Warcry Heads To Ghur & Witch Hunting Warhammer Underworlds!

July 11, 2022 by brennon

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Games Workshop dropped another bunch of previews for The Mortal Realms over the weekend! Warhammer Age Of Sigmar: Warcry is heading to the realm of Ghur and will see two new warbands clashing against each other in a living and very hungry land.

Heart Of Ghur - Warhammer Age Of Sigmar Warcry

Heart Of Ghur // Warhammer Age Of Sigmar: Warcry

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Heart Of Ghur is the new boxed set that is going to be landing in the near future. Something has fallen from the skies and now a new pair of warbands are looking to scavenge it for their own means. They are going to be wandering deep into the heart of the Gnarlwood and that means some impressive new terrain.

Before we get a look at the warbands, it's worth taking a peek at the terrain. I think this looks really fun and I hope it becomes available separately from the boxed set in the near future.

Heart Of Ghur Box Set Contents - Warhammer Age Of Sigmar Warcry

Heart Of Ghur Box Set Contents // Warhammer Age Of Sigmar: Warcry

I like the big bamboo bridges and walkways and the way that the creeping trees are wrapping their way around the ruins and bodies of fallen monsters. I like terrain that tells a story and I think this manages to do that. I particularly like the massive skulls of fallen monsters! I think they start to get you thinking about what strange and wonderful creatures inhabit The Mortal Realms.

When it comes to the miniatures, Games Workshop has continued to design warbands that follow the different Chaos gods, even if they don't realise it. The Rotmire Creed follows some twisted and plague-ridden entity and the name Nurgle might be very alien to them.

Rotmire Creed - Warhammer Age Of Sigmar Warcry

Rotmire Creed // Warhammer Age Of Sigmar: Warcry

Still, it guides their actions and has provided us with some pretty fun miniatures. I like all of the scavenged material that makes up their arms and armour, especially the cloaks and hoods. You've also got all of the skull masks and bamboo/reeds worked into the designs too. This feels like it could make them super fun to paint although you might want to be a little careful trying to get into some of those hard-to-reach places!

Going up against the Rotmire Creed, we have the Horns Of Hashut. If you're a follower of The Old World and The World That Was then Hashut is going to be a familiar name to you.

Horns Of Hashut - Warhammer Age Of Sigmar Warcry

Horns Of Hashut // Warhammer Age Of Sigmar: Warcry

Well, it looks like the Chaos Duardin/Dwarfs have been busy crafting arms and armour alongside these humans in the name of their deity. Whilst we don't have any Chaos Duardin in this particular collection, you would like to think that this is going to be the way to start introducing them into the wider lore of The Mortal Realms.

I like the fellows with their horned helmets as they remind me of the Goa'uld from Stargate! I think it gives them a fearsome visage. I'm not so drawn to their unhelmeted brethren but I'm sure that as fodder they will serve a purpose when thrown against the enemy.

Witch Hunters For Warhammer Underworlds

The big winner for me from the Summer Skirmish preview was the introduction of this new Witch Hunter warband to Warhammer Underworlds! See what you reckon to Hexbane's Hunters!

Hexbanes Hunters - Warhammer Underworlds

Hexbane's Hunters // Warhammer Underworlds

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Sent deep into the heart of Ulgu by the Order Of Azyr, Hexbane and his band of adventurers have been tasked with bringing the "cleansing fires of justice to the abyssal heart of the Nethermaze". This means lots of guns, fire, stakes and some very good doggos!

There is a lot to like about this particular set. I think Hexbane himself looks awesome and captures that classic Witch Hunter vibe. He is also joined by some neat hirelings, especially the fellow with the bomb-based crossbow and the lady with her repeating pistol. Also, who could not like those awesome war hounds?!

Whilst these are going to be fun for Warhammer Underworlds, I think these would also be great for those looking to play Mordheim. Stick them on square bases and off you go. PLUS, you could also kitbash them with some Sci-Fi elements to turn them into an Inquisitorial warband if you preferred!

You could also use them as the basis for a Sigmarite army in Age Of Sigmar. Screw the Stormcast and instead make a wild and zealous army of Flagellants and such as the forces of Order seek to command the Realm Of Beasts.

Are you liking these new previews for Warhammer Age Of Sigmar?

"The big winner for me from the Summer Skirmish preview was the introduction of this new Witch Hunter warband to Warhammer Underworlds!"

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