Weekender: Win Ace PSC Games & End Is Nigh Challenge Winners Announced
September 8, 2018 by dignity
Join us for a great episode of The Weekender today as we're going to be announcing the winners of The End Is Nigh Terrain Challenge AND chatting with PSC Games about some of their wargames.
Make sure to comment down below as we love hearing from you about the games we feature here on the show.
Updates
We have a few near updates for you today on what's happening over the next week or so...
- General's Table Livestream - Join Oriskany next Friday for a Q&A on all things Desert War
- Monsterpocalypse - Justin clashes with Ryan at 6pm BST on Tuesday in Privateer's new game
- Kill Team: Rogue Trader - Watch out for the Unboxing of this later today at 11am!
Will you be joining us for more of these livestreams and have you been enjoying them?
PSC Games; What's New?
We sit down with PSC Games' Katie about some of their new games that we've been looking at this week including Lincoln & Quartermaster General: The Cold War.
There's also a chance to look ahead too at Battle Ravens & Blitzkrieg! which are also coming down the pipeline from these board game creators.
News
We look towards some news that has caught our eye from the week.
- Dropfleet Dreadnoughts - Check out the new ships and designs from TTCombat
- Walking Dead Wave Five - A whole cast of new characters and more arrive for Mantic's Walking Dead
- Terraforming Mars - Take a peek at a new expansion for this epic board game
- Bolt Action Brits & Germans - Which of the two sides are you going to be picking up?
- Things From The Flood - Will you be heading to the 90s and exploring this world from Fria Ligan?
What caught your eye from the news this week?
The End Is Nigh Terrain Challenge Winners
We go through the winners of The End Is Nigh Terrain Challenge. There were some great entries from all involved and we can't wait to see what you do next time as well.
Here are the winners...
- Best Idea - Wilco92 Apartment Street - https://www.beastsofwar.com/project/1220536
- Best Skill - Tomd Crashed Vertibird - https://www.beastsofwar.com/project/1235844/
- Best Tutoring - Hammerhead Deadlands - https://www.beastsofwar.com/project/1228698
- Junior - Holly’s Ranch - https://www.beastsofwar.com/project/1243379/
If you were one of the winners then make sure to CLAIM YOUR PRIZE as those £50 Vouchers are just waiting to be snapped up for the 4Ground store.
Kickstarter
Make sure to check out these campaigns this week too...
- Black Hallows Townsfolk - Check out these massive miniatures we were sent and their campaign too!
- Nanty Narking - The campaign is now live as you wander around Victorian London
- Starcadia Quest - Head into space with CMOn's latest massive Kickstarter campaign
Which of these will you be checking out?
Competitions
As well as the PSC Games competition where YOU could win Lincoln & Quartermaster General: The Cold War simply by commenting below we also remind folks of the Nanty Narkings Competition from last week's show where you could get yourself a Pledge Upgrade.
Have a great weekend!
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Happy Weekend!!
Happy weekend to you too @engineer!
Anything by Dan Mersey is always worth a look
Not sure if it’s my tablet but found it quite hard to hear what Justin and Sam then Lance and Justin were saying . Volume seemed very low
we shall look into that!
I did turn up the volume but then Ben was almost deafening. You @warzan were perfect as always ?
Dan Mersey has also mentioned on his blog that a HYW game called Arrowstorm will be coming soon as well
HYW?
Hundred Years War
Happy Weekend … By the way what happened with the Mire Marsh competition, was the winner ever announced for that?
Or the GenCon winners!
As far as I am aware winners were picked for these competitions but Justin might not have been able to follow through on the announcements yet – will check this week.
Everytime I read Tales from the loop my head converts it to Tales of the floating vagabond. No idea why
Love those Dreadnoughts.
Hello
Logan Paul vs KSI – who are these people? I assume a couple of Z list ‘celebs’.
Not enough letters in our alphabet to rate them mate 😉
The somewhat unfortunate future of Youtube…
Bad backs is evidence of our alien dna past…[insert Picard facepalm here].
Morning folks – Happy saturday to us all 😀 Getting used to seeing the weekender at a differnt time. In SK it went live about 1pm. Got up this morning around 6am ish and there it was!!! WIN!!!! Have a great weekend all
nice to see you fixed your pc problem
It’s the Weekend!!
Tell you what, after all the kerfuffle, this had better sound bloody good!
Always love the live streams but when is the next hobby night live!
@warzan I think we need to train Justin or Sam to take on the winner on the youtubers. Could be a good way to get a boost of funding for On Table Top.
Agreed mate!
