Warlord Games Reveal Mythic Americas: American Folklore By Way Of Warlords Of Erehwon

September 23, 2020 by avernos

Supported by (Turn Off)

Warlord Games have just revealed that a new game is coming based on the Warlords of Erehwon rules by Rick Priestley Developed in partnership between Warlord Games and Mythicos Studios, Mythic Americas takes players on a journey through American folklore, using the incredible Warlords of Erewhon engine to power lightning-fast skirmish games between warbands of the Mythic Americas.

Mohawk Nations // Warlord Games

What is Mythic Americas?

Written by Nelson Martinez, the Mythic Americas version of Warlords of Erehwon still keeps at its heart, a singular objective in mind – to allow for fast-paced and exciting miniature battles upon a standard-sized table between rival forces known as warbands. A warband represents your own band of warriors – courageous humans, blood-thirsty monsters, and even minions raised from beyond the grave to do your bidding.

Warbands might typically comprise a few dozen models organized into loose groups of fighters, commonly five to ten strong each, or a single model in the case of giant monsters and mighty heroes. Mythic Americas: Warlords of Erehwon is large enough to provide scope for scenario building, with plenty of opportunities to reward tactical play, but at the same time keeping things manageable in terms of the size of forces and space required. The game uses ten-sided dice providing for a game with mechanical depth and considerable adaptability. An intuitive universal dice test system means that play proceeds at a good pace once players are familiar with the core mechanics. A host of unique and entertaining attributes ensure that different creatures fight and behave after their own fashion, bringing their mix of strengths and weaknesses to the fight.

Aztecs // Warlord Games

The sequence of gameplay is determined by a dice-bag draw, and units are activated one at a time in a way that engages and challenges both players. A draw for your warband is an opportunity to launch your attack, or perhaps to set an ambush, maybe to seize a tactically important part of the battlefield or to cast a spell and turn the tide of battle in your favour. Beware though – for whatever you do there is no guarantee that the next draw might not favour your foe – so you must be prepared for all situations.

In Mythic Americas, however, some new and exciting tactical elements have been added to the Warlords of Erewhon game. So as to give each faction a more unique “flavour” that fits well within the background of Mythic Americas we have introduced the concept of The Way. This allows you to align your warband with either the Everchanging or Everliving, which give you access to secondary scenarios as well as powerful in game effects or spell choices for your magic users.


The Book and the Factions

In addition to containing all the rules to get playing the game, the Mythic Americas rulebook includes six primary scenarios (scenarios that do not require a specific warband alignment), sixteen secondary scenarios (eight devoted to each of the two alignments) and four full warband army lists for the following:

  • The Tribal Nations
  • The Aztecs
  • The Incas
  • The Maya

Each army list also includes tips and tactics for playing each of the warbands as well as background all the relevant unit stats and magic pertinent to that warband.

You’ll also find tips and painting guides for painting your new warband as well as a wealth of references should you wish to further develop your understanding of the real-world histories, mythologies and cosmogonies of the four warbands.

Being Mythic Americas, these warbands are not limited to human warriors. They have the ability to call upon all manner of beasts, whether through their bond to Mother Nature, the manifestation of spirits or even ritualistic binding of the inanimate dead to fight for The Way.

Snake Monster

The initial wave of Pre-Orders will be available on the Warlord Webstore from Saturday 26th September. There’ll be starter sets and starter warbands for the first two warbands, the Aztecs and the Tribal Nations. You’ll also be able to procure a special edition Aztec Jaguar Warrior Miniature – only available through pre-orders.

Warlords is a great game for skirmish fantasy fans, exploring the untapped resource of the myths of the Americas should prove fascinating and I'm keen to see where Warlord and Mythicos go with it. I also want to see if it's viable to play standard forces from WoE against the American Folklore version of the game because that opens up a wealth of possibilities.

American folklore is a wealth of unknown stories ripe for exploration

"Warlords is a great game for skirmish fantasy fans, exploring the untapped resource of the myths of the Americas should prove fascinating and I'm keen to see where Warlord and Mythicos go with it."

Supported by (Turn Off)

Supported by (Turn Off)

Supported by (Turn Off)

Related Games

Related Companies