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Assaulting a Stormraven

13

Darrell gives us some tips for assaulting skimmers and flyers... including the mighty Storm Raven!

Tactics for Genestealers & the Broodlord

11

Darrell has a look at the options and upgrades for Genestealers and the Broodlord.

Tips for Using Drop Pods

11

Darrell gets a question about the best way to use a Drop Pod in a game of Warhammer 40K.

Darrell Discusses… Equipment for Tactical Squads

17

Darrell sits down to discuss the basic kit he thinks you should use to outfit your Space Marine Tactical Squad.

Darrell’s Thoughts on Obliterators

10

Darrell has a chat about what he thinks is one of the best heavy support choices in Warhammer 40K.

Consolidation Tactics

10

Darrell's gone cheese hunting again this time its sneaky way to consolidate out of combat to annoy your opponent.

Keeping Your Cover Saves While Shooting

6

Darrell looks at how you can get that little bit closer to your target and still keep your cover cave from that nice little bit of terrain your unit is hiding in.

Commander Adept Sebastion Nemo Chain Lightning Tactic

4

Andy and Vishal sit down and show us another little tactic for the Cygnar faction of Warmachine.

How Wound Allocation Works in Warhammer 40K

15

Darrell takes us over one of the most important parts of Warhammer 40K, how Wound Allocation works and the common mistakes people make.

The Menoth Pop And Drop

9

Andy and vishal sit down to talk about a nasty tactic for the Protectorate of Menoth, but how would you stop it happening to you?

How Honour Guard & Retinue Works

30

Darrell chats about the worth of taking an Honour Guard or Retinue in Warhammer 40K and what it they can do for you on the battle field.

Blood Angels Transport Choices

9

Darrell gets asked about what the best transport for blood angels is and if its better to take a stotmtost.... i mean stromraven or land raider.

Tactics For Beating Eldar And Dark Eldar

15

Darrell had a chat about how you can take down those pesky Eldar and Dark Eldar with there nasty lance weapons.

Getting Around a Centurion

5

Andy and Vishal have a look at getting around the polariyt shield on a centurion.

Tank Shocking Objectives

20

Darrell gets a tank out to run over some orc boyz and clear an objective.

Which Warjack Do You Run With Your Journeyman Warcaster?

8

Andy and Vishal have a chat about What Warjack they would Run With a Journeyman Warcaster.

Vehicle Combat

11

Darrell chats about what happens when you assault a vehicle in Warhammer 40K.

Descent of Angels and Units

50

Darrell chats about if Astorath The Grim will give desent of angels to his unit or not.

Assault Rules For Rhinos

23

Darrell has a look at how you can use your Rhino(s) and assault out of them.

Objective Placement

9

Darrell chats about just where he thinks is a good place for your objective in a game fo Warhammer 40K.

Getting Cover From The Tank In-front of You

15 years ago 8

Darrell has a look at how to make your own cover from your cheap transport vihicles.

Are Vindicators Good or Bad?

15 years ago 32

Darrell has pulled out the big guns, but he's not a big fan of them.

Sharing Cover Saves For Vehicles

8

Darrell has a look at how you can get cover saves for your vehicles.

Dont Shoot The Big Shiny Things!!!

11

Darrell has a chat about a problem we’ve all faced, and it’s when we see a big nasty looking peace of kit on our opponent’s side of the board.

Move it or Lose it

9

Darrell has a chat about moving your vehicles to stop deep striking infantry or scouts getting to your side of the board and hitting them with armour busting weapons.

Boosting Your Blasts

4

Andy and Vishal have a word about Boosting Your Blast’s in Warmachine and how they work.

Chaos Space Marines Troop’s Rundown

17

Darrell takes another step on the road to damnation as he gives us a rundown on the troop choices for the Chaos Space Marines, and lets us know just who among the fallen he would take to battle.

Thunder Hammer Tactics

11

Darrell has a look at some Thunder Hammer Tactics with the Space Wolves

To go First or Not to go First That is The Question

2

Andy and Vishal have a look in to going first or second in warmachine, and how it can affect the way you play.

Keeping Your Support Characters Alive

6

Darrell has a look at support characters and how you can keep them alive when it comes to close combat.

Amon A Go Go

31

Andy and Vishal have a chat about how you can best use Amon Ad-Raza to bring the word of Menoth to the heathens.

Space Wolf Characters

9

In today’s episode, we have another character rundown. This time Darrell is a happy puppy as he gets to talk about his favourite Marine Chapter… the Space Wolves!

Who to Kill First in Close Combat

4

Darrell has a look in to who’s best to attack first in close combat, and if it’s better to kill the unit or the character who’s along with them.

Running The Gauntlet

11

Andy and Vishal are at it again finding sneaky ways of winning a game of Warmachine, and who’s among the war casters is so tough that they can just ignore anything in there way.

What to Shoot And When

9

Darrell has a chat about how you should pick what to shoot and when, in your 40K armies.

Blinded, Knocked Down and Disrupted

8

Andy and Vishal show how you can use Gorman di Wulfe in combination with Stryker to leave your opponent shaken, rattled and rolled.

Keeping Your Cover Saves

15

Darrell has a chat about how to move your units up the battle field while keeping your cover saves and keeping your guys from getting nuked by all the big nasty shooting that some armies can lay down.

Terminator Tactics

20

Darrell gets out his Terminators and starts slaughtering some poor, innocent Genestealers to show you some of his tactics.

Shaking off Effects

3

Andy and Vishal have a quick work about how to get rid of some of the nasty effects your opponent can put on to your Warjacks.

Close Combat Push

8

Andy and Vishal have a look in to getting a sneaky bit of extra movement to help your Warjacks in to close combat.

Measuring Your Control Area

9

Andy and Vishal dish out the tips for measuring your control area.

Vehicle Wreck Types in Warhammer 40K

8

Darrell has a look at what happens when your vehicle is destroyed and how it effects your troops moving over them.

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