I use to be an amateur boxer, grew up in a boxing family. My dad was a navy boxing coach, so I boxed from a very early age…..lol
Happy weekend.
Congrats on the end is nigh winners. Lovely stuff.
Unfortunalty life got in the way of my project, but I’m sure to pick it up at some point.
On the subject of bad backs, one factor might be having massive “2-ups” like those “3-ups”, as it were.
Happy Saturday!
Loads of great entries in the End is Nigh competition – congratulations to all, not just the winners.
How do you feel that the scoring by voting worked? Is there a sense that if you start your project late that you’ll be too late to accumulate votes? or that your project needs lots of posts so that the same people can vote for you multiple times? I suppose every solution has advantages and disadvantages, but I’d be interested to know what you – and the entrants – felt about the scoring system. (Although I appreciate that for most people it was probably all about the kick up the bum to work on a project and show it off rather than about the prizes.)
As for PSC, I think that a Cold War type board game but zoomed in on a particular region could be good. Something like the free for all war in the collapsed Zaire / DRC might be interesting. Or Afghanistan after the Soviets pulled out. Something with a really interesting map, different factions but with no overpowered ones, and plenty of political chicanery.
I am away on a work thing this weekend so have not watched the weekender (yet). I didn’t know this was the voting system. Oh well I don’t know how many votes I gave to all the entrants but you all deserved them!
I feel that the scoring system was more of a popularity contest than anything else.
I may not exactly get your point here, but every voting system is exactly a popularity contest, ie which projects were most popular among its peers.
The whole project system has even been design to reward and support the concepts of ideas, skills and tutoring 🙂
So ofcourse we could just go exclusively back to a panel of judges but do you not prefer your peers and the community as a whole getting involved? 🙂
If you could perhaps give me a little more detail on what the drawback is you are seeing we can take that on board 🙂
I don’t think it should have been only based on that system. There are ways to easily cheat this system, I’m not accusing anyone of doing so nor do I think anyone has done so, but you can. You can just make some accounts or get a couple of friends to just vote on everything so you can get your ratings up. So I believe it should be part of it, but not the whole system. I’m more thinking of something in line with the Celestial painting competition that ran earlier. Part of it be done by the community and part by a series of judges. Like in this case some people from 4Ground would have been great judges as they were involved in this competition.
ok leave that with me 🙂
One thing that I think would be interesting would be to look at average Idea / Skill / Tutoring per post. Not that I want to encourage people to post less for fear of dropping their average, but it seems that if someone posts 1 post that gets nominated by a 100 people, vs someone who posts a 100 posts all nominated by one person, the former was clearly more popular in the community. Maybe all in all those things average out and it doesn’t matter, I guess the guys are already studying the analytics behind this and might have figured it out already.
Listening to your community as always Warzan. It’s what makes BoW such a great site. Keep it up.
Once again, a brilliant show. And a mind-melter snuck in there as well. Go on @dignity you keep arguing and fighting @warzan back. Keep your mind in tact.
I would love to see a PSC game based around one of the theatres of WW2…. boring I know because there are already a number of them out there… but wait!!! The board game can then be linked to their miniatures range. You use pieces as tokens so a soldier represents a company or battalion of infantry, a tank piece represents a squadron or platoon of tanks. So, you move your tokens on the board, maybe there is a card deck for events such as supply line issues, resistance fighters attack, bombing run goes wrong, etc etc. Then, you get to a point of contact, then you change to a gaming table, get out the minis for your battle, get out the Battlegroup ruleset and fight away. Then, record the results, remove destroyed tokens from the board, then continue the “campaign map”. Similar to Total War games on the PC.
I think it could be a really good way of playing campaigns at clubs so one week you move the tokens, roll dice, draw cards etc and get to a battle, next week, turn up with your troops and fight, next week, resolve the campaign map and continue to campaign map. Also, it is an excuse to build up an army for WW2 (like most of us need another reason 😛 ).
If done, one campaign game could focus on the Eastern Front, one on the Fall of France, one on the Pacific, one for D-Day, one in Burma, one in Holland during Market-Garden, etc etc so you aren’t forced to play one campaign over and over again, but you have the choice of which campaign is right for you.
Once again, brilliant show.
Must not suggest Waterloo must not suggest Waterloo..
You know what? A dambusters one would be fun, with little plastic plane pieces. Co-operative Vs ai deck. Totally not copied for a death Star run version. Any games creators looking for a designer you know where to find me ?.
Great Weekender as always @warzan. John standing on Justin’s foot is a series highlight not just a show’s.
