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Great maps, @torros – they are a little blurry but I think we can easily see where the methodical detail that goes into the planning of arcs of fire. This was a point I was trying to make in the interview, that a WW1 game (or really any game) should place the correct restrictions, constraints, and limitations on a weapons system. Machine guns are deadly enough in World War I without allowing them to shoot wherever the hell they want in a magical “death blossom” sphere in all directions. 😀
Yes, the 3″ Stokes mortar and the Lewis gun! We talked about them in the articles and in the Valor & Victory “1918 Edition” @aras and I had been chewing on (pictured below in British service, wargame counters to show them with American Army and USMC units).
And kudos for the map from outside of Europe! 😀 You guys have been doing great at expanding the conversation outside of Passchendeale, Ypres, the Somme, and Chemin des Dames. They call it World War One for a reason! 😀