Mordhiem graveyard
Step se7en: what’s in the box… skulls…
With everything washed and painted we could end here and have perfectly usable terrain, however if you add some more details it can help create interesting little vignettes that can capture peoples attention and set the mood.
Mordhiem is famous for its mood. It is peak grim dark, supported by the amazing art scattered throughout its books. These tiny details can do the same for our terrain.
Adding some candles fits in with the theme nicely. Painting the OSL from the candles so brightly helps reinforce the grim darkness of the rest of the piece.
Adding skulls everywhere helps remind the player that they’re in a graveyard. Adding some spare zombie bits helps it feel extra creepy, reminding the players that in this world the unquiet dead are a real possibility.
And there’s always something creepy about a noose (though this one also helps playability by giving players something they can use to climb up with).
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