I’m very excited for The Walking Dead wave 5. Can’t wait to see the rules for Gabriel. Very interested to see what he brings to the table.
And nuclear power fallout in space sounds like a squad builder card game.
Happy Weekender everyone oh and #bringbacklloyd.
I’m sad, not that I didn’t win, but that the first two that did win where 3D printed stuff. It feels like a pay to win thing where when you just throw more money at it and you’ll win. I know the Fallout one extracted the files from the game which includes some work, but the apartment ones where just bought as far as I could recall. I feel like next time I might not participate as others will just throw money at it and I’ll be doing 2 months of work. I know there is some painting work and stuff involved with the 3D printing, but still I feel cheated. Congratulations to the other winners though, they are great projects.
Try not to feel too disheartened 🙂
I can maybe add a little outside perspective from my own experience.
When terrain making we often buy bits and Bob’s to convert or build into the project (trees and foliage or skulls etc)
My own experience of 3d printing is that it is far from simple, it takes alot of work and a huge amount of time.
Infact bar the printer itself (say £300) the cost is the easiest bit to take as the pla is very very cheap.
The time, the cleaning, the organisation are huge undertakings.
So personally I have deep respect for folk who can pull off projects using them and would be highly reluctant to consider that aspect of the hobby any more inferior or easier than any other part we may enjoy 🙂
I have no experience with 3D printing myself and do not understand all the work involved, so that might be why it feels kind of cheaty to me. It just feels like you buy a printer, you buy the files and then put them in the printer and done. Yes, you need clean-up and then paint it, but so do you with resin stuff. It just feels bad with the apartment project that it is just build out of 3d printed stuff, painted and then put on a matt. You have an impressive table quite easily. It feels like you’re just buy some MDF buildings, paint it and put it on a matt. I’d feel the same about that.
MDF would be 20 times easier and quicker.
In my experience the 3d printing is not an easy hobby process at all. 🙂
It’s just difficult in a different way, but lots of things in our hobby are like that 🙂
It’s just how it feels to me. Like I said, I have no experience with 3D printing.
i can see where your coming from @amachan but have to agree with @warzan on the level of work required and the fact that its not an easy part of the hobby process. For every successful print there are many failures, its not a case of get the file send to printer and tadah! its done, i wish it were. ive been printing a while now and many good print file company’s like for example “printable scenery” are continuously improving and updating the source files as they get feedback on errors or make improvements to make it print easier. Then you have to get your printer setup just right and have to consider temperatures and settings for the PLA your printing with as well, as it all changes between rolls of filament,types of material and manufacturers.
To give you an idea of timescales i printed the Lighthouse you can see on the printable scenery website and it took over 60 hrs just to complete and thats 60 hrs of attended watching as you have a nozzle temp of 210 degrees and a heated bed at 60 degrees, ideal fire starters. its a lot of work and a hobby in its own right. plus at any time you can lose hours of printing time and material if the power supply is tripped even a minor fluctuation on power can stop the print mid way with only some modern machines that auto resume.
Ordinary drafts, knocks and vibration will effect the end result and for me with an Anet A8 kit its been hours of printing and fitting upgrades before you even get started on models, then like any model there are things to clean and trim even on a successful print. Sure they look outstanding when everything is right but to get to that point its a long journey for us amateurs with lower cost kit printers and ready to go machines.
As a fellow printer i can appreciate the level of work required to get to that level of detail and the surface finish, Warrens so right that its very time consuming and difficult, MDF would be quicker and far easier.
Plus if your a Muppet like me you can watch a project get tired and then make a simple mistake that fries part of your printer motherboard meaning a replacement and hours of resetting everything back just to a start position from whence you can adjust accordingly on your new print.
if you ever decide to give printing a try mail me i can point you in the right direction to avoid the pitfalls and mistakes i have blundered in to on my printing journey, my hairs a lot greyer lol
I apologize to @warzan and any other 3D printing people I may have offended. I was frustrated yesterday and mental health issues and frustrations don’t always give me a clear view of the situation. I understand that a lot of work is required for the 3D printing, but I still feel that 3D printing and terrain building are two very different hobbies. I do believe that one can supplement the other, but should not replace each other.
Do not worry about it for a second 🙂
Just doing my bit to remind folk that the hobby is a very broad church and keep things inclusive as possible 🙂
However I have also taken your feedback onboard for future 😀
If you haven’t checked out PSC Games The Great War do so. Great system, and plastic soldiers.
Good morning, everyone, and Happy Weekend!
