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GW was damned if they do and damned if they didn’t provide rules for all the factions …
The current choice does get everyone playing with their current killteams (more or less).
Is it ‘good’ from a consumer point of view ?
Jein … Yes & No
What happened is that GW has ‘confirmed’ that we will be getting codex/codices for factions in Killteam just like we get for AoS/40k.
Is this bad ?
That depends on what those books are going to be like.
Does it suck ?
If you wanted everything in one book … then yes, but if you did then you forgot one thing : GW is a business and they need to be able sell stuff to punters once they have the rules. They can do this with models or with extra fluff like faction books or whatever the heck GW is going to call them.
They could have said : screw you … you ain’t getting squat. (we’re definitely not getting squatz ;))
Instead we got something that at least (in theory) allows the game to keep its momentum post release.
And unlike the initial Killteam release there appears to be a plan for support.
It’s not the most customer friendly business model out there.
And it’s not ‘fun’ …
But it works within the constraints of the market as it exists.
No amount of whining by fanboys is going to change GW’s strategy, because there still is enough of an audience that doesn’t mind how GW does things. They get everything in nice easy to digest bits and they get the (illusion of) support for their game.
And unless there is a competitor with a bigger budget and a model range that can match GW’s in terms of (production) quality and flashy advertising that isn’t going to change …