WarbossD - Dungeon Saga - First home brew dungeon
The encounters
The storage room
As soon as the opportunity presents itself the Necromancer will move through the exit door and seal it with a magical ward.
The players can spend an activation to search the barrels.
If they do search roll a d6. On a 6 the player discovers a minor potion item.
Use the Basliean Man at arms profile for the necromancer’s guards.
The tomb
This location contains many bone piles which can be activated using the Necromancer overlord cards.
Each tomb can be searched for an activation. If it is searched an armoured zombie appears and is placed adjacent to the searching hero and can attack as if an interrupt had been played.
The treasure chests contain suitable treasure items.
The Well Of Souls
This room is brightly lit by wall mounted torches. The necromancer is seated in a stone throne on a balcony at the end of the room.
Beneath the balcony a well can be seen pouring forth a thick sinister mist.
From out of this mist emerges a group of twisted demons.
The well can generate additional demons (use the abyssal guard combat stats) in the same way bone piles can be raised as skeletons.
If the necromancer is engaged in combat he stops chanting and his control over the well is lost. He cannot summon further demons until he is no longer in close combat.
The book cases and armour rack can be searched for a single activation. Appropriate treasure items can be found in the terrain items.
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