First up, thanks so much for the mention of the upcoming At The General’s Table live stream. I hope to see lots of people on the stream, I think we’re aiming at 12 Noon Friday …
We’ll be covering pretty much anything relating to the Desert War, focusing on the Boot Camp, small unit infantry tactics, and especially on the larger scale background of the Desert War in order to fill in all the narrative and “fluff” before we actually get to the boot camp for the up-close skirmish tabletop action!
Most of all, though, I’m hoping to interact with questions, comments, insights, and feedback from the live stream community!
Go Team @dignity for Monster Apocalypse!
Great interview with Katie. I’ve purchased many 15mm vehicles and infantry from PSC, and never really been disappointed. And the Battlegroup WW2 minis system is still, well … I mean, come on. You all know me by now. 😐 😐 😐
Interesting conversation with Katie and Justin regarding historical wargaming. This conversation’s come up a lot lately, and honestly I think the situation / debate /conversation that keeps happening over and over is really a lot more simple than people sometimes make it out to be.
Historical wargames, especially those played on a board (i.e., without the flaws / constraints / restrictions imposed by the scale miniature format) are there to START OUT as historically realistic as possible. The only real debate here is how much detail and rules you want in your system.
Once the game starts, though, players are supposed to WRECK HISTORY and explore what other results may have been possible within the “plausibility envelope” defined by the rules (built in turn on historical research, military theory, tactical and operational battlefield experience, etc.).
Games that are “too realistic” run the risk of (1) being too complex and (2) turning into recreations rather than simulations, i.e., no other outcome is possible except the one that actually happened. Ironically, this is NOT historically accurate, because it suggests that a given historical event could not have had more than one outcome. After 35+ years of historical study and writing, I have yet to find one of those. 😀
A solid historical game, however, puts the player in the most historically accurate situation possible (again, with the “comfort zone” of system complexity), but then “takes off the training wheels” and challenges the players to define their own course of events.
When the game really works, and in the best cases, the highlight of this kind of gaming (besides epic fun, of course) is suggesting the CAUSES for why certain things happened. WHY did Lee lose at Gettysburg? HOW was Alexander able to prevail at Gaugamela against an army six times his size, WHY didn’t Rommel withdraw before El Alamein? WHY did four Shermans die for every Panther? How did these processes work? What other outcomes were possible? What would those alternate outcomes have required to unfold?
Whether you’re talking about everyday life, epic history, or questions of the universe, you never really understand anything until you know the WHY and HOW of it. And well-designed historical wargaming can at least get you started in a fun way toward some of these questions.
Just deprive Ryan of Jaffer cakes and you have it in the bag @dignity
Late to the party today
@dignity 2-up is twice the size of the model, 3-up 3 times
The Dropfleet dreadnoughts are between 20 and 30 CM long
Happy weekend!
Later today, i’ll have to watch that Unboxing of Rogue Trader!
Quarter Master general in a Cold War setting. Colour me interested!
As always I’veenjoyed the weekender tremendously 🙂 Thanks everyone
Ha, I have an idea for an era “German Revolution 1848/1849” as maybe a skirmisher with the street fights in Berlin… https://en.wikipedia.org/wiki/German_revolutions_of_1848%E2%80%9349
Nice idea. Plenty of revolutions in other countries in those years as well
Great Weekender! I’d like to see PSC put out a game board on the Incan or Aztec Empire.
Great show as always guys
so what your saying is were in the Foundation saga @warzan
a fab weekender guys.
The games look great.
Yes @dignity . The details on the… mushrooms… are really well sculpted. 😉 😛 😉
Yay! Dropfleet back on the weekender!
the descriptor for the druid and milkmaid you were looking for @lancorz was Miss united dairies on both counts lol
Just wanted to thank everyone that gave me recommendations as part of the “End is Nigh” Terrain Challenge. thanks for all the advice and comments. Big Thanks to @lancorz for all his input and coverage all our projects and his decision to give other very deserving winners there recognition they deserve for great terrain. Cant wait to see what everyone comes up with in the next Terrain challenge.
MESSAGE FROM HOLLY.
Thank you everyone for giving there votes on my stable table. Really enjoyed making it all and hope with my voucher i can build some more 🙂
Fantastic stuff – congratulations to you both 🙂 Hope to see more work popping up in the forums!
Great Saturday show as always
Congrats to all the End is Nigh peeps especially the winners they looked fantastic.
For PSC I would like to see something modern maybe SAS Vs Somalian pirates kind of deal I fee modern is quite under represented and offers lots of choice especially with all the spec ops guys, spies and tech like drones and such we have now as well as modern military forces
Those giant Black Hallows minis look more like garden gnomes. Does anyone do something ike that for wargamers? Could make for some cool thematic gardens. Armies on Parade but using 1 foot minis and real plants.
