Space Marine Land Speeder Loadouts
April 9, 2012 by darrell
April 9, 2012 by darrell
Darrell kits out his Space Marine Land Speeder... what sort of cheesy stuff will he be using... let's see!
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I thought they were a bit rubbish until I saw this video. Thats because I have only used one or two in an army. I can see the logic in using at least 6 and having them in squads. They are very flimsy though!
They can be very nasty against my Orks. I have had fortunate shots at it taking them down, but the flamer/melta combination has done a lot of damage to me before. And my bro’s Imperial Guard too.
If anything they are a massive morale hit on your opponent, making them go ‘ah man’ when they roast a few units or end up in your deployment zone.
I like the typhoon/heavy bolter combo, not to shabby at taking out light vechicles and the 2 small blast templates and bolter fire against infantry ain’t to bad at range. In numbers, they can decimate.
I agree with Maddogdwh. When you don’t know exactly who you’re going to face be it ork/tyranid hordes or marine/tau 3+ saves or mechanized forces they’re good all-rounders that can dish out the damage. They do play a bit Eldar-y but as that was my main army before the Marines it works for me.
It really wouldn’t have been that hard to do Eldar Vypers and other equivalents! Instead of just marines he could have done two or more armies. A Vyper is almost the same but with different, even more weapons options.
I use the MM/HF combo units all the time. My opponent either wastes shots at these (and leaves my Vindis/Preds along, or ignores them for the latter and then I get to kill at least one of his transports or flame some infantry. Unless you play bikes, it’s the best value fast choice other than maybe a storm with some CC scouts.
as a tyranid player…i HATE theese!!!!!!!!!!!! the worst thing you can send against me is 3 squads of 3 w/ rockets…between the cost, the fire power, speed and the frigen allocations of hits there really isnt any answer to them.