set to whatever scale you choose.
Hot Wheels/Matchbox scale for sure.
Put out some basic points costs for weapons and upgrades and let participants turn up with their own customised models to play with. Definitely let someone fill a school bus with cheap gun-toting punks as an option.
1. @lloyd – dont give up on telling about Dust – I am fan and its always good to hear your opinion,
2. Toy cars – I buy mine on Car Boot sales or pound ladn’s – I use them for Infinity and Deadzone.
3. Mad Max – I cant recomed it enough! @Warren, @dignity – go see it guys! V8!
4. @dignity Im with you on MadMax scale!
Best thing about hot wheels and matchbox is that you can usually find them dirt cheap in pound shops for erm….£1. You can can usually find bucket loads of them at carboot sales for next too nothing
Hot wheels is the way to go…. its 20mm so inbtween warren’s 10mm and Lloyd’s 28mm. The Devil’s Run stuff is all designed to use hot wheels… including that they have resin addon kits for helping to customize your cars…. personally I would kill for a 28mm Interceptor…. but i’m cool with the 20mm…. also (at least in my area) you can get Hot Wheel pretty cheaply…. there is a hobby store that sells the old models by the case… about 50 cars at a go.
Hot Wheels/Matchbox scale. Their are dozens of other manufacturers to boot. The sky’s the option, don’t confine yourself Warren.
The Sub is looking great, can’t wait to see it finished!
happy sunday! love the orctober!
Definitely go Hot wheels size. Delis run 666 is this scale for exactly the reason of customisation of the vehicles and using the huge range available. I agree with Justin you want to have YOUR car not some samey 10mm thing.
love the Red Orctober its looking awesome.
I have to agree with Justin and Lloyd on the Mad Max idea matchbox/hotwheels size is brilliant for customization, i used to do that with the old old game Dark Future which was a lot of fun, For figures u can use the 1/72 scale there is a huge choice and u can mod them using Mohican mini’s for the punk mohawk looks with a little conversion here and there. 🙂
Great weekender as usual guys. On Mad Max, saw the film the other day and it blew me away – Warren and Justin just see it if you can guys please! One of my favourite cinema experiences of the last goodness knows how many years.
As for gaming this concept I have to go with Lloyd all the way. Yes Mad Max has iconic cars and the awesome interplay between them at breakneck speed is central, but for me the small scale just kills some of the drama and immediacy – I feel too far away and detached from the action, like I’m watching one of the few wide shots in the film You love getting the greater perspective but then it’s right back into the fray up close. The Devil’s run KS appealed to me in theme but in the end I was just left wishing it was Mad Max Gorkamorka. I love the idea of being right in amongst it at 28mm, with mad boarding actions and brutal fist fights and close-up shoot outs. It’s almost like the vehicles are ever-shifting terrain to be interacted with and played over, all in the midst of this awesome fast paced battle – can the warboy make it to the cab to take out the rig’s driver? can Max get rid of the goons threatening the rear of the vehicle in a mad dash and desperate fist fight, can the dude riding shotgun take out potential boarders or someone about to take aim at the gas tank – these intimate narrative moments are just as important. Yes the vehicles can be protagonists too, and the focus in a greater ‘road’ battle but to ignore the dudes fighting over them whilst all this is going on just removes a lot of the appeal for me. Maybe you have to see the film to get what I mean. Even better perhaps would be to combine the two – have a wider battle at a smaller scale on one table for mass movement and longer-ranged attacks and then switch to close-up 28mm scale action when vehicles come within a certain distance to duke it out. (with each vehicle/unit represented at both scales). Two games for the price of one and different players commanding forces at different levels of a greater battle. Oh man I’m getting pumped just thinking of it!
Sorry chaps…got a bit excited there for a moment…
Just looking at other comments now and seeing talk of 15/20mm figures and near limitless scope for customisation – maybe Matchbox scale would be ideal all round then?
I’d love a Warzone Resurrection bootcamp, but really pleased it’s not on your list as it will be at least a year before I’d be able to get a pass, so happy for you to do all the rest first 😉
interesting show I think the hot wheels scale may be the way to, go love the Orktober.
Great show, hot wheels is definitley the way to go for Mad Max
Sheffield & Rotherham wargames club did a Mad Max game in BIG scale in the late eighties that did the rounds at wargames shows, they rebooted it at Sheffield Triples show a couple of years ago:
http://theminiaturespage.com/boards/msg.mv?id=322204
http://s1.zetaboards.com/Post_Apoc_Wargames/topic/5016393/1/
If you want micro/10mm, there is the Car Wars game from Steve Jackson, used to have loads of fun with that in the eighties as well:
http://www.sjgames.com/car-wars/games/classic/
For me, a Mad Max game is about capturing the big rig, this means boarding actions and figures fighting on the vehicles, so the bigger the better!