I bet you could find something similar on a site like Etsy
I agree with Warren: The UCM 2-up looks awesome. I am actually going to use that as my UCM Dreadnought.
PSC Games Lincoln looks really interesting, looking forward to watching the Lets Play for this one. Great Show as always team.
Happy Weekend Everyone!
That Apartment Street project is fantastic, well worth looking into the details and seeing some of the inside shots, and just the level of final detailing is incredible (graffiti on the walls looks very realistic). Congratulations to all the winners!
The Dropfleet Dreadnaughts look great, that game always has such beautiful models. I am with Warren as well, when I first looked at it I was going to PHR, but after getting the box-set, it was UCM all the way.
Would love to see Let’s Play of In the Loop, or any new RPG’s actually. I’ve thought about picking it up a few times, not least because of the beautiful art and my love of Stranger Things!
I have to say, whilst I don’t hate Chibi, it is an art-style that puts me off. In general, I prefer more gritty art, and more traditional either realistic or other anime styles. I do hate the new look Thundercats, it’s a universe that the original and first reboot (from a few years back) both are full of interesting ideas and plenty of scope for cool RPG, gaming or more serious storytelling. It’s a shame to see the opportunity for more of that missed, but I am sure there will be some people who will enjoy this new take as well.
Happy weekend.
Great Show as always. Congrats to the winners of the end is nigh.
I’m more happy that the KS for Horizon:Zero Dawn is currently running. Just have to convince the other 1/2 that I should be allowed to get it
The strategy in the American civil war evolved as the outcome of each campaign was analyzed going into the next. For the South, they were all in to gain independence. 1861-62 the strategy was defensive to gain international intervention. By 1863 they recognized international recognization was not probable, but recognized there was major faction in the North which was not supporting President Lincoln’s views if they could achieve an offensive outcome. For Lincoln, besides offensive military victory, his political goals were always to keep the majority of northern sediment supporting “union”. 1861 reflected a view of a short conflict, just a need to “march to Richmond (Southern Capitol)”. By the summer of 1862, there was a realization that this was going to be a long war. To solidify support, Lincoln initiated the Emancipation Proclamation (freeing slaves on military occupied territory). As late as November 1863, the Gettysburg Address (if you never read it do, only 200 words) was in part to beg the North not to give up the fight. Even as late as November 1864, he seriously felt the lack of victory was exhausting the North and his administration would loose reelection. As such, he forced assurances from his cabinet to continue to support the war until the new President would be sworn in (March 1865). I believe an interesting fact is that Southern operational objectives for 1863 and 1864 were, in part, designed to influence Northern elections in those years. Foreign power influencing American elections? Somehow sounds familiar?
Great show guys! Looking forward to Sunday’s show.
Comment, cos I want to win those great looking games!
Another great weekender and enjoyed listening about PSC working on board games, favaorite era is AWI and would like to see something related to that era.
I really like the looks of Lincoln. Would love to see more Napoleonitic games though!
Thanks all for the votes, and a big congrats to the other winners. Great work by all that entered. I will be continuing the project log as I have plans for a full table of Deadlands terrain, including some creepy buildings once all the hills and such are done.
Now having looked at the 4 Ground site, I believe I will put my winnings toward The Curse of the Dead Man’s Hand Collection. That will make a nice start for the twisted buildings of a Deadlands ghost town. I’m sure there will be more on the order as well.
I think a great idea for a PSC game would be the getting into modern warfare, maybe Vietnam war and not just for the american point of view but from all involved parts, maybe a different playstyle for every country, that could be interesting… USA with a more explovise “I´ve got the big guns I will run over you” mechanics and Vietnamese with a more trenchers, and sneaky tactics
I’m down with PSC games, Battlegroup is on my long list of things to try & buy. Not sure what other era they could try in a board game, maybe the Crimean War?
Also, I try to keep up with my weekender watching, albeit a few days behind, and I don’t necessarily watch every second of every segment as keenly as many because I often use it as the backdrop while doing my hobby time, but have I missed the GenCon prize drawing, or is it still to come?
I would love to see them do the English Civil War as you do not see much out there for that period.
I’ll look out for an opportunity to try Lincoln. ACW games are always of interest.
Congrats to all the Terrain Challenge winners. Really inspiring work.
I think a political/military game for feudal japan would fit into the mold for the types of games that PSC is bringing out now.