Descent: Legends Of The Dark From FFG Now Available!

August 12, 2021 by brennon

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Descent: Legends Of The Dark, the next step in Fantasy Flight Games' Descent line, is now becoming available for you to snap up and dive into. This is a big ol' box that is packed to the gills with miniatures, 3D terrain and hours (and hours) of Fantasy adventure.

Descent Legends Of The Dark - Fantasy Flight Games

Descent: Legends Of The Dark // Fantasy Flight Games

Descent: Legends Of The Dark is less of a sequel to the existing Descent line but a reworking and reimagining of the game and its systems. In addition to that, the game falls more in line with the Terrinoth presented as part of Legacy Of Dragonholt too. This means a more diverse and fascinating cast of characters and foes for you to face whilst also being tied to the wider lore of Terrinoth.

Descent: Legends Of The Dark Gameplay // Fantasy Flight Games

Gameplay-wise, Descent is still a dungeon crawler with your heroes moving around the 3D terrain, battling monsters and trying to complete their objectives. The twist comes in the addition of the app which controls the flow of the story, the unfolding narrative and offers up surprises and twists as you dive into each encounter.

Descent Legends Of The Dark Heroes - Fantasy Flight Games

Descent: Legends Of The Dark Heroes // Fantasy Flight Games

Another "app-driven game" I hear you cry. Well, yes, and that won't be for everyone. But, from the looks of it, the app has actually done some really fascinating things for Legends Of The Dark. For one, it cuts down on all of the paperwork that you need to do when tracking characters and the story. It also reduces the clutter and components that you need on the tabletop. Yes, it moves things in a digital direction but I'm seeing a lot more benefits that outweigh the negatives.

Descent Legends Of The Dark Villains - Fantasy Flight Games

Descent: Legends Of The Dark Villains // Fantasy Flight Games

Beyond the app, the gameplay has also been reworked and tweaked to make it feel more in line with the modern-day. There are still familiar aspects of Descent like surges and fatigue but they have been changed up a little. Fatigue is now more of a resource to be used and analysed, flipping cards to clear fatigue and open up new abilities. Characters also no longer die straight up once their health has been dropped to zero. You get a few "lives" as it were to keep on fighting. It feels like they've balanced the scales a little, especially with an A.I now being in control of your dastardly foes.

Descent: Legends Of The Dark has kinda turned things upside down for me. I thought it was going to be more of the same but it seems like Fantasy Flight Games really have pulled out all the stops with this new design team and built on what an app can down following on from Journeys In Middle-earth.

Are you tempted to give Legends Of The Dark a shot?

"Descent: Legends Of The Dark is less of a sequel to the existing Descent line but a reworking and reimagining of the game and its systems..."

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