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ced1106
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6224xp

Take a look at Elder Scrolls: Call of Arms. They go over the stances mentioned.

> The real challenge is finding a way to minimize the book keeping

Cards and tokens, along with reference sheets.

I keep thinking of AI for RPG’s and miniature skirmish games (multiple small groups of monsters) and using a deck for each monster type. Or giving each monster one or two traits (eg. zombies would be “mindless, mob, undead”) and have a deck from shuffling card AI based on each trait. Decks would probably be only 6-12 cards, as well as a set of reference cards for default behavior (ie. stances).

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