For the terrain, it doesn’t need to be a long table. If the truck is the objective; set it in the middle of the table and say it’s moving continuously at 70 mph, everything else then moves relative to the truck. Say 1 inch equals 1 mph, vehicles moving faster than the truck (say 80mph) move 10” up the table, if they slow down (say to 60 mph) they move 10” back down the table. The objective being to damage the truck enough to bring it to a halt or get close enough to board and get control of the cab.
Say the highway is 2-3 ‘lanes’ wide of tarmac/hard surface that vehicles can run on without any great risk, then have 2-3 lanes each side that become loose/broken/softer the further off the tarmac you get, with greater risk of accident the faster or further off road you get, this allows the truck to move sideways to barge the bad dudes away and gives the warboys room to manoeuvre around the truck.
For stationary hazards (eg: old crashed/burnt out wrecks, roadblocks, etc), they appear at the table end and move down the table relative to the vehicles each turn, requiring the moving vehicles to swerve to avoid collisions.
Just a few random ideas.
Wasn’t the GW game called Dark Future?
Hot wheels make sense, as most of the Car Combat games were based around them (current Devil’s Run and the old GW Dark Future – great models, lousy rules, loved the game). And pound shops have loads..
Just an aside, the ‘square’ Titans are the modern variant, as the old ‘Beatle’ titans were the first produces and the square ones didn’t appear until around Epic 3rd edition (the one no-one seemed to like, just before Armageddon)
https://www.youtube.com/watch?v=n6CzydZdgh0
Many many years ago we used to play Dark Future. We were still kids and had a load of matchbox cars. Had a great time punching bullet holes in them with a hammer and nail, sticking guns all over them and doing some insanely detailed paint jobs.
Oh to have that much time on my hands again….
The Hot Wheels looked the best for the Mad Max scale, the Drop Zone com stuff looked as if the guns were WAY too big and would obliterate a vehicle with a near miss (scatter rules would be important in such a game). They had explosive spears and some sidearms in the movie, maybe a functional harpoon launcher. Remember, ammunition is very dear in the Mad Max world.
Hotwheels. Its1:72 scale, (HO scale for train modellers) which makes for easy conversions – loads of parts from Airfix kits and such.
when you say you prefer the older pattern warlord, you mean the new pattern, the original pattern looks exactly like the new FW one. That boxy thing is from the new epic, they took as massive step back with the titans in epic 40K, especially on the eldar titans they were just terrible boxy crap things
I’m with Lloyd on this one, I’d personally go for 28mm but if that’s not possible I’d accept the hot wheels and matchbox scale as an alternative. Anything smaller just doesn’t do it for me.
Look up steve Jackson’s car wars on Kickstart er old game back again
hot wheels or 28 mm. I got into model making after watching the Road Warrior in high school. I went and bought a Revel model car and glue all kinds of wotnots to it to create my own Road Warrior. Lots of fun.
Happy Sunday!!
I’d lean towards the 10mm scale myself, though something hot wheels size would be fine. 28mm just strikes me as too large for a vehicle based game
Happy Sunday! I say take the Hot Wheels route and I don’t think you have to re-invent the wheel here for rules either as there have been “Others” to go before you. Take a look at some “Indy” rules like Two Hour Wargames (Machinas). Lead Adventures has some great inspiration for kitbash and rules direction (where Car Wars is proffered once again).
http://www.lead-adventure.de/index.php?topic=78694.0
Either gorka morka, or matchbox/hot wheels
I assume this has already been mentioned but there is West Wine’s Road Kill range in 28mm.
http://www.westwindproductions.co.uk/catalog/index.php?cPath=106
Wind’s not Wine’s!
Use Dark Future for a Mad Max feel. For any of the later movies use Gorkamorka. It’s got boarding actions and is a sweet gang fighting game. I’m sure there is a scenario for the attack on the big rig too.
Please for the love of god don’t book either of the AVP or FOW bootcamps for the weekend of 12/13th of September, I’m at a wedding and really cant choose between my hobby and a wedding!
Regarding the warlord titan. The style of it is actually more like the original. The big square one we are used to seeing is from Epic Armageddon or epic 40k. Back in the day of space marine and titans legion (In the late 80s as far as I am aware) the Warlord Titans had the more ornate carapace like the current forgeworld one.
