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This topic contains 5 replies, has 4 voices, and was last updated by gainey 5 years, 1 month ago.
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June 11, 2019 at 11:39 am #1403434
Hi i am new to bolt action and have the us units, I bought band of brothers and since added, mortar team, sniper, bazooka, mmg team, and a half track, flame thrower team.
I need help if you can, I am playing in a tournament in two weeks 650 points max no vehicle with higher the 7+ can you help suggest a list happy to buy something else to add but I need to allow that they will have a tank cheersJune 11, 2019 at 5:04 pm #1403529I’m not well versed in the U.S. lists (I play Brits and Germans) but I will offer a few tips. At that sise game, stick to a 2nd Lieutenant and maybe one extra chap with him. You maintain a low point drop into him and with only a 2 man squad you gain the small unit advantage to keep him going. Next to that, if possible, take three infantry sections. This gives you some more dice in the bag and also a good spread for battlefield control. In smaller, less vehicle heavy, games I would definitely recommend the MMG, but maybe leave the Bazooka in the depot and maybe slip in the sniper team to pick off officers and weapons. As I said, I’m not sure of U.S. points, but if the rules say only 7+ armour, my assumption would be that they would be primarily open-topped vehicles, so the deficiency in AT fire shouldn’t be an issue and save you the points (even a light AT gun can be a bit of a drain). Hopefully that helps!
June 12, 2019 at 7:58 am #1403659June 12, 2019 at 6:07 pm #1403935Can’t go wrong with a Hellcat – 155pts, with potential Recce upgrade for an extra 10pts, it’s fits in the 7+ armoured car category with a Heavy AT gun
June 13, 2019 at 5:19 am #1404028I’d take a 2nd Lt with one man, Five 6 man Para Teams with Rifles, Bazooka and Flamethrower Teams with a medic.
30 Rifles that can move and fire with a medic to keep them alive is very scary.
June 13, 2019 at 8:46 am #1404048 -
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