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February 3, 2011 by dignity
Andy and Vishal have a look at how to defeat a line of Paladins of the Order of the Wall, when they have their pesky defences up!
Full throttle is awesome, but then so is everything else about the Butcher
im not a fan tbh, i think theres better warcasters out there.
Umm. Now let me start by saying that all I know about this game is from these vids. So with that said I have a question about what I just saw. Why did nothing happen to the shield wall? You would think that having 6+ tons of iron running over you would have some effect.
They have a special ability (Impervious Wall) that protects them from non-magical ranged and melee attacks.
Sounds kind of useless if they’re not able to block people from walking right through them, just ranged attacks…
It’s silly to try and stand in the way of a Juggernaut. Being immune to non-magical harm doesn’t make you an immovable object. I like to think of it as the knights having enough sense to get out of the way.
Not so silly.
Only Warjacks trample and it’s a power attack that requires a FOCUS point to use. Other models can’t bypass the Paladins and there are only a few models with ranged magical attacks.
The Menoth battlegroup that I used to run featured the 3 Paladins, Warren runs it now and it’s pretty savage!
Ooooooh… All right then.
But what would happen if my Titan Gladiator slams into the paladins? Can I not send one flying into the guy behind them?
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