Also regarding mad max. I was just thinking of a rule bases that may suit 28mm scale. I know the size of the board is the big issue and getting the feeling of the speed is difficult to get across. To solve this imagine that the “oil truck” or whatever is been attacked always remains at the centre of the board but is driving at a certain speed. All terrain and vehicles move instead at speeds relevant to the oil truck. All good for introducing the idea of fog of war as obstacles etc appears over the horizon. You could easily have boarding actions and all the rest of that kind of stuff on a larger scale. It would also allow you to do actions with individual characters. guns, chains, flame-throwers and the rest. Anyway I vote 28mm but make the rules suit it.
have you seen the latest (June) issue of Wargames Illustrated? Loads of Mad Max stuff there!
I remember the BIG scale Mad Max game at Sheffield triples Damon is talking about above when I was a kid, it looked amazing (jeez I feel old now). Id say Hotwheels/Matchbox scale is best. Im with Lloyd on the customisable “that’s my car feel”. Everyone would have a go at the rig, and would feel a lot worse when they crashed and burnt.
There was of course Games Workshops Dark Future some time ago. They had their own cars that were about Hotwheels size. Ive been wishing for a reboot of that for ages, but we know Workshop never will.
gotta be hotwheels 20mm.. that’s why route 666 chose it.. not too small not too big and you can mod like crazy… plus you can represent people and vehicles..
For Terminator, Dropzone Commander PHR dropships – always reminded me of Terminator-esque drones. Can have the resistance having all the funky stuff 🙂
Mad max is more about car driving and boarding actions. Not cars with guns. Gun cars is what Death Race is about. So I’m in the 28mm camp. It’s hard to have a car chase if the car that is in front is simply being shot by machine guns from behind. And why spike up your car if there are no people minis jumping around at risk of being impaled on them?
I personally would like to see the Dropzone Commander bootcamp come back again, or maybe a Deadzone bootcamp.
i would like to see Malifaux, Pulp City, Batman and Relics
Aw no Batman boot camp?
I have faith in BOW. I’m looking forward to signing up to a Batman boot camp some day!
Whelp, I was going to point out your error regarding “new” and “old” warlord titan looks but lots of people seem to have done that and I don’t want to harp on about it too much.
Short of that, great XLBS guys. Only just managed to watch it due to volunteering at the UK games expo, but still a great watch a couple of days late.
Dropzone 10mm seems too small. Talk of 30 or 40 vehicles does make it easier for multiple players to get involved, but perhaps once you’re up to 40 vehicles you are straying from the Mad Max world. (Oil is hard to come by – which warlord can afford to service 40 to 50 cars?)
If matchbox would scale with 1/72 scale miniatures you could use the ESCI / ERTL gaul warriors? Bare chested, bearded and wild eyed – cut with some more modern trousers and some modern weapons? (I have some 1/72 US Vietnam guys that could cough up their trench guns and M16s easily enough?)
Also – Would love to do a Terminator boot camp – you could do a heavy hobby side seeing as the range is limited regarding minis and some mods and terrain fun would need to be had to make a decent weekend of it. (Have you see the tons of people looking at £1 shop tanks and cheap soldiers to flesh out the options for themselves already?)
£70 is not expensive for a new rule set and box set, but I’m sure I’m not alone in thinking that spending extra on a boot camp and getting a the basic game as well would make the whole experience of starting on something new all the more fun and cost effective in your mind?
https://www.facebook.com/photo.php?fbid=10153309826420238&set=gm.1849209281970291&type=1&theater
Six pages and nobody has mentioned Battlecars as the old IP for a computer game?
I must be getting old.
https://boardgamegeek.com/boardgame/804/thunder-road
This was a very fun game
🙂
How about a Warzone Resurrection Bootcamp?
It’s a toughie, but I reckon hot wheels/matchbox scale.
20mm plastics (someone mentioned Gauls previously) are easily converted for crews etc. and an afternoon with toy cars and a pile of plastic-card sounds like hobby nirvana!
If you want to focus on gangs or fleets of vehicles go with 10-15MM. Here are a couple shots for you showing our monster trucks. These are 32MM for our up and coming game Outlaw Apocalypse. We play tested with 28-32MM for just over a year on a 6 x 8 ft table you still get a GREAT feel to the games with about 10-12 vehicles at a time. Enjoy! http://junkrobot.wix.com/outlawapocalypse. Just click on the “info” tab to see a couple more trucks that were WIPS at the time.
