Worship The Night In Dark Domains On Kickstarter

September 7, 2018 by cassn

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Embrace the darkness, and help the necromancer rise again!  Betray the city for the Necromancer, unleash monsters, draw on magic, and levy sheer terror on your rivals in this competitive worker placement game.

Each player takes on the role of a secretly evil city leader who is expanding the frontier of Harrows into the hinterland, but ultimately will attempt to corrupt their domain and turn it against the city. Players must use minions, henchmen, monsters, and magic to stamp out the good and cover their domain in darkness.


In Dark Domains, players can gather resources, hire henchmen, expand settlements, add wealth, misdirect city defenders, and learn spells, all for the benefit of the Necromancer and his glorious return to power.  Find out more about this mysterious Necromancer here.


The game is divided into turns, with each turn divided into eight phases; Fortune, Preparation, Minion, Resolution, Foreman, Adventurer, Production and End of Turn.  Perhaps the most interesting of these is the Fortune phase, where the Fortune deck provides an element of luck into an otherwise strategic game.


Personally, I'm not a fan of worker placement games (controversial, I know).  However, even I can see that, as far as the genre is concerned, this is an interesting game with a quality narrative and plenty of components.  There's also plenty to differentiate it from other worker placement games, such as the Fortune deck and the Domain player mats.  I'd definitely sit down and play it through.  You never know, it may just be the game to convert me (to worker placement games, not necromancy).


Dark Domains has already tripled its original goal, and 23 days remain on the Kickstarter.  There's plenty of stretch goals already unlocked, but also still loads of really cool ones still to come.  So embrace the night, swear allegiance to the darkness and get your pledge in today!

Do you like worker placement games? Let us know your favourite!

"layers must use minions, henchmen, monsters, and magic to stamp out the good and cover their domain in darkness."

Supported by (Turn Off)

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