Tips for Using Drop Pods
May 11, 2011 by dignity
Video Sponsored by Wayland Games
Darrell gets a question about the best way to use a Drop Pod in a game of Warhammer 40K.
BoW Justin
May 11, 2011 by dignity
Darrell gets a question about the best way to use a Drop Pod in a game of Warhammer 40K.
BoW Justin
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The cheese is strong with this one.
I know a lot of people do it, but given the fluff does say that as soon as the thing lands the doors blow open,in my view every drop pod on the table should have its doors open.
Fluffwise SM also used Dreadclaw drop pods that did not blow open, just lifted itself on their movable fins revealing the squad and after the squad moved sit back down.
Most Dreadclaw drop pods succumbed to the whisperings of Chaos gods but you can always say you have one of the few still loyal to the Machine God.
See Forgeworld for the cool model
Well you have to choose when they blow open if they are open or closed. thats the issue and you get to choose actually. Also the fins are not the hull as they are the fins XD You do not have to open them p if you do not want to
The only downside i see in this that you cant shout from the drop pod cause you don’t see the enemy trough the doors unfortunately.
There is so much gubbins inside a drop pod LOS would be really difficult?
I have yet to use one and not tested the LOS so maybe wrong,as usual! lol
Couldn’t you cheese the otherway though? If the doors are open the doors are part of the vehicle hull so you can deploy within 2″ of an open door edge, effectively reducing the deep strike scatter/giving you a wider area to deploy to. I’d say less objectionable to glued shut doors which I’d say was out and out cheating 😉
HULL, HULL, the BRB says sponsons are out, what makes you think that the ramp is part of the hull? They have to deploy within 2 of the vehicle footprint. Gluing them shut is not cheating, it may be lazy (:P) but it is not cheating. You could say it is modeling for advantage but then if you read above you would see that you can just keep some of them closed anyway. It is in an FAQ (trying to find it) in relation to what happens if a drop pod lands in terrain that would mean it cannot open… Read more »
The drop-pod’s construction is basically a frame and the hull flips down to make a deployment ramp. It’s an integral part of the hull when it’s in flight. There’s certainly an argument there. I’m not saying it’s a good argument or one I’d make because I don’t use drop pods. I’d say claiming no line of sight on an assault squad that’s just deployed from what should essentially be a transparent vehicle when the doors pop is pushing the boat too far. Saying it gives a cover save, maybe, but to try and tell your opponent they can’t shoot you… Read more »
If someone deployed a drop pod and told me I can’t shoot through it because he glued the doors shut I tell him he can’t deploy his troops because they can’t get out.
Easy, and if he tries to argue I’d tell him to GTFO or just start packing up.
some people are just too douchebaggy to be waste time playing against…
Ha Ha thats a good reaction, like it 😀
an bvious problem with glueing the doors shut is that there is no line of sight for the deathwind launcher or stormbolter inside the veichle, so it cannot shoot