I’d take the Formula D gearbox and some kind of templates for turning- quite like DW. For every point on your gear dice you can drive one inch and some set number of turned ones – and if you get shot on your front tires you have to take one turn in the direction of the damaged tire.
At the moment I’m thinking about how to customise the plastic gearbox from Formula D…
Had a quick demo of Terminator with Alessio, it’s a crackin game looking forward to getting it. the game mechanics are excellent.
@lloyd, most welcome. And more to come 😉
DUST rocks!
Hot Wheels!!
Oh sweet lord I’ve just got round to using model mates rust you keep going on about love it …. Is there a way to order it by the bucket load !!
Actually @hazardbadger84 yes there is. Contact them by email and they’re willing to do sell you larger quantities of the stuff at a discount.
For some 28mm Mad Maxy warrior stuff you could mix the Wargames Factory “Woodland Indians” and “Apocalypse Survivors”
Hot wheels/ Matchbox.
Check out @warhammergrimace web sites he posted. Great reference photos to offer ideas on what path to take.
Dark future was an excellent road warrior based table top game back in the day. I really do think there are some rules and ideas to be had through that game.
Great show again guys. 28mm all the way for the Mad Max game using something similar to the Gorka Morka game from G/W. I like thing to be as versatile as possible so that way things built for this would also be usable for post apocolipstic gang games. infinity bad lands or crooked dice 7tv.
You guys REALLY need to dig out an old copy of GorkaMorka. It sounds like exactly the kind of thing you want (and was sadly underappreciated IMHO).
Having said that, I’d vote for 28mm. The action is as much boarding and close combat as it is vehicle on vehicle.
Not sure if anyone has picked up on this yet but the new Forge World Warlord Titan is much more akin to the original 1988 Warlord Titan
The boxy one that most people know and love was produced for the reboxed game (not sure if it was v2 or what because I never actually played epic).
Where can I sign up for the Flaaaags hobby weekend with Lloyd !!
Happy Thursday!
I’d like to attend most of those bootcamps, as well as a Malifaux one and, most of all, another Dropzone Commander one! Or a DZC campaign weekend – that would do me too.
For the tank hobby weekend, here’s a question for you to think about. I assume you’re thinking about WWII tanks but there are probably plenty of 40K (and other SF gamers) who’d like to come along for a chance to paint their land raiders, etc. Might be best not to give any tanks away with the ticket to leave it open to as many interested people as possible.
As for Max Max… I watched it Saturday and wasn’t really sure what to make of it. Although I did think it would make an awesome wargame. But what scale? I think you guys need to watch the film as Lloyd is right – the characters running around on top of the vehicles are a very important part of the setting / game. And I can’t see you being able to do that well at smaller than 28mm.
On the other hand, the 10mm DZC technicals look great against the canyon. So funnily enough for me, it’s one or the other: skirmish combat set on and around crazy cars OR sweeping zooming car combat around the canyons. For me, the inbetween matchbox scale is neither one thing nor the other.
@Angelic. I’m with you. Love the games HATED the movie thought it was terrible.
@junkrobot it’s funny, I don’t really know what I think of it. It totally wasn’t what I was expecting. In some ways it reminded me of 300 or Sin City in that it felt very much like watching a comic book (in a good way). But at the same time, I can see why people hated it. There was almost no plot and virtually no set up (although I guess some was conveyed through imagery rather than dialogue).
So yeah, um… not sure whether I loved it, hated it, or both!
Definitely matchbox style cars, I got hundreds ready to be converted!
I am thinking of collecting a Technical-heavy DZC Resistance force for that Mad max kinda feel. (Only drawback being that I like the Lifthawks better than the hovercrafts as carriers.)
@warzan @lloyd Maybe you could go dual-scale to incorporate close quarter action into a Mad Max game. Use 10mm or Hotwheels to get that grand scope for driving your cars around. Then when you do a boarding action or drive-by have a separate 28mm area where you can place character minis. Some Battlezones panels could work well to create a flatbed or truck cabin for the figures to stand on. If a character is pushed off the panel its out of the game.
I might come over for a Mad Max Bootcamp. It sounds like a fun game idea.
I reckon Hot Wheels if you can manage it; the Resistance models are great but look more like mobile artillery than the Mad Max armoured vehicles.
Where/When are these Beast of War Mad Max rules going to be?
P.S They didnt even talk about DARK FUTURE!!!
Malifaux Bootcamp!!!